Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Birdie
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,825 Elo+
Party 2
Cliodhna
Cliodhna
TheWaterBoi
Cliodhna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 77L
1,743 Elo+
Party 2
Yu Huang
Yu Huang
WobbleFish
Yu Huang
Level 160
God Stats
1W - 2L
1,735 SR
Queue Stats
58W - 26L
1,710 Elo+
Party 2
Ymir
Ymir
quintosh
Ymir
Level 140
God Stats
1W - 0L
1,278 SR
Queue Stats
54W - 16L
1,865 Elo+
Party 2
Team Averages
Level 131
1,503 SR
1,729 Elo+

VS

Team Averages
Level 80
1,516 SR
1,552 Elo+
Kali
Kali
BZONEV
Kali
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
47W - 53L
1,456 Elo+
Party 1
Discordia
Discordia
GreatEmil
Discordia
Level 160
God Stats
0W - 2L
1,279 SR
Queue Stats
26W - 31L
1,537 Elo+
Solo
Hachiman
Hachiman
SoraDuWTF333
Hachiman
Level 148
God Stats
11W - 4L
1,898 SR
Queue Stats
398W - 285L
1,599 Elo+
Party 3
Fenrir
Fenrir
Yoy76000
Fenrir
Level 24
God Stats
2W - 3L
1,799 SR
Queue Stats
274W - 138L
1,706 Elo+
Party 3
Cthulhu
Cthulhu
byExTeZz
Cthulhu
Level 38
God Stats
4W - 4L
1,339 SR
Queue Stats
28W - 39L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 1 / 1
5,446
681
2,848
7,857
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Birdie
Mercury
11
1 / 0 / 1
5,951
744
1,727
4,100
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
TheWaterBoi
Cliodhna
9
1 / 1 / 3
4,848
606
4,406
6,213
1,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
WobbleFish
Yu Huang
9
2 / 0 / 5
5,765
721
5,276
3,956
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
2 / 0 / 2
5,158
645
2,532
5,289
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BZONEV
Kali
6
1 / 2 / 0
4,273
534
1,597
4,554
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
GreatEmil
Discordia
7
0 / 5 / 0
4,164
521
2,075
6,101
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SoraDuWTF333
Hachiman
8
0 / 1 / 1
4,667
583
3,454
5,408
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
Yoy76000
Fenrir
6
1 / 2 / 1
4,363
545
4,207
7,338
2,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
byExTeZz
Cthulhu
3
0 / 0 / 0
3,613
452
807
1,380
891
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
1
4.5
L
Kali
BZONEV
Kali
1
2
0
0.5
W
Mercury
Birdie
Mercury
1
0
1
1.5
L
Discordia
GreatEmil
Discordia
0
5
0
0
L
Hachiman
SoraDuWTF333
Hachiman
0
1
1
0.5
W
Cliodhna
TheWaterBoi
Cliodhna
1
1
3
2.5
W
Yu Huang
WobbleFish
Yu Huang
2
0
5
4.5
L
Fenrir
Yoy76000
Fenrir
1
2
1
0.75
L
Cthulhu
byExTeZz
Cthulhu
0
0
0
0
W
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
12,140
27,415
Taken
24,781
10,990
Mitigated
9,242
7,232
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,848
805
1,181
2,155
7,857
3,253
0
341
7,462
0
15,783
L
Kali
BZONEV
Kali
1,597
572
0
1,094
4,554
1,901
0
717
3,773
0
18,529
W
Mercury
Birdie
Mercury
1,727
954
0
750
4,100
1,407
485
1,114
2,968
0
44,289
L
Discordia
GreatEmil
Discordia
2,075
212
0
778
6,101
2,048
0
4,519
1,274
21,268
0
L
Hachiman
SoraDuWTF333
Hachiman
3,454
1,937
0
1,703
5,408
1,433
0
1,319
4,089
0
31,389
W
Cliodhna
TheWaterBoi
Cliodhna
4,406
923
0
1,782
6,213
1,649
0
0
6,213
0
30,956
W
Yu Huang
WobbleFish
Yu Huang
5,276
922
0
614
3,956
1,373
0
700
3,059
32,321
0
L
Fenrir
Yoy76000
Fenrir
4,207
1,049
201
1,496
7,338
2,969
0
835
5,983
0
14,943
L
Cthulhu
byExTeZz
Cthulhu
807
163
0
743
1,380
891
0
0
1,380
9,583
0
W
Ymir
2,532
1,077
0
750
5,289
3,308
0
359
4,831
32,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
21,080
300
Minions Killed
169
0
Camps Cleared
0
919,861
Distance Traveled
673,220
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,446
681
21
3
0
175,149
5
L
Kali
4,273
534
37
5
0
139,685
1
W
Mercury
5,951
744
103
13
0
213,832
2
L
Discordia
4,164
521
32
4
0
151,799
0
L
Hachiman
4,667
583
60
8
0
157,353
2
W
Cliodhna
4,848
606
53
7
0
186,283
1
W
Yu Huang
5,765
721
66
8
0
162,079
1
L
Fenrir
4,363
545
20
3
0
169,478
1
L
Cthulhu
3,613
452
20
3
0
54,905
0
W
Ymir
5,158
645
57
7
0
182,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role