Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IAcidityI
Horus
Level 69
God Stats
6W - 1L
1,771 SR
Queue Stats
78W - 46L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Salmiakci
Aphrodite
Level 37
God Stats
71W - 81L
1,468 SR
Queue Stats
78W - 94L
1,238 Elo+
Solo
Team Averages
Level 58
1,548 SR
1,445 Elo+

VS

Team Averages
Level 37
1,359 SR
1,233 Elo+
Susano
Susano
 
Susano
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Accy
Bacchus
Level 28
God Stats
0W - 3L
1,305 SR
Queue Stats
13W - 16L
1,046 Elo+
Party 1
Danzaburou
Danzaburou
DukeTheBomb
Danzaburou
Level 25
God Stats
2W - 2L
1,305 SR
Queue Stats
13W - 21L
1,096 Elo+
Party 1
Odin
Odin
azir33
Odin
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 23L
1,096 Elo+
Party 1
Thanatos
Thanatos
somniumbachus
Thanatos
Level 69
God Stats
26W - 31L
1,400 SR
Queue Stats
156W - 183L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 0 / 6
9,817
577
14,600
12,213
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
 
Apollo
13
9 / 2 / 5
8,824
519
15,374
13,803
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
 
Awilix
12
0 / 2 / 6
7,514
442
6,516
10,721
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
IAcidityI
Horus
15
4 / 1 / 2
9,231
543
5,862
11,778
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Salmiakci
Aphrodite
11
0 / 3 / 10
7,324
431
2,164
9,053
7,573
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 4 / 1
7,105
418
5,937
10,677
3,658
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Accy
Bacchus
9
0 / 3 / 5
6,583
387
4,422
11,764
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
DukeTheBomb
Danzaburou
10
2 / 4 / 1
6,768
398
5,838
12,132
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
azir33
Odin
12
1 / 3 / 1
7,936
467
7,002
11,322
6,707
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
somniumbachus
Thanatos
11
3 / 7 / 2
7,230
425
6,366
17,099
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
8
8
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
6
11
W
Apollo
 
Apollo
9
2
5
5.75
W
Awilix
 
Awilix
0
2
6
1.5
L
Susano
 
Susano
2
4
1
0.63
L
Bacchus
Accy
Bacchus
0
3
5
0.83
L
Danzaburou
DukeTheBomb
Danzaburou
2
4
1
0.63
W
Horus
IAcidityI
Horus
4
1
2
5
W
Aphrodite
Salmiakci
Aphrodite
0
3
10
1.67
L
Odin
azir33
Odin
1
3
1
0.5
L
Thanatos
somniumbachus
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,516
Damage
29,565
57,568
Taken
62,994
39,663
Mitigated
31,722
24,939
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,600
1,631
0
8,564
12,213
6,667
675
1,088
11,125
84,767
0
W
Apollo
 
Apollo
15,374
9,508
0
5,085
13,803
4,743
3,374
1,053
12,750
0
51,327
W
Awilix
 
Awilix
6,516
3,775
0
575
10,721
6,844
371
1,160
9,561
0
45,795
L
Susano
 
Susano
5,937
1,786
0
0
10,677
3,658
114
4,089
6,545
0
28,788
L
Bacchus
Accy
Bacchus
4,422
1,212
0
938
11,764
9,056
0
3,760
7,970
11,337
0
L
Danzaburou
DukeTheBomb
Danzaburou
5,838
3,041
0
1,717
12,132
4,599
0
2,482
9,612
0
30,932
W
Horus
IAcidityI
Horus
5,862
3,536
1,074
3,897
11,778
13,836
148
51
11,727
0
52,298
W
Aphrodite
Salmiakci
Aphrodite
2,164
609
2,261
3,483
9,053
7,573
904
1,070
7,983
27,890
0
L
Odin
azir33
Odin
7,002
2,451
65
915
11,322
6,707
1,116
1,495
9,410
0
39,885
L
Thanatos
somniumbachus
Thanatos
6,366
1,571
0
10,107
17,099
7,702
0
4,938
12,161
0
44,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
35,622
425
Minions Killed
252
0
Camps Cleared
0
1,494,621
Distance Traveled
1,500,867
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,817
577
133
8
0
287,196
3
W
Apollo
8,824
519
78
5
0
299,571
3
W
Awilix
7,514
442
66
4
0
352,173
2
L
Susano
7,105
418
49
3
0
288,741
0
L
Bacchus
6,583
387
16
1
0
305,068
3
L
Danzaburou
6,768
398
34
2
0
301,559
0
W
Horus
9,231
543
110
6
0
290,196
3
W
Aphrodite
7,324
431
38
2
0
265,485
5
L
Odin
7,936
467
83
5
0
294,397
0
L
Thanatos
7,230
425
70
4
0
311,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role