Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlackBarber666
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 1
Yemoja
Yemoja
Youngboiiiii
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
kom55
Cliodhna
Level 85
God Stats
8W - 5L
1,727 SR
Queue Stats
559W - 569L
1,525 Elo+
Solo
Nu Wa
Nu Wa
vatt-mint
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 2
Team Averages
Level 57
1,545 SR
1,382 Elo+

VS

Team Averages
Level 75
1,470 SR
1,438 Elo+
Hera
Hera
Bärengard
Hera
Level 160
God Stats
37W - 39L
1,487 SR
Queue Stats
730W - 777L
1,456 Elo+
Solo
Thanatos
Thanatos
Fred10frL
Thanatos
Level 47
God Stats
293W - 267L
1,399 SR
Queue Stats
715W - 787L
1,349 Elo+
Solo
Artio
Artio
JoeSlaymey
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Thoth
Thoth
martinet55
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
yomo619
Cernunnos
Level 46
God Stats
8W - 8L
1,465 SR
Queue Stats
65W - 74L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 4
7,570
398
14,707
15,483
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
BlackBarber666
Gilgamesh
11
2 / 7 / 4
7,569
398
6,957
16,040
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
11
0 / 6 / 5
6,578
346
4,781
14,890
10,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
kom55
Cliodhna
15
3 / 2 / 2
9,297
489
9,398
17,716
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
vatt-mint
Nu Wa
15
2 / 1 / 1
9,382
494
7,832
10,685
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 2
12,156
640
16,536
14,084
6,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Fred10frL
Thanatos
14
2 / 0 / 4
8,665
456
4,789
11,979
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
14
3 / 1 / 7
9,144
481
7,691
19,538
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
15
1 / 2 / 4
9,426
496
7,441
7,838
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
yomo619
Cernunnos
16
5 / 5 / 1
9,976
525
14,259
18,720
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
18
18
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
4
2
L
Gilgamesh
BlackBarber666
Gilgamesh
2
7
4
0.57
W
7
2
2
4
W
Thanatos
Fred10frL
Thanatos
2
0
4
4
W
Artio
3
1
7
6.5
L
Yemoja
0
6
5
0.42
L
Cliodhna
kom55
Cliodhna
3
2
2
2
W
Thoth
1
2
4
1.5
L
Nu Wa
vatt-mint
Nu Wa
2
1
1
2.5
W
Cernunnos
yomo619
Cernunnos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
50,716
74,814
Taken
72,159
36,914
Mitigated
40,743
15,555
Healing
32,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,707
9,877
0
6,516
15,483
5,279
934
4,040
11,443
0
60,871
L
Gilgamesh
BlackBarber666
Gilgamesh
6,957
1,967
0
1,237
16,040
9,727
99
6,799
9,241
0
27,948
W
16,536
6,163
288
4,855
14,084
6,665
3,090
1,864
12,220
117,045
0
W
Thanatos
Fred10frL
Thanatos
4,789
543
0
12,350
11,979
6,005
650
1,694
10,285
0
65,130
W
Artio
7,691
1,261
1,912
5,637
19,538
17,763
528
3,868
15,670
24,695
0
L
Yemoja
4,781
1,553
1,400
503
14,890
10,940
130
4,700
10,190
19,613
0
L
Cliodhna
kom55
Cliodhna
9,398
2,303
0
5,441
17,716
7,167
0
9,474
8,242
0
72,368
W
Thoth
7,441
574
0
500
7,838
2,919
640
2,223
5,615
74,657
0
L
Nu Wa
vatt-mint
Nu Wa
7,832
1,488
0
458
10,685
3,801
56
6,655
4,030
57,282
0
W
Cernunnos
yomo619
Cernunnos
14,259
6,565
41
6,993
18,720
7,391
2,830
3,179
15,541
0
93,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
49,367
360
Minions Killed
575
0
Camps Cleared
0
1,715,564
Distance Traveled
1,744,039
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,570
398
76
4
0
341,030
1
L
Gilgamesh
7,569
398
57
3
0
364,489
1
W
Hera
12,156
640
224
12
0
338,157
3
W
Thanatos
8,665
456
93
5
0
366,826
5
W
Artio
9,144
481
12
1
0
377,066
4
L
Yemoja
6,578
346
25
1
0
325,538
3
L
Cliodhna
9,297
489
118
6
0
356,302
2
W
Thoth
9,426
496
121
6
0
347,126
2
L
Nu Wa
9,382
494
84
4
0
328,205
6
W
Cernunnos
9,976
525
125
7
0
314,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role