Player Matchup

Rama
Rama
Jramatize
Rama
Level 16
God Stats
9W - 2L
2,010 SR
Queue Stats
113W - 21L
1,907 Elo+
Party 2
Baron Samedi
Baron Samedi
Sm0kes1ikeChieF
Baron Samedi
Level 146
God Stats
24W - 20L
1,586 SR
Queue Stats
137W - 123L
1,529 Elo+
Party 2
Chaac
Chaac
tSw1fty93
Chaac
Level 49
God Stats
63W - 62L
1,447 SR
Queue Stats
614W - 593L
1,479 Elo+
Party 2
Team Averages
Level 70
1,681 SR
1,638 Elo+

VS

Team Averages
Level 92
1,498 SR
1,279 Elo+
Odin
Odin
Capt Hawk3ye91
Odin
Level 67
God Stats
4W - 2L
1,614 SR
Queue Stats
45W - 58L
1,230 Elo+
Party 1
Anubis
Anubis
Pat Muhweini
Anubis
Level 99
God Stats
47W - 54L
1,380 SR
Queue Stats
113W - 162L
1,296 Elo+
Party 1
Loki
Loki
xBlyde B
Loki
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
9 / 4 / 7
9,234
839
14,224
10,285
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sm0kes1ikeChieF
Baron Samedi
13
5 / 1 / 13
9,012
819
6,179
5,137
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tSw1fty93
Chaac
12
4 / 0 / 13
8,699
791
8,387
7,398
5,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,584
689
4,444
12,023
9,784
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
11
3 / 6 / 0
8,013
728
4,023
10,870
5,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
1 / 7 / 2
7,433
676
5,704
11,898
4,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
5
5
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Rama
9
4
7
3.13
L
Anubis
3
6
0
0.5
W
Baron Samedi
Sm0kes1ikeChieF
Baron Samedi
5
1
13
11.5
W
Chaac
tSw1fty93
Chaac
4
0
13
10.5
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
14,171
22,820
Taken
34,791
14,421
Mitigated
19,954
7,714
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,444
1,307
264
461
12,023
9,784
0
2,191
9,832
0
11,895
W
Rama
14,224
10,074
0
2,502
10,285
4,492
1,199
2,603
7,682
0
42,586
L
Anubis
4,023
54
222
960
10,870
5,612
0
2,457
8,413
21,073
0
W
Baron Samedi
Sm0kes1ikeChieF
Baron Samedi
6,179
453
1,228
2,497
5,137
4,290
487
969
4,168
25,841
0
W
Chaac
tSw1fty93
Chaac
8,387
1,635
0
1,487
7,398
5,639
475
1,613
5,785
0
19,300
L
Loki
5,704
1,327
0
765
11,898
4,558
0
1,531
10,367
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
23,030
111
Minions Killed
56
8
Camps Cleared
1
558,402
Distance Traveled
519,694
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,584
689
15
1
0
187,782
4
W
Rama
9,234
839
48
4
5
158,307
0
L
Anubis
8,013
728
22
2
0
159,375
0
W
Baron Samedi
9,012
819
40
4
2
189,461
1
W
Chaac
8,699
791
23
2
1
210,634
0
L
Loki
7,433
676
19
2
1
172,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role