Player Matchup

Fafnir
Fafnir
Accupace
Fafnir
Level 141
God Stats
1W - 1L
1,737 SR
Queue Stats
200W - 209L
1,536 Elo+
Solo
Raijin
Raijin
DemonSLZ
Raijin
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 98L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
ElCheifKeif
Erlang Shen
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,474 Elo+
Party 1
Thor
Thor
LazySLZ
Thor
Level 144
God Stats
2W - 2L
1,807 SR
Queue Stats
78W - 98L
1,440 Elo+
Party 1
Neith
Neith
TraNcEpT10n
Neith
Level 71
God Stats
5W - 5L
1,502 SR
Queue Stats
18W - 22L
1,533 Elo+
Solo
Team Averages
Level 111
1,609 SR
1,494 Elo+

VS

Team Averages
Level 99
1,563 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
COVIDSfake
Skadi
Level 58
God Stats
26W - 19L
1,585 SR
Queue Stats
128W - 150L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
FiireFlaame
Erlang Shen
Level 102
God Stats
1W - 1L
1,892 SR
Queue Stats
58W - 55L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
jargothekilla
Zhong Kui
Level 127
God Stats
1W - 1L
1,339 SR
Queue Stats
121W - 108L
1,486 Elo+
Solo
Hel
Hel
ozeno97
Hel
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 216L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Accupace
Fafnir
10
0 / 2 / 0
7,273
428
3,026
13,717
13,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
DemonSLZ
Raijin
13
4 / 7 / 0
8,066
474
6,938
10,955
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ElCheifKeif
Erlang Shen
12
1 / 2 / 0
7,330
431
4,597
15,992
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
LazySLZ
Thor
10
1 / 2 / 1
6,952
409
5,888
11,634
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 7 / 1
7,189
423
9,063
13,079
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 2 / 5
9,359
551
11,913
18,088
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
7 / 0 / 3
10,775
634
12,700
9,970
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
FiireFlaame
Erlang Shen
14
4 / 1 / 8
9,256
544
6,944
18,678
15,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
jargothekilla
Zhong Kui
16
2 / 0 / 2
9,922
584
10,472
13,734
10,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
16
3 / 4 / 8
9,856
580
8,101
11,151
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
20
20
Deaths
7
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
5
3.25
L
Fafnir
Accupace
Fafnir
0
2
0
0
W
Skadi
7
0
3
8.5
L
Raijin
DemonSLZ
Raijin
4
7
0
0.57
L
Erlang Shen
ElCheifKeif
Erlang Shen
1
2
0
0.5
W
Erlang Shen
FiireFlaame
Erlang Shen
4
1
8
8
L
Thor
LazySLZ
Thor
1
2
1
0.75
L
1
7
1
0.21
W
Zhong Kui
jargothekilla
Zhong Kui
2
0
2
3
W
Hel
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,512
Damage
50,130
65,377
Taken
71,621
45,404
Mitigated
41,971
14,554
Healing
33,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,913
3,974
0
6,366
18,088
7,258
379
3,082
14,937
0
78,211
L
Fafnir
Accupace
Fafnir
3,026
1,457
1,607
3,114
13,717
13,470
0
2,561
11,156
22,302
0
W
Skadi
12,700
6,664
0
1,801
9,970
3,938
4,145
505
9,465
0
109,200
L
Raijin
DemonSLZ
Raijin
6,938
855
0
835
10,955
4,336
385
4,122
6,833
56,430
0
L
Erlang Shen
ElCheifKeif
Erlang Shen
4,597
2,010
0
4,803
15,992
16,683
0
8,899
7,093
0
43,398
W
Erlang Shen
FiireFlaame
Erlang Shen
6,944
3,381
3,153
6,207
18,678
15,946
332
2,412
15,527
0
21,190
L
Thor
LazySLZ
Thor
5,888
1,299
0
3,097
11,634
4,458
0
2,513
9,121
0
36,443
L
9,063
4,788
0
1,098
13,079
6,457
0
478
12,601
0
48,525
W
Zhong Kui
jargothekilla
Zhong Kui
10,472
994
189
9,333
13,734
10,204
1,519
918
12,320
77,771
0
W
Hel
8,101
720
2,949
3,361
11,151
4,625
1,927
3,047
8,071
82,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
49,168
348
Minions Killed
605
0
Camps Cleared
0
1,446,035
Distance Traveled
1,648,068
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,359
551
117
7
0
370,485
6
L
Fafnir
7,273
428
40
2
0
305,243
7
W
Skadi
10,775
634
167
10
0
335,962
3
L
Raijin
8,066
474
96
6
0
235,748
8
L
Erlang Shen
7,330
431
64
4
0
321,603
14
W
Erlang Shen
9,256
544
31
2
0
337,615
7
L
Thor
6,952
409
73
4
0
299,219
2
L
Neith
7,189
423
75
4
0
284,222
0
W
Zhong Kui
9,922
584
152
9
0
296,198
5
W
Hel
9,856
580
138
8
0
307,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role