Player Matchup

Nu Wa
Nu Wa
JhonPc
Nu Wa
Level 121
God Stats
2W - 1L
1,581 SR
Queue Stats
30W - 44L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Novitanobi
Jormungandr
Level 157
God Stats
2W - 0L
1,866 SR
Queue Stats
93W - 95L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OrionDevilC
Cu Chulainn
Level 63
God Stats
14W - 4L
1,619 SR
Queue Stats
268W - 296L
1,422 Elo+
Solo
Serqet
Serqet
bxbycxnt
Serqet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 204L
1,388 Elo+
Solo
Sylvanus
Sylvanus
plastico78
Sylvanus
Level 156
God Stats
1W - 2L
1,228 SR
Queue Stats
62W - 67L
1,518 Elo+
Party 1
Team Averages
Level 120
1,559 SR
1,435 Elo+

VS

Team Averages
Level 102
1,468 SR
1,425 Elo+
Gilgamesh
Gilgamesh
BucketHeaded
Gilgamesh
Level 117
God Stats
2W - 5L
1,304 SR
Queue Stats
26W - 40L
1,352 Elo+
Solo
Pele
Pele
ByOdinsMercy
Pele
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Ra
Ra
KunnRaki
Ra
Level 127
God Stats
2W - 8L
1,411 SR
Queue Stats
132W - 143L
1,459 Elo+
Solo
Hachiman
Hachiman
Tugatete123
Hachiman
Level 108
God Stats
8W - 10L
1,241 SR
Queue Stats
394W - 409L
1,465 Elo+
Solo
Ymir
Ymir
slimson10
Ymir
Level 104
God Stats
12W - 3L
1,882 SR
Queue Stats
54W - 62L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JhonPc
Nu Wa
13
2 / 1 / 5
7,948
530
7,231
5,760
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Novitanobi
Jormungandr
11
0 / 0 / 8
7,133
476
5,459
11,110
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
OrionDevilC
Cu Chulainn
14
4 / 0 / 4
8,624
575
8,179
9,386
8,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
bxbycxnt
Serqet
14
9 / 2 / 5
9,044
603
9,050
11,774
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
plastico78
Sylvanus
14
2 / 1 / 1
8,127
542
6,947
9,809
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BucketHeaded
Gilgamesh
13
0 / 3 / 1
7,204
480
4,488
13,468
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 0
7,257
484
6,254
14,691
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,777
452
2,259
7,576
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tugatete123
Hachiman
13
2 / 2 / 0
7,756
517
4,662
10,016
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 4 / 2
6,128
409
4,850
11,759
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BucketHeaded
Gilgamesh
0
3
1
0.17
L
2
5
0
0.4
W
Nu Wa
JhonPc
Nu Wa
2
1
5
4.5
L
0
3
1
0.17
W
Jormungandr
Novitanobi
Jormungandr
0
0
8
4
W
Cu Chulainn
OrionDevilC
Cu Chulainn
4
0
4
6
L
Hachiman
Tugatete123
Hachiman
2
2
0
1
W
Serqet
bxbycxnt
Serqet
9
2
5
5.75
W
Sylvanus
plastico78
Sylvanus
2
1
1
2.5
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
22,513
47,839
Taken
57,510
31,809
Mitigated
31,810
15,273
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BucketHeaded
Gilgamesh
4,488
964
0
3,646
13,468
10,698
0
1,550
11,436
0
55,575
L
6,254
1,128
0
5,101
14,691
5,616
0
2,830
11,741
0
49,472
W
Nu Wa
JhonPc
Nu Wa
7,231
1,824
40
1,346
5,760
2,148
0
2,438
3,322
61,941
0
L
2,259
207
59
1,230
7,576
2,502
0
3,292
4,113
53,959
0
W
Jormungandr
Novitanobi
Jormungandr
5,459
1,840
0
1,256
11,110
10,120
15
1,528
9,582
34,852
0
W
Cu Chulainn
OrionDevilC
Cu Chulainn
8,179
2,194
0
2,159
9,386
8,682
256
913
8,473
0
62,185
L
Hachiman
Tugatete123
Hachiman
4,662
2,813
0
4,611
10,016
3,403
0
4,391
5,475
0
55,860
W
Serqet
bxbycxnt
Serqet
9,050
2,644
0
4,997
11,774
5,224
0
1,096
10,678
0
50,029
W
Sylvanus
plastico78
Sylvanus
6,947
3,121
822
4,653
9,809
5,635
495
1,134
8,675
54,652
15,757
L
Ymir
4,850
850
123
3,567
11,759
9,591
0
6,309
5,312
20,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
35,122
467
Minions Killed
413
0
Camps Cleared
0
1,441,885
Distance Traveled
1,287,665
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,204
480
95
6
0
257,884
6
L
Pele
7,257
484
84
6
0
273,404
4
W
Nu Wa
7,948
530
98
7
0
263,306
6
L
Ra
6,777
452
98
7
0
242,014
1
W
Jormungandr
7,133
476
51
3
0
300,890
7
W
Cu Chulainn
8,624
575
109
7
0
300,681
5
L
Hachiman
7,756
517
120
8
0
250,666
3
W
Serqet
9,044
603
90
6
0
317,566
4
W
Sylvanus
8,127
542
119
8
0
259,442
2
L
Ymir
6,128
409
16
1
0
263,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role