Player Matchup

Chaac
Chaac
INFAMOUSKNOX
Chaac
Level 103
God Stats
1W - 2L
1,274 SR
Queue Stats
22W - 20L
1,359 Elo+
Solo
Hercules
Hercules
IvarBN2001
Hercules
Level 46
God Stats
4W - 5L
1,108 SR
Queue Stats
293W - 323L
1,394 Elo+
Solo
Artemis
Artemis
OkamiGin
Artemis
Level 47
God Stats
29W - 30L
1,622 SR
Queue Stats
143W - 168L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RiseLord7
Morgan Le Fay
Level 48
God Stats
2W - 2L
1,447 SR
Queue Stats
33W - 45L
1,498 Elo+
Solo
Xing Tian
Xing Tian
zinker42
Xing Tian
Level 28
God Stats
2W - 3L
1,412 SR
Queue Stats
26W - 38L
1,386 Elo+
Solo
Team Averages
Level 54
1,373 SR
1,419 Elo+

VS

Team Averages
Level 136
1,624 SR
1,482 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Haku_the_joker
Chaac
Level 121
God Stats
1W - 0L
1,658 SR
Queue Stats
31W - 31L
1,509 Elo+
Party 1
Poseidon
Poseidon
Rimuru-Shin
Poseidon
Level 160
God Stats
1W - 1L
1,613 SR
Queue Stats
29W - 38L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
jmmg00804
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,413 Elo+
Party 1
Ra
Ra
shinkukun_sama
Ra
Level 157
God Stats
1W - 1L
1,846 SR
Queue Stats
13W - 15L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,810
781
12,511
11,400
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
IvarBN2001
Hercules
12
0 / 6 / 1
6,689
669
5,859
15,100
10,752
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
OkamiGin
Artemis
14
2 / 4 / 1
7,263
726
7,284
9,475
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RiseLord7
Morgan Le Fay
13
0 / 4 / 4
7,265
727
7,941
9,704
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
zinker42
Xing Tian
13
0 / 1 / 3
7,196
720
3,067
9,635
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 4
8,008
801
6,106
8,835
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 1 / 8
8,973
897
10,605
16,334
10,704
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Rimuru-Shin
Poseidon
16
3 / 1 / 6
8,851
885
10,619
8,484
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jmmg00804
Cthulhu
14
2 / 3 / 8
7,971
797
8,707
12,618
10,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 12
8,266
827
9,629
7,123
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
18
18
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
4
4
W
8
1
8
12
L
4
3
1
1.5
L
Hercules
IvarBN2001
Hercules
0
6
1
0.08
L
Artemis
OkamiGin
Artemis
2
4
1
0.63
W
Poseidon
Rimuru-Shin
Poseidon
3
1
6
6
L
Morgan Le Fay
RiseLord7
Morgan Le Fay
0
4
4
0.5
W
Cthulhu
jmmg00804
Cthulhu
2
3
8
2
W
3
0
12
9
L
Xing Tian
zinker42
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
45,666
55,314
Taken
53,394
34,821
Mitigated
31,540
11,753
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,106
4,005
0
2,322
8,835
3,646
84
2,167
6,469
0
30,708
W
10,605
3,426
0
4,482
16,334
10,704
1,213
2,230
13,881
0
18,713
L
12,511
2,580
468
4,766
11,400
8,386
264
5,627
5,773
0
24,124
L
Hercules
IvarBN2001
Hercules
5,859
2,012
0
2,040
15,100
10,752
0
6,614
8,486
0
16,787
L
Artemis
OkamiGin
Artemis
7,284
3,052
17
2,570
9,475
4,230
0
5,395
4,080
0
22,278
W
Poseidon
Rimuru-Shin
Poseidon
10,619
1,338
0
711
8,484
3,087
837
1,032
7,386
44,443
0
L
Morgan Le Fay
RiseLord7
Morgan Le Fay
7,941
474
0
441
9,704
4,562
0
6,216
3,488
20,890
0
W
Cthulhu
jmmg00804
Cthulhu
8,707
1,499
824
2,060
12,618
10,899
0
4,504
7,932
27,515
0
W
9,629
1,229
4,304
3,729
7,123
3,204
1,193
1,075
5,856
25,037
0
L
Xing Tian
zinker42
Xing Tian
3,067
602
0
1,451
9,635
6,891
0
5,103
4,532
10,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
42,069
117
Minions Killed
222
0
Camps Cleared
0
941,986
Distance Traveled
1,076,556
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,008
801
44
4
0
198,163
1
W
Chaac
8,973
897
26
3
0
209,018
1
L
Chaac
7,810
781
16
2
0
205,011
0
L
Hercules
6,689
669
22
2
0
192,450
2
L
Artemis
7,263
726
23
2
0
185,048
2
W
Poseidon
8,851
885
75
8
0
230,804
0
L
Morgan Le Fay
7,265
727
41
4
0
185,237
0
W
Cthulhu
7,971
797
36
4
0
198,012
0
W
Ra
8,266
827
41
4
0
240,559
0
L
Xing Tian
7,196
720
15
2
0
174,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role