Player Matchup

King Arthur
King Arthur
BestBoutMachine
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,000 Elo+
Party 1
Bacchus
Bacchus
DIGITO2
Bacchus
Level 69
God Stats
32W - 28L
1,521 SR
Queue Stats
88W - 105L
1,366 Elo+
Party 2
Yu Huang
Yu Huang
Imortal-Outlaw
Yu Huang
Level 75
God Stats
2W - 3L
1,525 SR
Queue Stats
243W - 239L
1,338 Elo+
Solo
Neith
Neith
QueenNomsters
Neith
Level 87
God Stats
35W - 28L
1,477 SR
Queue Stats
174W - 166L
1,468 Elo+
Party 2
Pele
Pele
YoungHoudini_PR
Pele
Level 70
God Stats
15W - 7L
1,654 SR
Queue Stats
172W - 246L
1,376 Elo+
Party 1
Team Averages
Level 62
1,535 SR
1,310 Elo+

VS

Team Averages
Level 55
1,368 SR
1,324 Elo+
Zhong Kui
Zhong Kui
AxXoHD
Zhong Kui
Level 65
God Stats
25W - 17L
1,429 SR
Queue Stats
672W - 716L
1,296 Elo+
Solo
Sylvanus
Sylvanus
Diplessbachus29
Sylvanus
Level 69
God Stats
3W - 3L
1,486 SR
Queue Stats
72W - 66L
1,477 Elo+
Party 3
Cerberus
Cerberus
Elgordo293727
Cerberus
Level 11
God Stats
4W - 4L
1,293 SR
Queue Stats
13W - 14L
1,296 Elo+
Party 3
Ratatoskr
Ratatoskr
RemissBonsai731
Ratatoskr
Level 45
God Stats
4W - 5L
1,361 SR
Queue Stats
55W - 111L
1,176 Elo+
Solo
Jing Wei
Jing Wei
RevenantOutcast
Jing Wei
Level 87
God Stats
2W - 1L
1,269 SR
Queue Stats
61W - 62L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BestBoutMachine
King Arthur
10
0 / 8 / 2
6,114
382
4,042
14,721
8,247
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
DIGITO2
Bacchus
10
1 / 0 / 3
6,203
388
4,563
7,140
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
12
0 / 3 / 0
7,131
446
6,458
11,523
5,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 1
7,562
473
6,236
7,815
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 0
7,779
486
7,346
15,229
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AxXoHD
Zhong Kui
15
3 / 0 / 0
8,874
555
9,369
12,268
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
17
11 / 1 / 0
10,749
672
18,039
12,994
17,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Elgordo293727
Cerberus
12
1 / 1 / 0
7,053
441
2,973
9,065
3,913
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
RemissBonsai731
Ratatoskr
9
0 / 4 / 2
6,231
389
1,760
11,029
4,982
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jing Wei
13
0 / 1 / 1
7,698
481
1,864
7,015
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
15
15
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AxXoHD
Zhong Kui
3
0
0
3
L
King Arthur
BestBoutMachine
King Arthur
0
8
2
0.13
L
Bacchus
DIGITO2
Bacchus
1
0
3
2.5
W
Sylvanus
11
1
0
11
W
Cerberus
Elgordo293727
Cerberus
1
1
0
1
L
Yu Huang
0
3
0
0
L
3
1
1
3.5
W
Ratatoskr
RemissBonsai731
Ratatoskr
0
4
2
0.25
W
Jing Wei
0
1
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
34,005
56,428
Taken
52,371
30,068
Mitigated
37,687
11,496
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AxXoHD
Zhong Kui
9,369
388
135
6,861
12,268
8,600
1,150
4,469
7,799
73,470
0
L
King Arthur
BestBoutMachine
King Arthur
4,042
550
0
870
14,721
8,247
0
9,215
5,506
0
29,372
L
Bacchus
DIGITO2
Bacchus
4,563
442
0
890
7,140
7,027
0
3,614
3,526
18,856
0
W
Sylvanus
18,039
4,007
0
5,552
12,994
17,790
1,625
1,220
11,570
74,834
17,345
W
Cerberus
Elgordo293727
Cerberus
2,973
140
224
2,309
9,065
3,913
0
778
8,202
47,403
0
L
Yu Huang
6,458
499
0
4,063
11,523
5,451
972
6,714
4,809
51,958
0
L
6,236
2,614
0
2,930
7,815
3,450
228
3,021
4,794
0
58,306
W
Ratatoskr
RemissBonsai731
Ratatoskr
1,760
442
0
380
11,029
4,982
128
2,440
8,506
0
25,425
W
Jing Wei
1,864
1,080
0
2,595
7,015
2,402
0
1,578
5,273
0
51,126
L
7,346
1,687
0
2,743
15,229
5,893
0
6,351
8,878
0
63,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
40,605
356
Minions Killed
508
0
Camps Cleared
0
1,464,634
Distance Traveled
1,464,353
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,874
555
127
8
0
309,051
2
L
King Arthur
6,114
382
59
4
0
274,396
0
L
Bacchus
6,203
388
27
2
0
314,129
0
W
Sylvanus
10,749
672
140
9
0
186,529
0
W
Cerberus
7,053
441
116
7
0
314,239
4
L
Yu Huang
7,131
446
81
5
0
279,244
0
L
Neith
7,562
473
99
6
0
280,774
5
W
Ratatoskr
6,231
389
35
2
0
330,379
1
W
Jing Wei
7,698
481
90
6
0
324,155
3
L
Pele
7,779
486
90
6
0
316,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role