Player Matchup

Sylvanus
Sylvanus
Kippy4000
Sylvanus
Level 101
God Stats
32W - 26L
1,460 SR
Queue Stats
311W - 280L
1,573 Elo+
Party 2
Neith
Neith
KuFuMaster
Neith
Level 105
God Stats
2W - 1L
1,534 SR
Queue Stats
23W - 19L
1,368 Elo+
Party 1
Artemis
Artemis
Straticmajor
Artemis
Level 74
God Stats
2W - 0L
1,676 SR
Queue Stats
37W - 20L
1,502 Elo+
Party 1
Raijin
Raijin
fomega
Raijin
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
47W - 37L
1,473 Elo+
Solo
Guan Yu
Guan Yu
pjnnnn
Guan Yu
Level 80
God Stats
2W - 2L
1,734 SR
Queue Stats
131W - 90L
1,550 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,493 Elo+

VS

Team Averages
Level 55
1,449 SR
1,308 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dzierkson
Anubis
Level 68
God Stats
1W - 2L
1,689 SR
Queue Stats
17W - 16L
1,444 Elo+
Party 3
Rama
Rama
Metallisa
Rama
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,315 Elo+
Solo
Chang'e
Chang'e
SnowShy
Chang'e
Level 69
God Stats
0W - 2L
1,299 SR
Queue Stats
12W - 25L
1,306 Elo+
Solo
Horus
Horus
akita2803
Horus
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
976 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kippy4000
Sylvanus
20
3 / 1 / 24
14,006
1,077
14,851
26,802
39,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
20
5 / 4 / 26
14,471
1,113
30,787
15,690
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Straticmajor
Artemis
20
11 / 7 / 13
15,382
1,183
23,940
19,771
6,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
fomega
Raijin
20
3 / 6 / 22
13,817
1,063
20,004
21,337
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
pjnnnn
Guan Yu
20
15 / 0 / 19
17,074
1,313
34,132
31,580
47,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 5 / 13
13,677
1,052
24,819
20,361
8,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Dzierkson
Anubis
19
3 / 13 / 7
13,102
1,008
28,541
32,855
16,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
4 / 5 / 6
13,395
1,030
15,341
22,462
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SnowShy
Chang'e
19
4 / 7 / 10
13,666
1,051
22,043
24,704
9,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
akita2803
Horus
19
6 / 7 / 9
14,347
1,104
17,714
28,419
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
63
37
Kills
18
18
Deaths
37
104
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
13
1.5
L
Anubis
Dzierkson
Anubis
3
13
7
0.5
W
Sylvanus
Kippy4000
Sylvanus
3
1
24
15
W
Neith
5
4
26
4.5
L
Rama
4
5
6
1.4
L
Chang'e
SnowShy
Chang'e
4
7
10
1.29
W
Artemis
Straticmajor
Artemis
11
7
13
2.5
L
Horus
akita2803
Horus
6
7
9
1.5
W
Raijin
fomega
Raijin
3
6
22
2.33
W
Guan Yu
pjnnnn
Guan Yu
15
0
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,714
Damage
108,458
115,180
Taken
128,801
111,631
Mitigated
69,373
28,533
Healing
34,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
24,819
1,855
5,344
2,492
20,361
8,973
0
4,152
16,041
60,530
0
L
Anubis
Dzierkson
Anubis
28,541
716
0
7,897
32,855
16,282
0
8,997
23,618
53,628
0
W
Sylvanus
Kippy4000
Sylvanus
14,851
3,285
6,398
6,346
26,802
39,586
0
18,725
8,037
26,159
0
W
Neith
30,787
12,015
0
2,829
15,690
7,749
0
8,969
6,543
0
56,538
L
Rama
15,341
12,094
132
2,570
22,462
9,144
0
5,059
17,163
0
37,680
L
Chang'e
SnowShy
Chang'e
22,043
2,047
6,339
4,706
24,704
9,361
0
8,259
16,174
40,229
0
W
Artemis
Straticmajor
Artemis
23,940
14,291
0
1,876
19,771
6,353
0
11,293
8,239
0
46,664
L
Horus
akita2803
Horus
17,714
6,953
1,816
3,607
28,419
25,613
0
8,594
19,544
787
23,157
W
Raijin
fomega
Raijin
20,004
3,836
593
1,349
21,337
10,063
0
16,593
4,680
48,901
0
W
Guan Yu
pjnnnn
Guan Yu
34,132
4,550
4,645
4,497
31,580
47,880
0
20,384
10,619
1,494
56,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,750
Gold Earned
68,187
256
Minions Killed
265
8
Camps Cleared
7
1,124,192
Distance Traveled
1,118,244
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,677
1,052
82
6
0
274,013
2
L
Anubis
13,102
1,008
67
5
0
194,890
0
W
Sylvanus
14,006
1,077
27
2
2
208,507
7
W
Neith
14,471
1,113
83
6
1
221,570
2
L
Rama
13,395
1,030
41
3
3
206,720
0
L
Chang'e
13,666
1,051
53
4
3
229,522
0
W
Artemis
15,382
1,183
45
3
1
192,382
1
L
Horus
14,347
1,104
22
2
1
213,099
0
W
Raijin
13,817
1,063
60
5
2
212,930
0
W
Guan Yu
17,074
1,313
41
3
2
288,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role