Player Matchup

Mulan
Mulan
Korah420
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,377 Elo+
Party 2
Izanami
Izanami
SleepOnEm
Izanami
Level 52
God Stats
3W - 6L
1,245 SR
Queue Stats
6W - 14L
1,339 Elo+
Party 2
Arachne
Arachne
WoozyJuju
Arachne
Level 129
God Stats
7W - 9L
1,450 SR
Queue Stats
65W - 87L
1,385 Elo+
Solo
Ymir
Ymir
dariozgz
Ymir
Level 35
God Stats
72W - 96L
1,475 SR
Queue Stats
96W - 131L
1,388 Elo+
Solo
Hera
Hera
xXjlmsXx
Hera
Level 116
God Stats
22W - 13L
1,545 SR
Queue Stats
190W - 184L
1,438 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,385 Elo+

VS

Team Averages
Level 69
1,425 SR
1,384 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Americano4234
Chaac
Level 61
God Stats
2W - 10L
1,315 SR
Queue Stats
447W - 459L
1,408 Elo+
Solo
Anubis
Anubis
doctorwhotaku
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,386 Elo+
Party 1
Scylla
Scylla
egirlrng
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1
Medusa
Medusa
los3530
Medusa
Level 90
God Stats
5W - 10L
1,310 SR
Queue Stats
8W - 21L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Korah420
Mulan
14
6 / 2 / 8
9,122
570
11,594
11,762
11,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SleepOnEm
Izanami
13
5 / 2 / 3
8,519
532
10,348
10,294
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
WoozyJuju
Arachne
12
2 / 2 / 3
7,743
484
5,989
10,332
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 2 / 8
8,049
503
3,791
14,834
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
15
8 / 1 / 2
9,119
570
14,685
8,348
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 5 / 1
7,116
445
5,874
14,561
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 4 / 1
7,490
468
5,933
16,476
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
3 / 5 / 3
7,638
477
7,543
14,552
8,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
egirlrng
Scylla
10
0 / 2 / 2
5,834
365
2,995
8,477
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
los3530
Medusa
10
2 / 6 / 3
6,531
408
8,569
12,245
4,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
2
4
1
0.63
W
Mulan
Korah420
Mulan
6
2
8
5
W
Izanami
SleepOnEm
Izanami
5
2
3
3.25
W
Arachne
WoozyJuju
Arachne
2
2
3
1.75
W
Ymir
1
2
8
2.5
L
3
5
3
0.9
L
Scylla
egirlrng
Scylla
0
2
2
0.5
L
Medusa
los3530
Medusa
2
6
3
0.58
W
Hera
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
30,914
55,570
Taken
66,311
35,246
Mitigated
34,195
18,690
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,874
1,866
0
5,246
14,561
5,356
0
3,349
11,212
0
34,953
L
5,933
730
0
5,711
16,476
13,403
0
5,854
10,622
6,142
23,587
W
Mulan
Korah420
Mulan
11,594
1,510
0
2,903
11,762
11,892
1,298
4,864
6,898
0
42,921
W
Izanami
SleepOnEm
Izanami
10,348
7,063
309
4,055
10,294
3,363
1,727
703
9,591
0
56,612
W
Arachne
WoozyJuju
Arachne
5,989
3,973
0
3,865
10,332
4,629
538
2,412
7,920
0
43,217
W
Ymir
3,791
32
450
4,998
14,834
11,820
0
2,738
12,096
24,863
0
L
7,543
615
0
6,076
14,552
8,848
0
2,535
12,017
43,651
0
L
Scylla
egirlrng
Scylla
2,995
36
0
246
8,477
2,470
252
3,508
4,969
24,971
0
L
Medusa
los3530
Medusa
8,569
3,534
0
750
12,245
4,118
61
4,481
7,764
0
44,952
W
Hera
14,685
4,111
0
2,110
8,348
3,542
0
1,307
7,041
79,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
34,609
362
Minions Killed
274
0
Camps Cleared
0
1,469,707
Distance Traveled
1,408,144
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,116
445
58
4
0
319,796
4
L
Chaac
7,490
468
51
3
0
300,097
6
W
Mulan
9,122
570
62
4
0
290,597
2
W
Izanami
8,519
532
82
5
0
265,427
0
W
Arachne
7,743
484
70
4
0
314,101
0
W
Ymir
8,049
503
39
2
0
289,720
2
L
Anubis
7,638
477
66
4
0
232,305
3
L
Scylla
5,834
365
44
3
0
289,123
0
L
Medusa
6,531
408
55
3
0
266,823
4
W
Hera
9,119
570
109
7
0
309,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role