Player Matchup

Sol
Sol
Bronze III
DevinCPC
Sol
Bronze III
Level 95
God Stats
0W - 1L
1,561 SR
Queue Stats
9W - 14L
1,459 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Joshakazam
Gilgamesh
Bronze III
Level 119
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,459 MMR
Party 1
Horus
Horus
Silver II
SmiteLigmaBull
Horus
Silver II
Level 69
God Stats
5W - 8L
1,449 SR
Queue Stats
141W - 149L
1,497 MMR
Solo
Kali
Kali
Gold III
SmiteMozart
Kali
Gold III
Level 104
God Stats
10W - 10L
1,553 SR
Queue Stats
127W - 125L
1,519 MMR
Solo
Chiron
Chiron
Bronze V
SoloThrone
Chiron
Bronze V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,462 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,505 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,587 SR
1,479 MMR
Mercury
Mercury
Gold II
BigShavocado
Mercury
Gold II
Level 157
God Stats
16W - 8L
1,670 SR
Queue Stats
345W - 342L
1,481 MMR
Solo
Apollo
Apollo
Gold V
DjRodsnuffer
Apollo
Gold V
Level 123
God Stats
2W - 2L
1,681 SR
Queue Stats
118W - 115L
1,445 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Fyreside
Ah Muzen Cab
Bronze V
Level 48
God Stats
1W - 0L
1,625 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Janus
Janus
Platinum V
Killuaaa
Janus
Platinum V
Level 133
God Stats
2W - 3L
1,458 SR
Queue Stats
99W - 86L
1,465 MMR
Solo
Bacchus
Bacchus
Bronze V
baathyboy
Bacchus
Bronze V
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 12L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,991
454
8,002
16,768
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Joshakazam
Gilgamesh
14
1 / 2 / 6
9,323
424
8,312
15,297
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 8
10,071
458
14,846
22,738
14,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 5 / 4
11,303
514
12,874
23,901
11,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
SoloThrone
Chiron
17
4 / 5 / 5
10,653
484
11,127
18,428
8,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
YemojaAo KuangBastetAtlas

VS

Bans
CliodhnaArachneIzanamiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigShavocado
Mercury
19
4 / 5 / 4
12,398
564
13,156
18,602
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
20
4 / 2 / 12
13,498
614
19,146
17,095
8,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Fyreside
Ah Muzen Cab
18
5 / 8 / 2
12,277
558
15,191
18,466
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Killuaaa
Janus
20
8 / 5 / 6
13,627
619
12,591
13,989
5,687
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
baathyboy
Bacchus
15
2 / 2 / 6
11,444
520
10,491
20,124
21,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
19
Kills
23
23
Deaths
22
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigShavocado
Mercury
4
5
4
1.2
L
1
6
2
0.33
W
Apollo
4
2
12
5
W
Ah Muzen Cab
Fyreside
Ah Muzen Cab
5
8
2
0.75
L
Gilgamesh
Joshakazam
Gilgamesh
1
2
6
2
W
Janus
Killuaaa
Janus
8
5
6
2.2
L
3
5
8
1.4
L
10
5
4
2.4
L
Chiron
SoloThrone
Chiron
4
5
5
1.3
W
Bacchus
baathyboy
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
70,575
97,132
Taken
88,276
52,645
Mitigated
51,496
28,491
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigShavocado
Mercury
13,156
6,345
0
875
18,602
8,228
0
606
17,996
0
130,189
L
8,002
2,999
0
5,998
16,768
6,677
3,702
4,965
11,803
81,575
0
W
Apollo
19,146
10,522
0
3,418
17,095
8,469
4,490
2,647
14,448
0
133,037
W
Ah Muzen Cab
Fyreside
Ah Muzen Cab
15,191
6,158
0
4,068
18,466
7,464
5,850
151
18,315
0
91,827
L
Gilgamesh
Joshakazam
Gilgamesh
8,312
2,196
0
2,848
15,297
11,624
0
4,358
10,939
0
32,081
W
Janus
Killuaaa
Janus
12,591
1,381
0
1,297
13,989
5,687
983
2,118
11,871
107,209
0
L
14,846
7,051
962
8,869
22,738
14,327
473
3,830
18,908
1,633
54,986
L
12,874
5,412
0
4,470
23,901
11,584
0
5,127
18,774
0
85,822
L
Chiron
SoloThrone
Chiron
11,127
3,845
834
4,510
18,428
8,433
0
4,802
13,583
0
81,936
W
Bacchus
baathyboy
Bacchus
10,491
1,304
3,762
6,841
20,124
21,648
0
4,122
15,658
28,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
63,244
547
Minions Killed
689
0
Camps Cleared
0
2,038,566
Distance Traveled
2,131,079
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,398
564
166
8
0
523,764
5
L
Sol
9,991
454
126
6
0
372,461
2
W
Apollo
13,498
614
193
9
0
416,581
5
W
Ah Muzen Cab
12,277
558
128
6
0
306,555
2
L
Gilgamesh
9,323
424
46
2
0
430,070
7
W
Janus
13,627
619
179
8
0
432,937
1
L
Horus
10,071
458
119
5
0
380,392
0
L
Kali
11,303
514
112
5
0
470,755
3
L
Chiron
10,653
484
144
7
0
384,888
2
W
Bacchus
11,444
520
23
1
0
451,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role