Player Matchup

Raijin
Raijin
DayumDahlia
Raijin
Level 24
God Stats
5W - 2L
1,319 SR
Queue Stats
102W - 52L
1,713 Elo+
Party 2
Mercury
Mercury
GrezzdornTheGod
Mercury
Level 126
God Stats
19W - 14L
1,538 SR
Queue Stats
193W - 143L
1,618 Elo+
Party 3
Apollo
Apollo
SetforexPT
Apollo
Level 157
God Stats
6W - 5L
1,695 SR
Queue Stats
214W - 166L
1,674 Elo+
Party 2
Osiris
Osiris
Zacskii
Osiris
Level 125
God Stats
8W - 3L
1,866 SR
Queue Stats
109W - 103L
1,641 Elo+
Party 3
Khepri
Khepri
milkybus
Khepri
Level 125
God Stats
60W - 49L
1,555 SR
Queue Stats
102W - 112L
1,540 Elo+
Party 3
Team Averages
Level 111
1,594 SR
1,637 Elo+

VS

Team Averages
Level 65
1,754 SR
1,722 Elo+
Ne Zha
Ne Zha
Arsito
Ne Zha
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,530 Elo+
Party 1
Eset
Eset
AsdaManager
Eset
Level 38
God Stats
20W - 1L
2,174 SR
Queue Stats
449W - 52L
2,013 Elo+
Party 4
Rama
Rama
Yolofredroking
Rama
Level 155
God Stats
8W - 1L
1,924 SR
Queue Stats
665W - 151L
2,057 Elo+
Party 4
Merlin
Merlin
bigBolt
Merlin
Level 26
God Stats
0W - 2L
1,671 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 1
King Arthur
King Arthur
killender123
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
4 / 1 / 4
6,228
623
6,837
6,880
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,203
620
3,315
7,208
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
SetforexPT
Apollo
11
2 / 0 / 0
6,048
605
5,343
7,444
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Zacskii
Osiris
12
4 / 0 / 1
6,786
679
8,057
11,359
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
milkybus
Khepri
7
0 / 3 / 5
4,902
490
1,910
6,639
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arsito
Ne Zha
8
0 / 6 / 1
4,860
486
5,543
10,392
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 4
5,683
568
6,634
7,555
4,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 0
6,318
632
6,193
6,955
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
bigBolt
Merlin
8
1 / 4 / 0
4,811
481
2,784
6,639
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
killender123
King Arthur
10
0 / 2 / 0
5,293
529
4,927
11,044
7,912
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arsito
Ne Zha
0
6
1
0.08
L
0
0
4
2
W
Raijin
4
1
4
6
W
4
0
4
6
W
Apollo
SetforexPT
Apollo
2
0
0
2
L
3
2
0
1.5
W
Osiris
Zacskii
Osiris
4
0
1
4.5
L
Merlin
bigBolt
Merlin
1
4
0
0.25
L
King Arthur
killender123
King Arthur
0
2
0
0
W
Khepri
milkybus
Khepri
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
26,081
39,530
Taken
42,585
23,048
Mitigated
21,064
12,118
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arsito
Ne Zha
5,543
2,338
0
965
10,392
4,088
0
1,661
8,731
0
29,298
L
6,634
2,224
805
3,528
7,555
4,162
198
1,091
6,464
24,555
0
W
Raijin
6,837
1,373
0
1,637
6,880
2,607
29
3,403
3,477
40,699
0
W
3,315
1,616
0
375
7,208
2,677
0
1,395
5,813
0
40,249
W
Apollo
SetforexPT
Apollo
5,343
3,831
0
3,802
7,444
2,596
0
1,634
5,810
0
45,812
L
6,193
5,323
0
2,702
6,955
2,517
470
1,377
5,578
0
51,011
W
Osiris
Zacskii
Osiris
8,057
3,476
0
5,930
11,359
10,138
0
838
10,521
0
48,396
L
Merlin
bigBolt
Merlin
2,784
128
0
1,100
6,639
2,385
506
3,514
3,125
25,141
0
L
King Arthur
killender123
King Arthur
4,927
835
0
2,700
11,044
7,912
0
1,104
9,940
0
36,887
W
Khepri
milkybus
Khepri
1,910
469
0
374
6,639
5,030
0
2,148
4,491
8,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
26,965
321
Minions Killed
294
0
Camps Cleared
0
1,008,538
Distance Traveled
952,228
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,860
486
51
5
0
196,905
0
L
Eset
5,683
568
24
2
0
214,948
2
W
Raijin
6,228
623
66
7
0
189,301
1
W
Mercury
6,203
620
76
8
0
240,696
0
W
Apollo
6,048
605
79
8
0
202,124
6
L
Rama
6,318
632
107
11
0
175,323
0
W
Osiris
6,786
679
90
9
0
205,642
0
L
Merlin
4,811
481
48
5
0
173,145
0
L
King Arthur
5,293
529
64
6
0
191,907
2
W
Khepri
4,902
490
10
1
0
170,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role