Player Matchup

Janus
Janus
Hermine07
Janus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,170 Elo+
Solo
Danzaburou
Danzaburou
Odinsson589
Danzaburou
Level 89
God Stats
10W - 10L
1,546 SR
Queue Stats
157W - 176L
1,418 Elo+
Party 1
Cerberus
Cerberus
Pepperoniio
Cerberus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 285L
1,410 Elo+
Party 1
Kali
Kali
Wafferul
Kali
Level 126
God Stats
2W - 5L
1,286 SR
Queue Stats
26W - 30L
1,433 Elo+
Solo
Guan Yu
Guan Yu
slimson10
Guan Yu
Level 104
God Stats
2W - 4L
1,332 SR
Queue Stats
54W - 62L
1,457 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,378 Elo+

VS

Team Averages
Level 68
1,406 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
BucketHeaded
Morgan Le Fay
Level 117
God Stats
2W - 7L
1,348 SR
Queue Stats
26W - 40L
1,341 Elo+
Solo
Nike
Nike
CarlosC95
Nike
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 143L
1,434 Elo+
Solo
Yemoja
Yemoja
LegendarySweet
Yemoja
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
Neczus
Cupid
Level 48
God Stats
1W - 8L
1,192 SR
Queue Stats
7W - 18L
1,297 Elo+
Party 2
Bastet
Bastet
OrionDevilC
Bastet
Level 63
God Stats
7W - 6L
1,491 SR
Queue Stats
268W - 296L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hermine07
Janus
15
3 / 3 / 3
9,002
563
4,405
10,130
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Odinsson589
Danzaburou
14
5 / 3 / 3
9,403
588
17,414
16,326
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pepperoniio
Cerberus
13
2 / 2 / 5
8,299
519
5,811
15,065
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
14
5 / 2 / 6
9,055
566
8,152
14,960
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
slimson10
Guan Yu
13
4 / 6 / 3
8,327
520
8,751
16,979
15,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BucketHeaded
Morgan Le Fay
15
4 / 3 / 3
8,776
549
7,144
8,454
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
4 / 6 / 3
8,631
539
10,051
18,746
7,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 2
7,251
453
3,502
12,044
9,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Neczus
Cupid
11
1 / 4 / 3
6,368
398
9,250
14,424
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
5 / 3 / 3
7,707
482
8,013
14,494
4,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
15
16
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BucketHeaded
Morgan Le Fay
4
3
3
1.83
L
Nike
4
6
3
0.92
W
Janus
Hermine07
Janus
3
3
3
1.5
L
1
3
2
0.67
L
Cupid
Neczus
Cupid
1
4
3
0.63
W
Danzaburou
Odinsson589
Danzaburou
5
3
3
2.17
L
Bastet
5
3
3
2.17
W
Cerberus
Pepperoniio
Cerberus
2
2
5
2.25
W
Kali
5
2
6
4
W
Guan Yu
slimson10
Guan Yu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
37,960
73,460
Taken
68,162
45,453
Mitigated
29,817
27,255
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BucketHeaded
Morgan Le Fay
7,144
565
0
736
8,454
3,879
0
1,511
6,783
68,045
0
L
Nike
10,051
2,116
0
3,046
18,746
7,460
432
2,080
16,590
0
73,497
W
Janus
Hermine07
Janus
4,405
386
52
3,100
10,130
3,379
977
1,792
8,338
68,094
0
L
3,502
899
2,445
1,894
12,044
9,086
0
1,996
10,048
20,679
0
L
Cupid
Neczus
Cupid
9,250
5,352
62
2,962
14,424
4,473
0
2,756
11,628
0
42,921
W
Danzaburou
Odinsson589
Danzaburou
17,414
8,944
0
8,828
16,326
6,431
2,293
3,188
13,138
0
74,640
L
Bastet
8,013
2,473
0
3,232
14,494
4,919
0
1,473
12,897
0
43,767
W
Cerberus
Pepperoniio
Cerberus
5,811
1,085
0
2,903
15,065
11,693
300
2,305
12,462
29,593
0
W
Kali
8,152
3,963
0
5,489
14,960
7,978
175
2,051
12,909
0
59,795
W
Guan Yu
slimson10
Guan Yu
8,751
1,081
1,531
5,352
16,979
15,972
0
2,626
14,353
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
38,733
449
Minions Killed
373
0
Camps Cleared
0
1,504,076
Distance Traveled
1,402,820
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,776
549
110
7
0
272,349
1
L
Nike
8,631
539
109
7
0
280,706
2
W
Janus
9,002
563
116
7
0
320,907
6
L
Yemoja
7,251
453
36
2
0
237,647
0
L
Cupid
6,368
398
62
4
0
271,338
1
W
Danzaburou
9,403
588
112
7
0
255,996
3
L
Bastet
7,707
482
56
4
0
340,780
8
W
Cerberus
8,299
519
64
4
0
291,582
2
W
Kali
9,055
566
85
5
0
335,920
1
W
Guan Yu
8,327
520
72
5
0
299,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role