Player Matchup

Bastet
Bastet
FoxRedcap
Bastet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 103L
1,470 Elo+
Solo
Cliodhna
Cliodhna
MiXery FlaVour
Cliodhna
Level 160
God Stats
2W - 2L
1,266 SR
Queue Stats
131W - 150L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Raulgm11
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Danzaburou
Danzaburou
Servion94
Danzaburou
Level 150
God Stats
8W - 5L
1,956 SR
Queue Stats
565W - 585L
1,401 Elo+
Solo
Apollo
Apollo
christmasUTD
Apollo
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 70L
1,624 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,536 Elo+

VS

Team Averages
Level 96
1,476 SR
1,464 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AceXavior
Xbalanque
Level 85
God Stats
1W - 1L
1,326 SR
Queue Stats
3W - 2L
1,277 Elo+
Solo
Hachiman
Hachiman
C4r0n
Hachiman
Level 52
God Stats
3W - 1L
1,594 SR
Queue Stats
96W - 91L
1,538 Elo+
Party 1
Fafnir
Fafnir
FaZeBasilisk450
Fafnir
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 116L
1,481 Elo+
Party 2
Mulan
Mulan
ZionMM
Mulan
Level 108
God Stats
2W - 1L
1,460 SR
Queue Stats
70W - 72L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FoxRedcap
Bastet
16
3 / 4 / 11
9,704
693
11,155
13,945
7,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
18
5 / 6 / 7
10,801
772
10,485
17,124
8,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Raulgm11
Kuzenbo
16
1 / 4 / 12
9,665
690
10,353
17,887
25,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Servion94
Danzaburou
15
3 / 5 / 5
9,958
711
13,629
12,911
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
17
4 / 6 / 10
10,348
739
10,582
15,370
8,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 6 / 16
9,927
709
14,095
12,102
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
AceXavior
Xbalanque
19
6 / 3 / 14
11,055
790
12,878
12,838
6,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
C4r0n
Hachiman
18
4 / 3 / 12
10,688
763
13,427
10,845
5,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 22
11,462
819
9,180
20,748
36,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
ZionMM
Mulan
19
11 / 3 / 13
12,757
911
18,583
20,016
29,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
16
Kills
25
25
Deaths
17
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
6
16
1.67
W
Xbalanque
AceXavior
Xbalanque
6
3
14
4.33
W
Hachiman
C4r0n
Hachiman
4
3
12
3.33
W
2
2
22
6.5
L
Bastet
FoxRedcap
Bastet
3
4
11
2.13
L
Cliodhna
5
6
7
1.42
L
Kuzenbo
Raulgm11
Kuzenbo
1
4
12
1.75
L
Danzaburou
Servion94
Danzaburou
3
5
5
1.1
W
Mulan
ZionMM
Mulan
11
3
13
5.83
L
Apollo
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,204
Damage
68,163
77,237
Taken
76,549
57,189
Mitigated
83,791
24,162
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,095
1,735
1,391
1,726
12,102
6,109
929
1,209
10,801
34,264
1,152
W
Xbalanque
AceXavior
Xbalanque
12,878
3,703
1,617
1,168
12,838
6,705
3,226
1,318
11,520
0
35,531
W
Hachiman
C4r0n
Hachiman
13,427
5,447
219
1,584
10,845
5,482
2,294
1,574
9,271
0
32,403
W
9,180
2,736
1,650
5,969
20,748
36,087
783
2,227
18,521
15,788
0
L
Bastet
FoxRedcap
Bastet
11,155
2,679
5,756
3,059
13,945
7,286
822
3,568
10,377
0
21,212
L
Cliodhna
10,485
969
2,011
1,593
17,124
8,889
974
4,594
12,530
0
27,096
L
Kuzenbo
Raulgm11
Kuzenbo
10,353
3,217
2,804
3,266
17,887
25,999
211
3,993
13,894
26,266
0
L
Danzaburou
Servion94
Danzaburou
13,629
5,469
1,203
2,590
12,911
6,599
1,743
5,118
7,793
0
37,607
W
Mulan
ZionMM
Mulan
18,583
1,889
5,640
7,233
20,016
29,408
1,177
4,025
15,421
0
32,201
L
Apollo
10,582
5,275
1,261
619
15,370
8,416
1,336
4,854
10,516
0
25,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
55,889
148
Minions Killed
212
0
Camps Cleared
0
1,192,496
Distance Traveled
1,214,341
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,927
709
40
3
0
227,823
0
W
Xbalanque
11,055
790
64
5
0
236,029
2
W
Hachiman
10,688
763
51
4
0
234,398
0
W
Fafnir
11,462
819
24
2
0
250,050
1
L
Bastet
9,704
693
21
2
0
295,278
1
L
Cliodhna
10,801
772
30
2
0
245,968
0
L
Kuzenbo
9,665
690
22
2
0
272,199
1
L
Danzaburou
9,958
711
47
3
0
161,589
0
W
Mulan
12,757
911
33
2
0
266,041
0
L
Apollo
10,348
739
28
2
0
217,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role