Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GMode94
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,540 Elo+
Solo
Fenrir
Fenrir
xXTozenXx
Fenrir
Level 69
God Stats
3W - 10L
1,153 SR
Queue Stats
329W - 347L
1,486 Elo+
Solo
Team Averages
Level 97
1,384 SR
1,509 Elo+

VS

Team Averages
Level 73
1,703 SR
1,466 Elo+
Cerberus
Cerberus
Volya
Cerberus
Level 124
God Stats
8W - 10L
1,606 SR
Queue Stats
276W - 270L
1,536 Elo+
Solo
Thor
Thor
ilo274
Thor
Level 38
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 31L
1,227 Elo+
Solo
Agni
Agni
umamino
Agni
Level 56
God Stats
3W - 0L
1,786 SR
Queue Stats
401W - 384L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 11 / 6
9,300
547
8,087
18,769
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
GMode94
Ao Kuang
16
3 / 4 / 6
11,113
654
10,891
17,012
10,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
xXTozenXx
Fenrir
16
6 / 1 / 3
11,057
650
10,343
14,963
21,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Volya
Cerberus
17
4 / 3 / 11
12,501
735
13,488
21,893
30,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
ilo274
Thor
16
9 / 4 / 5
12,696
747
9,616
13,037
5,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
umamino
Agni
17
3 / 2 / 10
11,425
672
17,476
10,344
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
16
16
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
11
6
0.27
L
Ao Kuang
GMode94
Ao Kuang
3
4
6
1.5
W
Cerberus
Volya
Cerberus
4
3
11
3.17
W
Thor
ilo274
Thor
9
4
5
2.88
W
Agni
umamino
Agni
3
2
10
4
L
Fenrir
xXTozenXx
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
40,580
50,744
Taken
45,274
37,718
Mitigated
42,586
7,212
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,087
1,550
285
1,453
18,769
5,086
0
10,265
7,848
0
17,050
L
Ao Kuang
GMode94
Ao Kuang
10,891
3,182
0
3,320
17,012
10,824
696
10,707
5,901
32,116
3,331
W
Cerberus
Volya
Cerberus
13,488
1,415
276
4,661
21,893
30,555
304
6,561
15,054
49,662
0
W
Thor
ilo274
Thor
9,616
4,130
0
130
13,037
5,810
424
2,657
10,175
0
25,232
W
Agni
umamino
Agni
17,476
2,596
121
3,082
10,344
6,221
1,793
1,135
8,957
51,732
0
L
Fenrir
xXTozenXx
Fenrir
10,343
1,652
0
2,154
14,963
21,808
682
9,002
5,456
0
27,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
36,622
119
Minions Killed
217
2
Camps Cleared
10
832,194
Distance Traveled
896,685
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,300
547
24
1
0
256,595
2
L
Ao Kuang
11,113
654
59
3
0
284,229
2
W
Cerberus
12,501
735
88
5
5
318,929
4
W
Thor
12,696
747
34
2
4
305,324
4
W
Agni
11,425
672
95
6
1
272,432
1
L
Fenrir
11,057
650
36
2
2
291,370
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role