Player Matchup

Izanami
Izanami
Agus_gonzalez19
Izanami
Level 61
God Stats
14W - 20L
1,354 SR
Queue Stats
511W - 554L
1,398 Elo+
Solo
Yemoja
Yemoja
DarkSpartacus
Yemoja
Level 119
God Stats
8W - 5L
1,402 SR
Queue Stats
342W - 369L
1,345 Elo+
Solo
Hades
Hades
DethAwaits696
Hades
Level 99
God Stats
16W - 12L
1,500 SR
Queue Stats
91W - 92L
1,373 Elo+
Solo
Shiva
Shiva
THE KILL812
Shiva
Level 84
God Stats
0W - 3L
1,243 SR
Queue Stats
161W - 185L
1,337 Elo+
Solo
Kali
Kali
UnR3alGamer2045
Kali
Level 110
God Stats
17W - 18L
1,573 SR
Queue Stats
824W - 862L
1,444 Elo+
Solo
Team Averages
Level 95
1,415 SR
1,380 Elo+

VS

Team Averages
Level 80
1,386 SR
1,414 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FredrickFreaker
Cliodhna
Level 83
God Stats
5W - 3L
1,347 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 1
Terra
Terra
RACOON_MAN972
Terra
Level 105
God Stats
11W - 11L
1,359 SR
Queue Stats
30W - 37L
1,395 Elo+
Party 1
Chaac
Chaac
asvpxanthony
Chaac
Level 28
God Stats
2W - 1L
1,180 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 1
Sol
Sol
tag_team7
Sol
Level 106
God Stats
22W - 20L
1,544 SR
Queue Stats
30W - 41L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,259
417
3,965
10,752
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 2
6,282
419
3,655
9,646
7,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 2
6,371
425
5,851
15,562
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
7,690
513
6,913
8,807
6,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 1
7,229
482
4,021
12,567
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 2
8,168
545
5,715
9,282
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
11
4 / 1 / 1
7,644
510
4,415
9,408
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 4
6,539
436
5,790
12,713
7,920
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 1
7,803
520
7,683
9,611
6,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 3 / 2
8,761
584
12,702
10,194
3,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
15
17
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
L
0
2
1
0.25
L
1
2
2
1
L
0
8
2
0.13
W
Cliodhna
4
1
1
4.5
W
1
1
4
3
L
4
1
0
4
L
2
4
1
0.63
W
1
1
1
1.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
36,305
57,334
Taken
51,208
30,703
Mitigated
24,748
15,823
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,715
2,143
0
1,832
9,282
3,342
800
1,462
7,820
0
53,340
L
3,965
1,826
0
2,456
10,752
4,162
0
1,770
8,982
0
43,967
L
3,655
1,118
1,445
2,424
9,646
7,669
0
3,068
6,578
19,750
0
L
5,851
901
153
4,441
15,562
7,528
81
9,414
6,148
35,578
0
W
Cliodhna
4,415
917
0
1,506
9,408
3,364
1,773
929
8,479
0
47,959
W
5,790
922
1,110
1,423
12,713
7,920
377
2,953
9,760
23,865
0
L
6,913
1,827
230
580
8,807
6,189
0
1,762
7,045
0
36,732
L
4,021
2,407
0
4,094
12,567
5,155
0
2,478
10,089
0
43,216
W
7,683
2,215
193
2,127
9,611
6,290
720
768
8,843
0
49,869
W
12,702
4,039
47
2,666
10,194
3,832
3,494
3,394
6,800
61,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
38,915
310
Minions Killed
361
0
Camps Cleared
0
1,291,650
Distance Traveled
1,401,115
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,168
545
82
5
0
275,916
2
L
Izanami
6,259
417
69
5
0
287,960
4
L
Yemoja
6,282
419
31
2
0
238,460
1
L
Hades
6,371
425
58
4
0
238,089
0
W
Cliodhna
7,644
510
69
5
0
292,142
5
W
Terra
6,539
436
28
2
0
296,125
3
L
Shiva
7,690
513
70
5
0
284,299
1
L
Kali
7,229
482
82
5
0
242,842
0
W
Chaac
7,803
520
86
6
0
263,255
2
W
Sol
8,761
584
96
6
0
273,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role