Player Matchup

Anhur
Anhur
Diablillo1510
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,228 Elo+
Solo
Ares
Ares
O_MaNoOo_O
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,428 Elo+
Solo
Nu Wa
Nu Wa
ThomasQBF
Nu Wa
Level 47
God Stats
0W - 2L
1,142 SR
Queue Stats
23W - 42L
1,298 Elo+
Party 2
Erlang Shen
Erlang Shen
art_steppa
Erlang Shen
Level 107
God Stats
7W - 12L
1,391 SR
Queue Stats
528W - 551L
1,374 Elo+
Solo
Pele
Pele
drakoluukiopc
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,330 Elo+
Party 2
Team Averages
Level 64
1,407 SR
1,332 Elo+

VS

Team Averages
Level 115
1,490 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
NextLevelWolf
Tyr
Level 117
God Stats
15W - 14L
1,478 SR
Queue Stats
132W - 114L
1,479 Elo+
Solo
Khepri
Khepri
Skri_on
Khepri
Level 115
God Stats
4W - 2L
1,529 SR
Queue Stats
229W - 251L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 102
God Stats
119W - 129L
1,451 SR
Queue Stats
277W - 278L
1,404 Elo+
Solo
Chiron
Chiron
mustantus
Chiron
Level 83
God Stats
9W - 7L
1,490 SR
Queue Stats
57W - 56L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,078
416
2,309
13,662
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 0
6,966
410
2,518
14,191
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
ThomasQBF
Nu Wa
13
1 / 8 / 1
7,775
457
6,055
12,969
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
art_steppa
Erlang Shen
13
2 / 4 / 1
8,149
479
12,126
14,371
10,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 6 / 1
7,363
433
9,463
17,591
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 11
9,678
569
11,894
13,777
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 3
10,184
599
10,004
17,582
11,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Skri_on
Khepri
14
1 / 0 / 8
9,044
532
4,222
10,342
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
bestjinder
Danzaburou
16
11 / 3 / 4
11,083
652
12,133
15,005
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
mustantus
Chiron
14
6 / 0 / 3
9,202
541
12,053
5,418
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
27
27
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
11
10.5
L
0
6
0
0
W
4
1
3
5.5
L
0
3
0
0
W
Khepri
Skri_on
Khepri
1
0
8
5
L
Nu Wa
ThomasQBF
Nu Wa
1
8
1
0.19
L
Erlang Shen
art_steppa
Erlang Shen
2
4
1
0.63
W
Danzaburou
bestjinder
Danzaburou
11
3
4
4.33
L
2
6
1
0.42
W
Chiron
mustantus
Chiron
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
50,306
72,784
Taken
62,124
34,437
Mitigated
33,798
14,449
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,894
2,718
0
4,144
13,777
5,262
2,132
1,782
11,785
0
61,225
L
2,309
1,215
0
2,923
13,662
4,252
0
1,801
11,861
0
50,861
W
10,004
3,658
0
10,062
17,582
11,038
1,064
842
16,634
0
72,930
L
2,518
709
542
3,646
14,191
10,583
0
2,349
11,842
17,206
0
W
Khepri
Skri_on
Khepri
4,222
495
419
2,367
10,342
8,733
368
1,993
8,311
34,810
0
L
Nu Wa
ThomasQBF
Nu Wa
6,055
780
0
500
12,969
3,826
1,070
0
12,969
44,565
0
L
Erlang Shen
art_steppa
Erlang Shen
12,126
5,483
0
3,445
14,371
10,071
198
0
14,371
0
61,913
W
Danzaburou
bestjinder
Danzaburou
12,133
5,179
0
4,283
15,005
5,959
1,927
2,692
11,959
0
70,602
L
9,463
2,203
0
3,393
17,591
5,705
0
72
17,519
0
55,043
W
Chiron
mustantus
Chiron
12,053
4,715
1,610
1,720
5,418
2,806
2,874
959
4,387
0
73,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
49,191
373
Minions Killed
486
0
Camps Cleared
0
1,519,939
Distance Traveled
1,628,509
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,678
569
93
5
0
382,497
5
L
Anhur
7,078
416
96
6
0
263,338
3
W
Tyr
10,184
599
120
7
0
320,676
5
L
Ares
6,966
410
32
2
0
310,898
6
W
Khepri
9,044
532
33
2
0
325,049
6
L
Nu Wa
7,775
457
79
5
0
277,669
5
L
Erlang Shen
8,149
479
90
5
0
292,848
2
W
Danzaburou
11,083
652
103
6
0
299,983
3
L
Pele
7,363
433
76
4
0
375,186
1
W
Chiron
9,202
541
137
8
0
300,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role