Player Matchup

Kali
Kali
Britlep
Kali
Level 83
God Stats
13W - 12L
1,484 SR
Queue Stats
532W - 528L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Hypnosiss
Baron Samedi
Level 101
God Stats
5W - 4L
1,535 SR
Queue Stats
292W - 348L
1,337 Elo+
Party 3
Sol
Sol
RsNDelta
Sol
Level 81
God Stats
37W - 38L
1,444 SR
Queue Stats
321W - 393L
1,424 Elo+
Party 1
Apollo
Apollo
RsNGolf
Apollo
Level 97
God Stats
2W - 1L
1,321 SR
Queue Stats
275W - 345L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
graciorafael
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,134 SR
Queue Stats
64W - 118L
1,152 Elo+
Party 3
Team Averages
Level 76
1,384 SR
1,343 Elo+

VS

Team Averages
Level 70
1,484 SR
1,401 Elo+
Osiris
Osiris
Canaries
Osiris
Level 82
God Stats
1W - 1L
1,694 SR
Queue Stats
21W - 29L
1,378 Elo+
Party 2
Izanami
Izanami
SamBeux
Izanami
Level 31
God Stats
7W - 17L
1,314 SR
Queue Stats
37W - 68L
1,266 Elo+
Solo
Janus
Janus
Saruman8699
Janus
Level 108
God Stats
2W - 3L
1,395 SR
Queue Stats
37W - 39L
1,421 Elo+
Solo
Bakasura
Bakasura
SpookWiz29
Bakasura
Level 45
God Stats
3W - 4L
1,515 SR
Queue Stats
18W - 22L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
hanmezi
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Britlep
Kali
14
4 / 1 / 1
8,583
536
6,015
12,955
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Hypnosiss
Baron Samedi
12
3 / 2 / 5
7,534
471
7,381
11,267
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 3 / 1
8,296
519
7,419
13,527
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
RsNGolf
Apollo
14
6 / 1 / 3
8,610
538
11,571
11,990
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
graciorafael
Morgan Le Fay
13
1 / 2 / 0
7,647
478
4,364
6,621
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Canaries
Osiris
13
3 / 3 / 1
8,037
502
6,864
16,203
13,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SamBeux
Izanami
11
0 / 6 / 1
6,576
411
6,042
13,156
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 4
7,059
441
5,350
7,811
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SpookWiz29
Bakasura
13
4 / 3 / 1
7,873
492
9,875
16,977
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
hanmezi
Cthulhu
12
2 / 2 / 2
7,451
466
5,420
9,822
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
9
9
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
Britlep
Kali
4
1
1
4.5
L
Osiris
Canaries
Osiris
3
3
1
1.17
W
Baron Samedi
Hypnosiss
Baron Samedi
3
2
5
2.75
W
2
3
1
0.83
W
Apollo
RsNGolf
Apollo
6
1
3
7.5
L
Izanami
SamBeux
Izanami
0
6
1
0.08
L
0
3
4
0.67
L
Bakasura
SpookWiz29
Bakasura
4
3
1
1.5
W
Morgan Le Fay
graciorafael
Morgan Le Fay
1
2
0
0.5
L
Cthulhu
hanmezi
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
33,551
56,360
Taken
63,969
25,245
Mitigated
36,129
21,053
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Britlep
Kali
6,015
2,894
0
2,753
12,955
6,839
0
547
11,488
0
65,183
L
Osiris
Canaries
Osiris
6,864
2,144
0
4,638
16,203
13,578
441
6,189
9,879
0
52,060
W
Baron Samedi
Hypnosiss
Baron Samedi
7,381
907
784
3,738
11,267
5,550
385
2,490
7,909
35,465
0
W
7,419
3,128
0
5,825
13,527
5,291
4,269
4,855
8,199
56,599
0
W
Apollo
RsNGolf
Apollo
11,571
7,696
0
7,377
11,990
4,486
1,983
2,653
9,086
0
58,757
L
Izanami
SamBeux
Izanami
6,042
3,272
0
3,451
13,156
4,576
0
2,561
10,394
0
62,367
L
5,350
78
0
1,140
7,811
2,718
80
3,247
4,465
46,765
0
L
Bakasura
SpookWiz29
Bakasura
9,875
6,327
0
1,834
16,977
6,893
45
4,215
12,699
0
52,136
W
Morgan Le Fay
graciorafael
Morgan Le Fay
4,364
410
0
576
6,621
3,079
618
225
6,396
50,540
0
L
Cthulhu
hanmezi
Cthulhu
5,420
350
97
780
9,822
8,364
140
2,151
7,368
22,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
36,996
410
Minions Killed
399
0
Camps Cleared
0
1,340,152
Distance Traveled
1,432,814
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,583
536
95
6
0
324,546
2
L
Osiris
8,037
502
101
6
0
307,545
1
W
Baron Samedi
7,534
471
55
3
0
254,681
6
W
Sol
8,296
519
88
6
0
236,139
3
W
Apollo
8,610
538
91
6
0
256,640
7
L
Izanami
6,576
411
91
6
0
257,512
0
L
Janus
7,059
441
85
5
0
264,693
5
L
Bakasura
7,873
492
96
6
0
318,030
2
W
Morgan Le Fay
7,647
478
81
5
0
268,146
1
L
Cthulhu
7,451
466
26
2
0
285,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role