Player Matchup

Fenrir
Fenrir
Finland_Attacker
Fenrir
Level 120
God Stats
1W - 0L
1,268 SR
Queue Stats
25W - 36L
1,352 Elo+
Party 3
The Morrigan
The Morrigan
Onizukaa-Eikichi
The Morrigan
Level 138
God Stats
13W - 29L
1,382 SR
Queue Stats
495W - 524L
1,434 Elo+
Party 4
Athena
Athena
Shaiiiz
Athena
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 125L
1,432 Elo+
Party 4
Danzaburou
Danzaburou
SnickersBaum_
Danzaburou
Level 14
God Stats
5W - 7L
1,770 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
Wadude_
Nu Wa
Level 64
God Stats
23W - 12L
1,581 SR
Queue Stats
644W - 645L
1,474 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,457 Elo+

VS

Team Averages
Level 67
1,559 SR
1,416 Elo+
Loki
Loki
M09D3stra
Loki
Level 110
God Stats
4W - 3L
1,518 SR
Queue Stats
84W - 92L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr_Scryb
Zhong Kui
Level 69
God Stats
5W - 4L
1,545 SR
Queue Stats
40W - 49L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
Norcit0
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
im frog 2IS
Bacchus
Level 36
God Stats
1W - 3L
1,455 SR
Queue Stats
22W - 46L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
jmricardi
Gilgamesh
Level 110
God Stats
2W - 3L
1,775 SR
Queue Stats
399W - 376L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,337
544
10,677
14,649
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Onizukaa-Eikichi
The Morrigan
17
9 / 0 / 7
10,864
572
9,719
6,745
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Shaiiiz
Athena
16
6 / 2 / 10
10,594
558
7,333
18,595
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SnickersBaum_
Danzaburou
16
3 / 1 / 3
11,029
580
5,982
8,261
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Wadude_
Nu Wa
17
3 / 5 / 7
10,734
565
21,603
12,108
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 6 / 2
9,789
515
13,858
16,704
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Mr_Scryb
Zhong Kui
13
0 / 8 / 1
7,856
413
6,893
16,036
9,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Norcit0
Heimdallr
12
0 / 5 / 3
7,498
395
3,644
13,865
10,316
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
im frog 2IS
Bacchus
12
0 / 2 / 0
6,573
346
2,796
9,461
8,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
jmricardi
Gilgamesh
14
3 / 5 / 2
8,936
470
6,283
22,753
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
26
Kills
9
10
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Loki
6
6
2
1.17
L
Zhong Kui
Mr_Scryb
Zhong Kui
0
8
1
0.06
L
Heimdallr
Norcit0
Heimdallr
0
5
3
0.3
W
The Morrigan
Onizukaa-Eikichi
The Morrigan
9
0
7
12.5
W
Athena
Shaiiiz
Athena
6
2
10
5.5
W
Danzaburou
SnickersBaum_
Danzaburou
3
1
3
4.5
W
Nu Wa
Wadude_
Nu Wa
3
5
7
1.3
L
Bacchus
im frog 2IS
Bacchus
0
2
0
0
L
Gilgamesh
jmricardi
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
33,474
60,358
Taken
78,819
36,056
Mitigated
44,278
14,013
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,677
2,792
0
2,890
14,649
6,525
467
2,393
12,256
0
74,863
L
Loki
13,858
3,653
0
3,351
16,704
6,106
148
8,265
8,079
0
77,486
L
Zhong Kui
Mr_Scryb
Zhong Kui
6,893
421
0
4,344
16,036
9,909
0
7,107
8,741
65,158
0
L
Heimdallr
Norcit0
Heimdallr
3,644
1,675
335
731
13,865
10,316
0
3,751
9,858
0
50,569
W
The Morrigan
Onizukaa-Eikichi
The Morrigan
9,719
994
0
1,219
6,745
3,107
256
3,399
3,346
78,387
0
W
Athena
Shaiiiz
Athena
7,333
1,466
131
3,173
18,595
19,342
56
3,961
14,634
44,806
0
W
Danzaburou
SnickersBaum_
Danzaburou
5,982
2,473
0
4,322
8,261
3,565
979
508
7,753
0
92,718
W
Nu Wa
Wadude_
Nu Wa
21,603
7,313
0
2,278
12,108
3,517
378
0
12,108
85,230
0
L
Bacchus
im frog 2IS
Bacchus
2,796
490
0
0
9,461
8,647
0
2,634
6,595
25,979
0
L
Gilgamesh
jmricardi
Gilgamesh
6,283
1,702
0
3,329
22,753
9,300
698
15,607
6,573
0
61,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
40,652
570
Minions Killed
427
0
Camps Cleared
0
1,856,782
Distance Traveled
1,649,858
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,337
544
101
5
0
403,157
2
L
Loki
9,789
515
96
5
0
347,062
0
L
Zhong Kui
7,856
413
93
5
0
296,971
2
L
Heimdallr
7,498
395
82
4
0
310,194
1
W
The Morrigan
10,864
572
126
7
0
375,999
9
W
Athena
10,594
558
60
3
0
420,371
3
W
Danzaburou
11,029
580
153
8
0
357,437
4
W
Nu Wa
10,734
565
130
7
0
299,818
0
L
Bacchus
6,573
346
40
2
0
364,937
4
L
Gilgamesh
8,936
470
116
6
0
330,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role