Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gtato
Chaac
Level 154
God Stats
0W - 4L
1,757 SR
Queue Stats
192W - 169L
1,531 Elo+
Party 2
Poseidon
Poseidon
bigBoi6343
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 2
Team Averages
Level 78
1,586 SR
1,449 Elo+

VS

Team Averages
Level 75
1,637 SR
1,491 Elo+
Poseidon
Poseidon
Carcanken
Poseidon
Level 45
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 44L
1,374 Elo+
Party 1
Cerberus
Cerberus
MysticPrime
Cerberus
Level 25
God Stats
4W - 1L
1,399 SR
Queue Stats
35W - 44L
1,374 Elo+
Party 1
Izanami
Izanami
ZoticusRex
Izanami
Level 154
God Stats
1W - 0L
1,795 SR
Queue Stats
91W - 66L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 1
7,159
597
9,947
11,384
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Gtato
Chaac
12
1 / 3 / 1
7,251
604
9,522
13,704
8,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
bigBoi6343
Poseidon
9
0 / 7 / 1
6,744
562
4,306
9,667
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carcanken
Poseidon
14
4 / 1 / 9
9,061
755
9,372
7,395
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MysticPrime
Cerberus
12
2 / 1 / 9
8,814
735
4,877
10,322
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ZoticusRex
Izanami
14
8 / 0 / 6
9,315
776
18,271
9,943
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Poseidon
Carcanken
Poseidon
4
1
9
8.5
L
Chaac
Gtato
Chaac
1
3
1
0.5
W
Cerberus
MysticPrime
Cerberus
2
1
9
6.5
W
Izanami
ZoticusRex
Izanami
8
0
6
11
L
Poseidon
bigBoi6343
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
32,520
34,755
Taken
27,660
16,185
Mitigated
19,457
3,601
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,947
4,168
0
878
11,384
4,862
0
3,995
7,389
0
23,007
W
Poseidon
Carcanken
Poseidon
9,372
2,355
0
500
7,395
3,116
135
1,715
5,680
43,119
0
L
Chaac
Gtato
Chaac
9,522
1,390
0
2,317
13,704
8,355
0
6,180
7,524
0
27,943
W
Cerberus
MysticPrime
Cerberus
4,877
358
0
1,958
10,322
10,642
24
1,262
9,060
13,749
0
W
Izanami
ZoticusRex
Izanami
18,271
11,407
0
1,937
9,943
5,699
603
1,557
8,386
0
40,675
L
Poseidon
bigBoi6343
Poseidon
4,306
615
0
406
9,667
2,968
0
4,296
5,371
16,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
27,190
105
Minions Killed
169
3
Camps Cleared
7
563,923
Distance Traveled
672,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,159
597
38
3
3
181,915
4
W
Poseidon
9,061
755
86
7
5
224,702
0
L
Chaac
7,251
604
41
3
0
227,397
1
W
Cerberus
8,814
735
23
2
1
217,802
0
W
Izanami
9,315
776
60
5
1
229,688
4
L
Poseidon
6,744
562
26
2
0
154,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role