Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EvilDweevil
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
Omen5681
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,710 Elo+
Party 3
Poseidon
Poseidon
hazelknight
Poseidon
Level 125
God Stats
4W - 5L
1,638 SR
Queue Stats
71W - 76L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
im grumpy yay
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,501 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,548 Elo+

VS

Team Averages
Level 76
1,509 SR
1,616 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GMdoSMITE
Kali
Level 22
God Stats
1W - 1L
1,271 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 4
Neith
Neith
LAMARCA VIDIGAL
Neith
Level 159
God Stats
1W - 1L
1,222 SR
Queue Stats
23W - 30L
1,409 Elo+
Party 4
Charybdis
Charybdis
ReplicaOfYou
Charybdis
Level 19
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 1L
1,772 Elo+
Party 2
Hou Yi
Hou Yi
SmörPåPinne
Hou Yi
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
32W - 7L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 2
7,801
459
2,496
11,201
13,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
EvilDweevil
Cthulhu
13
1 / 5 / 1
7,484
440
6,345
10,813
8,841
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 6 / 3
8,204
483
7,698
17,691
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
hazelknight
Poseidon
13
1 / 4 / 2
7,830
461
7,428
10,672
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
im grumpy yay
Jing Wei
16
1 / 2 / 0
9,315
548
6,595
14,526
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
7 / 1 / 5
10,424
613
10,455
18,245
14,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kali
15
4 / 5 / 6
9,605
565
6,816
15,335
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 0
8,732
514
6,258
7,132
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ReplicaOfYou
Charybdis
13
2 / 1 / 6
8,417
495
7,590
9,813
4,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 0 / 3
10,544
620
11,868
13,949
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
20
20
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
2
1
W
Guan Yu
 
Guan Yu
7
1
5
9.5
L
Cthulhu
EvilDweevil
Cthulhu
1
5
1
0.3
W
Kali
4
5
6
1.4
W
0
0
0
0
L
Thor
2
6
3
0.58
W
Charybdis
ReplicaOfYou
Charybdis
2
1
6
5
W
7
0
3
8.5
L
Poseidon
hazelknight
Poseidon
1
4
2
0.5
L
Jing Wei
im grumpy yay
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
42,987
64,903
Taken
64,474
40,371
Mitigated
36,323
23,347
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,496
242
1,905
4,212
11,201
13,759
58
0
11,201
24,830
0
W
Guan Yu
 
Guan Yu
10,455
3,129
1,286
4,723
18,245
14,584
787
6,314
11,931
0
67,724
L
Cthulhu
EvilDweevil
Cthulhu
6,345
1,546
115
2,137
10,813
8,841
0
0
10,813
40,837
0
W
Kali
6,816
2,907
0
3,456
15,335
6,748
800
2,546
12,789
0
62,861
W
6,258
1,446
0
2,513
7,132
3,973
538
120
7,012
0
68,876
L
Thor
7,698
2,105
0
5,961
17,691
7,252
0
0
17,691
0
69,909
W
Charybdis
ReplicaOfYou
Charybdis
7,590
3,515
600
1,451
9,813
4,942
659
4,166
5,647
0
38,774
W
11,868
7,861
0
7,786
13,949
6,076
510
3,957
9,992
0
102,407
L
Poseidon
hazelknight
Poseidon
7,428
1,399
0
2,490
10,672
4,791
0
0
10,672
72,931
0
L
Jing Wei
im grumpy yay
Jing Wei
6,595
5,158
0
6,527
14,526
5,728
427
0
14,526
0
86,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
47,722
474
Minions Killed
521
0
Camps Cleared
0
1,532,805
Distance Traveled
1,538,714
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,801
459
30
2
0
326,737
3
W
Guan Yu
10,424
613
114
7
0
354,770
1
L
Cthulhu
7,484
440
67
4
0
293,596
1
W
Kali
9,605
565
105
6
0
331,860
0
W
Neith
8,732
514
115
7
0
276,919
4
L
Thor
8,204
483
114
7
0
294,329
3
W
Charybdis
8,417
495
29
2
0
292,454
2
W
Hou Yi
10,544
620
158
9
0
282,711
3
L
Poseidon
7,830
461
118
7
0
311,378
7
L
Jing Wei
9,315
548
145
9
0
306,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role