Player Matchup

Merlin
Merlin
Retoz
Merlin
Level 106
God Stats
0W - 2L
1,293 SR
Queue Stats
87W - 97L
1,456 Elo+
Solo
Apollo
Apollo
Sictricker
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,549 Elo+
Solo
Poseidon
Poseidon
Yazandj
Poseidon
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
378W - 333L
1,520 Elo+
Party 2
Shiva
Shiva
dêathmoon
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Geb
Geb
yamen56
Geb
Level 108
God Stats
3W - 4L
1,636 SR
Queue Stats
232W - 206L
1,509 Elo+
Party 2
Team Averages
Level 115
1,486 SR
1,550 Elo+

VS

Team Averages
Level 119
1,491 SR
1,482 Elo+
Geb
Geb
DarkBrodo
Geb
Level 141
God Stats
1W - 0L
1,573 SR
Queue Stats
14W - 16L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Davu880
Jing Wei
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
73W - 59L
1,498 Elo+
Party 1
Thoth
Thoth
DimitriBalance
Thoth
Level 87
God Stats
2W - 6L
1,231 SR
Queue Stats
567W - 617L
1,462 Elo+
Solo
Bastet
Bastet
WalterWhite26
Bastet
Level 108
God Stats
13W - 13L
1,451 SR
Queue Stats
262W - 265L
1,456 Elo+
Solo
Awilix
Awilix
frecherfehu
Awilix
Level 100
God Stats
24W - 39L
1,457 SR
Queue Stats
405W - 447L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Retoz
Merlin
8
0 / 1 / 0
4,859
607
2,283
3,646
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Sictricker
Apollo
8
0 / 1 / 0
4,419
552
2,792
5,198
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Yazandj
Poseidon
9
0 / 2 / 1
4,773
597
1,670
4,223
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
6
1 / 2 / 0
4,291
536
2,144
5,573
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
7
0 / 1 / 1
4,506
563
1,423
5,364
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,751
594
1,713
5,961
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Davu880
Jing Wei
9
1 / 0 / 1
5,296
662
4,443
3,735
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 2
5,238
655
2,529
2,188
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 2
5,137
642
1,728
5,863
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
9
1 / 0 / 0
5,228
654
2,097
4,887
2,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Jing Wei
Davu880
Jing Wei
1
0
1
1.5
W
2
0
2
3
L
Merlin
Retoz
Merlin
0
1
0
0
L
Apollo
Sictricker
Apollo
0
1
0
0
W
2
1
2
3
L
Poseidon
Yazandj
Poseidon
0
2
1
0.25
L
Shiva
1
2
0
0.5
W
Awilix
1
0
0
1
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,312
Damage
12,510
24,004
Taken
22,634
7,634
Mitigated
8,784
5,664
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,713
219
0
1,537
5,961
2,923
0
840
5,121
7,779
0
W
Jing Wei
Davu880
Jing Wei
4,443
4,135
0
2,176
3,735
927
506
488
3,247
0
35,078
W
2,529
195
0
750
2,188
712
368
1,104
1,084
30,367
0
L
Merlin
Retoz
Merlin
2,283
307
0
505
3,646
1,011
0
0
3,646
32,071
0
L
Apollo
Sictricker
Apollo
2,792
2,083
0
2,469
5,198
1,237
0
886
4,312
0
25,703
W
1,728
500
0
974
5,863
1,749
298
750
5,113
0
26,494
L
Poseidon
Yazandj
Poseidon
1,670
83
0
270
4,223
1,242
0
1,002
3,221
33,032
0
L
Shiva
2,144
660
102
468
5,573
1,972
0
1,092
4,481
0
16,913
W
Awilix
2,097
586
0
2,543
4,887
2,473
0
2,194
2,693
0
31,784
L
Geb
1,423
68
0
1,850
5,364
2,172
0
1,262
4,102
12,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,848
Gold Earned
25,650
235
Minions Killed
253
0
Camps Cleared
0
786,001
Distance Traveled
885,700
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,751
594
20
3
0
180,958
2
W
Jing Wei
5,296
662
62
8
0
149,597
2
W
Thoth
5,238
655
53
7
0
183,545
0
L
Merlin
4,859
607
58
7
0
145,384
3
L
Apollo
4,419
552
61
8
0
146,813
2
W
Bastet
5,137
642
50
6
0
184,639
3
L
Poseidon
4,773
597
65
8
0
163,594
3
L
Shiva
4,291
536
34
4
0
148,811
3
W
Awilix
5,228
654
68
9
0
186,961
0
L
Geb
4,506
563
17
2
0
181,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role