Player Matchup

Danzaburou
Danzaburou
Boybetterkn0w
Danzaburou
Level 61
God Stats
14W - 14L
1,461 SR
Queue Stats
155W - 168L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
Breidn
Erlang Shen
Level 137
God Stats
19W - 11L
1,631 SR
Queue Stats
99W - 107L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Faderift
Morgan Le Fay
Level 148
God Stats
17W - 12L
1,583 SR
Queue Stats
363W - 353L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
agazorn
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,306 Elo+
Solo
Arachne
Arachne
ferreusMorgoth
Arachne
Level 47
God Stats
2W - 1L
1,676 SR
Queue Stats
9W - 8L
1,515 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,455 Elo+

VS

Team Averages
Level 116
1,494 SR
1,513 Elo+
Nike
Nike
Aracmon
Nike
Level 124
God Stats
1W - 1L
1,737 SR
Queue Stats
92W - 78L
1,593 Elo+
Solo
Ares
Ares
HansderKiller
Ares
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 232L
1,554 Elo+
Solo
Kali
Kali
LaRocc1n
Kali
Level 99
God Stats
8W - 7L
1,513 SR
Queue Stats
240W - 265L
1,387 Elo+
Solo
Scylla
Scylla
comapuma
Scylla
Level 141
God Stats
35W - 23L
1,515 SR
Queue Stats
312W - 324L
1,552 Elo+
Solo
Apollo
Apollo
darthlox
Apollo
Level 73
God Stats
0W - 2L
1,205 SR
Queue Stats
47W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boybetterkn0w
Danzaburou
13
3 / 4 / 6
8,481
530
6,807
9,096
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Breidn
Erlang Shen
16
1 / 1 / 2
8,859
554
8,918
10,395
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Faderift
Morgan Le Fay
16
6 / 1 / 1
9,560
598
7,456
7,192
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
agazorn
Cthulhu
11
1 / 4 / 9
7,485
468
6,457
12,974
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 3 / 4
8,695
543
7,711
14,059
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aracmon
Nike
15
2 / 2 / 0
8,944
559
6,830
13,106
8,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 3
7,373
461
8,062
15,971
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
13
2 / 5 / 1
8,046
503
5,023
13,217
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
comapuma
Scylla
16
2 / 3 / 1
9,274
580
4,650
6,377
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
darthlox
Apollo
12
3 / 5 / 6
7,723
483
6,644
11,685
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
13
13
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
Aracmon
Nike
2
2
0
1
W
Danzaburou
Boybetterkn0w
Danzaburou
3
4
6
1.5
W
Erlang Shen
Breidn
Erlang Shen
1
1
2
2
W
Morgan Le Fay
Faderift
Morgan Le Fay
6
1
1
6.5
L
4
4
3
1.38
L
Kali
2
5
1
0.5
W
Cthulhu
agazorn
Cthulhu
1
4
9
1.38
L
Scylla
comapuma
Scylla
2
3
1
0.83
L
Apollo
darthlox
Apollo
3
5
6
1.2
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
31,209
53,716
Taken
60,356
29,475
Mitigated
35,747
15,075
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aracmon
Nike
6,830
2,069
0
3,115
13,106
8,380
0
319
12,735
4,135
58,033
W
Danzaburou
Boybetterkn0w
Danzaburou
6,807
2,144
0
2,217
9,096
3,017
404
3,382
5,714
0
51,357
W
Erlang Shen
Breidn
Erlang Shen
8,918
3,740
0
3,929
10,395
9,481
0
643
9,752
0
61,961
W
Morgan Le Fay
Faderift
Morgan Le Fay
7,456
273
0
1,156
7,192
2,330
59
3,426
3,766
68,798
0
L
8,062
330
0
3,433
15,971
16,232
0
4,703
11,180
29,467
0
L
Kali
5,023
2,126
0
2,557
13,217
5,067
154
2,487
10,626
0
46,909
W
Cthulhu
agazorn
Cthulhu
6,457
1,133
62
1,621
12,974
9,641
0
4,482
8,492
20,341
0
L
Scylla
comapuma
Scylla
4,650
426
0
580
6,377
1,982
0
3,321
2,771
72,752
0
L
Apollo
darthlox
Apollo
6,644
3,837
0
3,474
11,685
4,086
188
2,514
9,131
0
38,725
W
7,711
5,225
0
6,090
14,059
5,006
0
1,675
12,384
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
41,360
450
Minions Killed
473
0
Camps Cleared
0
1,624,509
Distance Traveled
1,464,903
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,944
559
134
8
0
333,308
1
W
Danzaburou
8,481
530
87
5
0
310,085
6
W
Erlang Shen
8,859
554
127
8
0
321,452
6
W
Morgan Le Fay
9,560
598
142
9
0
338,757
9
L
Ares
7,373
461
31
2
0
271,467
3
L
Kali
8,046
503
88
6
0
328,822
1
W
Cthulhu
7,485
468
23
1
0
299,534
4
L
Scylla
9,274
580
136
9
0
300,949
5
L
Apollo
7,723
483
84
5
0
230,357
6
W
Arachne
8,695
543
71
4
0
354,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role