Player Matchup

Thor
Thor
BinnFridges
Thor
Level 37
God Stats
5W - 9L
1,375 SR
Queue Stats
7W - 19L
1,204 Elo+
Party 3
Horus
Horus
DJ-Heck
Horus
Level 132
God Stats
1W - 1L
1,678 SR
Queue Stats
166W - 161L
1,524 Elo+
Party 2
Sol
Sol
androxus18778117
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,227 Elo+
Solo
Pele
Pele
kittymia
Pele
Level 127
God Stats
1W - 2L
1,322 SR
Queue Stats
250W - 232L
1,556 Elo+
Party 2
Poseidon
Poseidon
o SC0TLAND o
Poseidon
Level 33
God Stats
0W - 3L
1,071 SR
Queue Stats
6W - 13L
1,266 Elo+
Party 3
Team Averages
Level 78
1,389 SR
1,355 Elo+

VS

Team Averages
Level 73
1,492 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
CReativitySZN
Ah Muzen Cab
Level 127
God Stats
5W - 4L
1,505 SR
Queue Stats
305W - 267L
1,500 Elo+
Party 1
Skadi
Skadi
GreenJesters
Skadi
Level 29
God Stats
3W - 5L
1,340 SR
Queue Stats
51W - 38L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
HavanaAdi
Hun Batz
Level 76
God Stats
7W - 3L
1,304 SR
Queue Stats
125W - 130L
1,357 Elo+
Solo
Geb
Geb
LiteralElf
Geb
Level 86
God Stats
15W - 11L
1,599 SR
Queue Stats
135W - 125L
1,474 Elo+
Party 1
Hera
Hera
adz2gamey
Hera
Level 47
God Stats
5W - 1L
1,714 SR
Queue Stats
101W - 69L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,934
493
1,175
7,959
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
DJ-Heck
Horus
8
1 / 2 / 3
5,201
520
2,783
8,850
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 1
4,771
477
1,390
5,533
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
9
3 / 1 / 1
5,267
527
3,862
7,391
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
o SC0TLAND o
Poseidon
7
0 / 2 / 0
4,756
476
2,159
4,037
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CReativitySZN
Ah Muzen Cab
13
7 / 0 / 1
7,401
740
5,717
3,074
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 0
5,672
567
5,163
5,327
1,728
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
HavanaAdi
Hun Batz
9
0 / 2 / 2
5,502
550
2,581
6,780
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 5
5,540
554
2,672
6,164
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
10
3 / 0 / 2
5,935
594
3,737
3,619
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Muzen Cab
CReativitySZN
Ah Muzen Cab
7
0
1
7.5
L
Horus
DJ-Heck
Horus
1
2
3
1.25
W
3
1
0
3
W
Hun Batz
HavanaAdi
Hun Batz
0
2
2
0.5
W
0
1
5
2.5
W
Hera
3
0
2
4
L
0
4
1
0.13
L
Pele
3
1
1
3.5
L
Poseidon
o SC0TLAND o
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,369
Damage
19,870
33,770
Taken
24,964
12,580
Mitigated
9,758
6,106
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,175
591
0
750
7,959
2,785
108
0
7,959
0
27,351
W
Ah Muzen Cab
CReativitySZN
Ah Muzen Cab
5,717
2,674
0
935
3,074
1,312
996
0
3,074
0
51,311
L
Horus
DJ-Heck
Horus
2,783
1,565
793
2,770
8,850
4,998
0
3,224
5,626
0
12,962
W
5,163
1,997
0
720
5,327
1,728
0
1,328
3,999
0
33,153
W
Hun Batz
HavanaAdi
Hun Batz
2,581
1,090
0
0
6,780
2,395
0
0
6,780
0
35,902
W
2,672
312
196
1,705
6,164
3,385
533
878
5,286
13,208
0
W
Hera
3,737
1,371
0
1,274
3,619
938
289
1,129
2,276
35,273
0
L
1,390
247
0
1,228
5,533
1,657
210
1,565
3,968
23,285
0
L
Pele
3,862
1,174
0
565
7,391
2,424
0
1,038
6,353
0
28,393
L
Poseidon
o SC0TLAND o
Poseidon
2,159
799
0
0
4,037
716
966
582
3,455
28,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
30,050
228
Minions Killed
287
0
Camps Cleared
0
896,318
Distance Traveled
984,129
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,934
493
67
7
0
191,497
0
W
Ah Muzen Cab
7,401
740
97
10
0
208,088
1
L
Horus
5,201
520
29
3
0
195,303
2
W
Skadi
5,672
567
52
5
0
179,696
6
W
Hun Batz
5,502
550
59
6
0
212,916
1
W
Geb
5,540
554
15
2
0
200,012
0
W
Hera
5,935
594
64
6
0
183,417
2
L
Sol
4,771
477
35
4
0
138,646
0
L
Pele
5,267
527
47
5
0
233,353
2
L
Poseidon
4,756
476
50
5
0
137,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role