Player Matchup

Guan Yu
Guan Yu
Masters
Apes EveryWhere
Guan Yu
Masters
Level 160
God Stats
18W - 17L
1,630 SR
Queue Stats
671W - 658L
2,037 MMR
Solo
Artemis
Artemis
Diamond III
G0dlyyFriess
Artemis
Diamond III
Level 156
God Stats
15W - 16L
1,624 SR
Queue Stats
350W - 338L
2,242 MMR
Solo
Chang'e
Chang'e
Diamond III
SirLagsAndFrags
Chang'e
Diamond III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 110L
2,248 MMR
Solo
Mercury
Mercury
Masters
UrAuntJosie
Mercury
Masters
Level 160
God Stats
15W - 7L
1,791 SR
Queue Stats
275W - 269L
2,391 MMR
Solo
Medusa
Medusa
Platinum III
Visable MM
Medusa
Platinum III
Level 155
God Stats
4W - 2L
1,790 SR
Queue Stats
238W - 232L
1,897 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,667 SR
2,163 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,719 SR
2,164 MMR
Susano
Susano
Diamond IV
FURiYUS
Susano
Diamond IV
Level 143
God Stats
3W - 1L
1,625 SR
Queue Stats
92W - 84L
1,870 MMR
Solo
Sobek
Sobek
Diamond III
Morbbb
Sobek
Diamond III
Level 159
God Stats
4W - 3L
1,605 SR
Queue Stats
287W - 271L
2,189 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Plexiti
Ah Muzen Cab
Masters
Level 159
God Stats
135W - 86L
1,771 SR
Queue Stats
505W - 480L
2,505 MMR
Solo
Zeus
Zeus
Platinum I
Sev7nthSword
Zeus
Platinum I
Level 160
God Stats
3W - 1L
1,876 SR
Queue Stats
742W - 735L
1,912 MMR
Solo
Chaac
Chaac
Diamond III
Vindicated9
Chaac
Diamond III
Level 116
God Stats
70W - 53L
1,719 SR
Queue Stats
644W - 652L
2,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,930
466
7,252
15,057
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
G0dlyyFriess
Artemis
15
0 / 4 / 0
9,099
535
7,260
12,951
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 0
9,003
530
11,832
19,190
8,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
UrAuntJosie
Mercury
14
0 / 3 / 2
8,359
492
4,501
15,017
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Visable MM
Medusa
14
1 / 2 / 2
8,441
497
8,477
11,965
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaArachneAgniAtlas

VS

Bans
Jing WeiLokiYu HuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FURiYUS
Susano
15
4 / 1 / 4
9,112
536
9,493
13,594
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Morbbb
Sobek
13
0 / 0 / 13
8,454
497
7,169
15,939
20,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Plexiti
Ah Muzen Cab
18
6 / 0 / 7
10,798
635
15,372
10,707
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
8,784
517
6,468
9,463
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 5
10,198
600
9,903
18,103
19,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
16
16
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Susano
FURiYUS
Susano
4
1
4
6
L
Artemis
G0dlyyFriess
Artemis
0
4
0
0
W
Sobek
Morbbb
Sobek
0
0
13
6.5
W
Ah Muzen Cab
Plexiti
Ah Muzen Cab
6
0
7
9.5
W
4
3
2
1.67
L
1
4
0
0.25
L
Mercury
UrAuntJosie
Mercury
0
3
2
0.33
W
2
0
5
4.5
L
Medusa
Visable MM
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
48,405
74,180
Taken
67,806
39,053
Mitigated
53,711
21,102
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
1,007
970
4,214
15,057
14,260
0
5,735
9,136
0
22,511
W
Susano
FURiYUS
Susano
9,493
2,870
0
750
13,594
6,377
0
1,164
12,430
0
78,162
L
Artemis
G0dlyyFriess
Artemis
7,260
3,131
0
4,766
12,951
5,232
60
413
12,538
0
85,468
W
Sobek
Morbbb
Sobek
7,169
566
677
5,587
15,939
20,197
0
735
15,204
22,868
0
W
Ah Muzen Cab
Plexiti
Ah Muzen Cab
15,372
6,427
0
4,064
10,707
4,837
2,837
1,444
9,263
0
116,403
W
6,468
617
0
1,150
9,463
3,154
35
312
9,151
64,594
0
L
11,832
910
167
9,044
19,190
8,228
0
862
18,310
79,051
0
L
Mercury
UrAuntJosie
Mercury
4,501
2,750
0
575
15,017
6,037
0
2,207
12,772
0
85,652
W
9,903
1,935
0
6,913
18,103
19,146
0
8,177
9,926
0
96,944
L
Medusa
Visable MM
Medusa
8,477
2,531
0
1,366
11,965
5,296
0
4,097
7,624
0
83,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
47,346
621
Minions Killed
615
0
Camps Cleared
0
1,733,650
Distance Traveled
1,763,789
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,930
466
30
2
0
351,784
12
W
Susano
9,112
536
108
6
0
376,862
9
L
Artemis
9,099
535
147
9
0
275,737
3
W
Sobek
8,454
497
21
1
0
359,838
3
W
Ah Muzen Cab
10,798
635
193
11
0
382,306
1
W
Zeus
8,784
517
130
8
0
314,253
2
L
Chang'e
9,003
530
151
9
0
291,078
2
L
Mercury
8,359
492
143
8
0
454,709
4
W
Chaac
10,198
600
163
10
0
330,530
8
L
Medusa
8,441
497
150
9
0
360,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role