Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GOD93
Agni
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 246L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
chipolo
Gilgamesh
Level 124
God Stats
107W - 54L
1,717 SR
Queue Stats
708W - 496L
1,664 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,608 Elo+

VS

Team Averages
Level 135
1,498 SR
1,664 Elo+
Chaac
Chaac
Mralexbrosed
Chaac
Level 149
God Stats
7W - 2L
1,670 SR
Queue Stats
73W - 44L
1,696 Elo+
Solo
Rama
Rama
plocki63
Rama
Level 129
God Stats
6W - 4L
1,352 SR
Queue Stats
511W - 247L
1,774 Elo+
Solo
Ra
Ra
schneeflocke74
Ra
Level 127
God Stats
3W - 4L
1,472 SR
Queue Stats
156W - 170L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 3 / 4
7,340
667
7,161
9,729
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
GOD93
Agni
12
4 / 4 / 0
7,882
717
6,950
6,991
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
chipolo
Gilgamesh
10
1 / 2 / 3
6,930
630
6,455
7,826
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,183
744
7,439
13,558
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
14
4 / 3 / 3
8,743
795
7,081
8,286
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 7
8,939
813
4,650
6,144
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
4
0.67
L
Agni
GOD93
Agni
4
4
0
1
W
3
2
4
2.5
L
Gilgamesh
chipolo
Gilgamesh
1
2
3
1.25
W
Rama
4
3
3
1.83
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
19,170
24,546
Taken
27,988
10,983
Mitigated
16,353
3,835
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,161
3,306
0
2,628
9,729
3,586
0
1,538
7,942
0
28,657
L
Agni
GOD93
Agni
6,950
787
0
250
6,991
2,577
22
2,372
4,438
24,067
0
W
7,439
1,176
0
4,290
13,558
9,776
213
4,085
9,473
0
19,597
L
Gilgamesh
chipolo
Gilgamesh
6,455
1,885
0
957
7,826
4,820
0
1,143
6,532
0
16,894
W
Rama
7,081
4,381
0
1,522
8,286
4,086
1,638
1,792
6,494
0
30,625
W
4,650
486
2,498
2,953
6,144
2,491
576
1,280
4,864
44,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
25,865
120
Minions Killed
146
3
Camps Cleared
7
570,349
Distance Traveled
646,054
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,340
667
50
5
1
194,531
5
L
Agni
7,882
717
43
4
1
181,449
4
W
Chaac
8,183
744
23
2
1
221,255
5
L
Gilgamesh
6,930
630
27
2
1
194,369
5
W
Rama
8,743
795
42
4
3
193,331
2
W
Ra
8,939
813
81
7
3
231,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role