Player Matchup

Thoth
Thoth
BLOODSHARON
Thoth
Level 159
God Stats
8W - 3L
1,921 SR
Queue Stats
378W - 356L
1,545 Elo+
Solo
Loki
Loki
BOUBOU EL CAMPO
Loki
Level 155
God Stats
3W - 2L
1,714 SR
Queue Stats
270W - 278L
1,401 Elo+
Solo
Anubis
Anubis
Josilai
Anubis
Level 128
God Stats
8W - 8L
1,598 SR
Queue Stats
615W - 570L
1,524 Elo+
Party 1
Yemoja
Yemoja
zZGriffinZz
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ЖУЛЬЕНН
Ah Muzen Cab
Level 129
God Stats
8W - 6L
1,847 SR
Queue Stats
567W - 534L
1,524 Elo+
Party 1
Team Averages
Level 140
1,716 SR
1,502 Elo+

VS

Team Averages
Level 103
1,600 SR
1,490 Elo+
Khepri
Khepri
Drevenants
Khepri
Level 21
God Stats
2W - 0L
1,705 SR
Queue Stats
65W - 53L
1,584 Elo+
Solo
Odin
Odin
Lady Temari1466
Odin
Level 128
God Stats
2W - 1L
1,264 SR
Queue Stats
345W - 399L
1,406 Elo+
Solo
Chaac
Chaac
Sukey Dog
Chaac
Level 125
God Stats
3W - 2L
1,837 SR
Queue Stats
153W - 151L
1,546 Elo+
Solo
Hou Yi
Hou Yi
Trumpolicious
Hou Yi
Level 126
God Stats
2W - 0L
1,694 SR
Queue Stats
18W - 22L
1,505 Elo+
Solo
Hel
Hel
YoungMoneyDraco
Hel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
12,860
714
23,815
14,888
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 5 / 4
9,899
550
12,934
14,168
7,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Josilai
Anubis
18
3 / 7 / 8
11,352
631
18,200
22,298
15,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
0 / 3 / 12
10,363
576
3,984
17,943
17,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
ЖУЛЬЕНН
Ah Muzen Cab
19
4 / 4 / 9
11,796
655
32,826
17,774
11,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Drevenants
Khepri
20
3 / 5 / 16
12,874
715
11,618
34,710
49,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 2 / 15
12,179
677
5,177
21,131
28,725
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Sukey Dog
Chaac
20
7 / 1 / 14
12,951
720
24,367
19,700
25,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 4 / 12
12,723
707
21,327
21,669
10,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 19
11,699
650
12,481
18,085
9,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
14
Kills
23
23
Deaths
14
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
L
1
5
4
0.6
W
Khepri
Drevenants
Khepri
3
5
16
2.2
L
Anubis
Josilai
Anubis
3
7
8
1
W
4
2
15
5.75
W
Chaac
Sukey Dog
Chaac
7
1
14
14
W
7
4
12
3.25
W
2
2
19
5.75
L
Yemoja
0
3
12
2
L
Ah Muzen Cab
ЖУЛЬЕНН
Ah Muzen Cab
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,759
Damage
74,970
87,071
Taken
115,295
61,608
Mitigated
124,038
32,552
Healing
68,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,815
1,182
1,287
2,022
14,888
8,863
1,121
3,823
10,803
47,777
0
L
12,934
413
1,482
806
14,168
7,957
0
5,797
8,177
0
23,625
W
Khepri
Drevenants
Khepri
11,618
651
1,452
2,802
34,710
49,737
202
13,372
21,338
22,080
0
L
Anubis
Josilai
Anubis
18,200
989
1,047
5,443
22,298
15,475
1,096
4,914
16,874
38,148
0
W
5,177
1,474
2,927
2,369
21,131
28,725
221
7,114
14,017
0
16,690
W
Chaac
Sukey Dog
Chaac
24,367
1,223
3,123
5,790
19,700
25,579
755
7,426
12,274
0
52,960
W
21,327
9,184
3,346
4,237
21,669
10,907
6,505
10,094
11,575
0
49,037
W
12,481
1,263
30,218
12,281
18,085
9,090
333
7,993
10,092
30,140
0
L
Yemoja
3,984
2,627
12,482
3,736
17,943
17,602
301
4,710
12,821
6,715
0
L
Ah Muzen Cab
ЖУЛЬЕНН
Ah Muzen Cab
32,826
9,517
1,362
2,885
17,774
11,711
1,508
4,855
12,872
0
55,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
62,426
185
Minions Killed
220
0
Camps Cleared
0
1,444,257
Distance Traveled
1,677,480
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,860
714
52
3
0
315,753
4
L
Loki
9,899
550
27
2
0
345,684
0
W
Khepri
12,874
715
29
2
0
295,391
2
L
Anubis
11,352
631
48
3
0
221,431
0
W
Odin
12,179
677
21
1
0
342,186
3
W
Chaac
12,951
720
63
4
0
366,989
7
W
Hou Yi
12,723
707
78
4
0
323,122
1
W
Hel
11,699
650
29
2
0
349,792
7
L
Yemoja
10,363
576
11
1
0
278,723
0
L
Ah Muzen Cab
11,796
655
47
3
0
282,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role