Player Matchup

Gilgamesh
Gilgamesh
Drilo_ElCoco
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,309 Elo+
Party 2
Zeus
Zeus
OlsoManto
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,297 Elo+
Party 2
Neith
Neith
vimoa27
Neith
Level 4
God Stats
0W - 3L
1,135 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 2
Team Averages
Level 36
1,378 SR
1,226 Elo+

VS

Team Averages
Level 83
1,577 SR
1,402 Elo+
Zeus
Zeus
benaudo
Zeus
Level 142
God Stats
11W - 12L
1,501 SR
Queue Stats
205W - 183L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
Level 40
God Stats
6W - 4L
1,468 SR
Queue Stats
58W - 89L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
maderjuan
Cthulhu
Level 66
God Stats
4W - 3L
1,763 SR
Queue Stats
146W - 190L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drilo_ElCoco
Gilgamesh
12
3 / 7 / 7
9,325
666
8,225
16,706
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
15
9 / 6 / 3
11,242
803
16,271
11,385
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
vimoa27
Neith
14
1 / 6 / 10
9,305
665
6,281
11,431
3,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
benaudo
Zeus
17
13 / 3 / 4
12,144
867
18,268
8,611
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
14
3 / 5 / 8
10,247
732
7,503
12,596
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
maderjuan
Cthulhu
14
3 / 5 / 13
10,662
762
9,434
20,080
24,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
19
19
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Drilo_ElCoco
Gilgamesh
3
7
7
0.93
L
Zeus
9
6
3
1.75
W
Zeus
benaudo
Zeus
13
3
4
5
W
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
3
5
8
1.4
W
Cthulhu
maderjuan
Cthulhu
3
5
13
1.9
L
Neith
vimoa27
Neith
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
35,205
39,522
Taken
41,287
19,270
Mitigated
34,141
1,519
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Drilo_ElCoco
Gilgamesh
8,225
2,432
0
748
16,706
12,022
0
11,306
4,469
0
18,645
L
Zeus
16,271
1,511
0
412
11,385
3,527
82
7,251
3,740
39,576
0
W
Zeus
benaudo
Zeus
18,268
861
0
1,132
8,611
3,526
993
3,290
4,882
43,840
0
W
Ah Muzen Cab
lacrisis2015
Ah Muzen Cab
7,503
3,707
0
3,951
12,596
5,885
1,156
6,964
4,940
0
31,983
W
Cthulhu
maderjuan
Cthulhu
9,434
929
130
3,072
20,080
24,730
136
5,311
14,005
31,279
0
L
Neith
vimoa27
Neith
6,281
2,912
0
359
11,431
3,721
208
7,752
3,187
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
33,053
131
Minions Killed
150
3
Camps Cleared
8
667,925
Distance Traveled
681,956
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,325
666
38
3
3
230,532
3
L
Zeus
11,242
803
60
4
0
221,516
2
W
Zeus
12,144
867
75
5
4
222,682
2
W
Ah Muzen Cab
10,247
732
39
3
1
222,778
2
W
Cthulhu
10,662
762
36
3
3
236,496
4
L
Neith
9,305
665
33
2
0
215,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role