Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Nadenet
Atlas
Level 125
God Stats
2W - 1L
1,567 SR
Queue Stats
13W - 14L
1,509 Elo+
Party 1
Raijin
Raijin
Raggy17
Raijin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,428 Elo+
Solo
Team Averages
Level 145
1,522 SR
1,479 Elo+

VS

Team Averages
Level 89
1,572 SR
1,500 Elo+
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FưckUrMother
Zeus
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 5
7,538
685
6,029
11,016
6,105
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Nadenet
Atlas
11
1 / 1 / 5
7,208
655
8,608
12,536
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Raggy17
Raijin
13
4 / 1 / 2
8,240
749
10,506
9,595
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 1 / 3
8,171
743
8,434
10,597
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
 
Hou Yi
11
0 / 2 / 3
7,201
655
9,490
9,424
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 3
8,136
740
12,643
12,839
9,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
6
6
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
5
0.88
L
Shiva
 
Shiva
3
1
3
4.5
L
Hou Yi
 
Hou Yi
0
2
3
0.75
L
3
3
3
1.5
W
Atlas
Nadenet
Atlas
1
1
5
3.5
W
Raijin
Raggy17
Raijin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
30,567
33,147
Taken
32,860
22,566
Mitigated
27,188
3,985
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,029
849
425
1,116
11,016
6,105
0
4,799
5,923
21,597
0
L
Shiva
 
Shiva
8,434
1,601
486
1,390
10,597
13,710
96
6,176
4,073
0
20,396
L
Hou Yi
 
Hou Yi
9,490
4,357
0
1,713
9,424
3,977
0
8,119
901
0
32,100
L
12,643
4,451
0
3,275
12,839
9,501
630
9,994
2,537
30,801
0
W
Atlas
Nadenet
Atlas
8,608
3,175
0
1,944
12,536
11,736
0
4,994
7,190
14,906
0
W
Raijin
Raggy17
Raijin
10,506
1,039
0
500
9,595
4,725
0
3,156
6,191
33,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
23,508
106
Minions Killed
128
4
Camps Cleared
5
641,973
Distance Traveled
628,123
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,538
685
40
4
1
215,422
0
L
Shiva
8,171
743
24
2
0
237,197
5
L
Hou Yi
7,201
655
56
5
3
189,689
5
L
Zeus
8,136
740
48
4
2
201,237
1
W
Atlas
7,208
655
9
1
0
219,111
1
W
Raijin
8,240
749
57
5
3
207,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role