Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
FluffyFreddo
Ah Muzen Cab
Platinum IV
Level 147
God Stats
10W - 12L
1,509 SR
Queue Stats
310W - 287L
1,672 MMR
Solo
Serqet
Serqet
Platinum IV
NotAge
Serqet
Platinum IV
Level 129
God Stats
2W - 0L
1,773 SR
Queue Stats
30W - 28L
1,581 MMR
Solo
Thor
Thor
Gold II
PandaMolon
Thor
Gold II
Level 153
God Stats
7W - 4L
1,596 SR
Queue Stats
176W - 168L
1,526 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
화홖홢홖황홤
Zhong Kui
Gold IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 138L
1,586 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,576 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,466 SR
1,587 MMR
Rama
Rama
Gold III
Criptooo
Rama
Gold III
Level 108
God Stats
9W - 15L
1,121 SR
Queue Stats
365W - 360L
1,687 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Pasasha
Nu Wa
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Kali
Kali
Gold IV
kingwrecker98
Kali
Gold IV
Level 117
God Stats
51W - 30L
1,700 SR
Queue Stats
357W - 361L
1,561 MMR
Solo
Chaac
Chaac
Platinum V
loveyouuuu
Chaac
Platinum V
Level 122
God Stats
0W - 2L
1,511 SR
Queue Stats
117W - 114L
1,655 MMR
Solo
Nox
Nox
Gold III
mvilla
Nox
Gold III
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 249L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 2
7,142
595
3,719
4,703
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
FluffyFreddo
Ah Muzen Cab
13
1 / 0 / 3
7,145
595
7,856
7,934
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
NotAge
Serqet
11
4 / 1 / 3
6,793
566
2,599
8,407
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 2 / 5
7,094
591
5,793
10,101
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,355
613
7,273
8,819
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
IzanamiBastetThoth

VS

Bans
AtlasCliodhnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 2 / 0
6,303
525
4,854
8,997
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Pasasha
Nu Wa
12
1 / 2 / 2
6,604
550
4,760
6,466
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 0
6,414
535
2,112
10,607
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
11
1 / 3 / 1
6,794
566
6,878
12,286
8,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nox
mvilla
Nox
9
0 / 2 / 1
5,787
482
2,045
8,795
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
L
Rama
1
2
0
0.5
W
Ah Muzen Cab
FluffyFreddo
Ah Muzen Cab
1
0
3
2.5
W
Serqet
NotAge
Serqet
4
1
3
5.5
W
3
2
5
2.75
L
Nu Wa
Pasasha
Nu Wa
1
2
2
1
L
2
3
0
0.67
L
Chaac
1
3
1
0.5
L
Nox
mvilla
Nox
0
2
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
20,649
39,964
Taken
47,151
22,056
Mitigated
22,606
9,344
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,719
312
0
500
4,703
1,586
832
1,454
3,153
61,558
0
L
Rama
4,854
3,613
0
4,116
8,997
2,763
0
0
8,895
0
47,751
W
Ah Muzen Cab
FluffyFreddo
Ah Muzen Cab
7,856
3,377
0
1,781
7,934
2,968
0
1,205
6,671
0
69,841
W
Serqet
NotAge
Serqet
2,599
507
0
1,606
8,407
5,561
0
1,642
6,665
0
15,640
W
5,793
1,679
0
2,821
10,101
3,895
0
1,738
8,295
0
40,107
L
Nu Wa
Pasasha
Nu Wa
4,760
1,173
0
1,250
6,466
2,367
0
2,203
4,263
53,107
0
L
2,112
972
0
1,479
10,607
4,246
0
1,780
8,827
0
39,169
L
Chaac
6,878
2,137
0
3,318
12,286
8,110
0
7,009
5,131
0
49,424
L
Nox
mvilla
Nox
2,045
213
0
2,818
8,795
5,120
0
0
8,614
24,482
0
W
7,273
2,199
0
2,636
8,819
8,046
525
386
8,375
58,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
31,902
441
Minions Killed
400
0
Camps Cleared
0
1,206,461
Distance Traveled
1,178,372
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,142
595
96
8
0
230,210
7
L
Rama
6,303
525
97
8
0
214,027
6
W
Ah Muzen Cab
7,145
595
123
10
0
227,919
4
W
Serqet
6,793
566
28
2
0
280,580
6
W
Thor
7,094
591
84
7
0
248,916
2
L
Nu Wa
6,604
550
102
9
0
210,852
4
L
Kali
6,414
535
78
7
0
275,449
4
L
Chaac
6,794
566
88
7
0
235,898
2
L
Nox
5,787
482
35
3
0
242,146
2
W
Zhong Kui
7,355
613
110
9
0
218,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role