Player Matchup

Mercury
Mercury
InactiveHarpy9
Mercury
Level 119
God Stats
1W - 2L
1,196 SR
Queue Stats
258W - 281L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
UpsIdidItAgain96
Erlang Shen
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,111 Elo+
Solo
Hades
Hades
UsmanAj420
Hades
Level 118
God Stats
24W - 20L
1,547 SR
Queue Stats
222W - 244L
1,425 Elo+
Party 2
Neith
Neith
sanity_zapper1
Neith
Level 128
God Stats
109W - 116L
1,463 SR
Queue Stats
416W - 431L
1,385 Elo+
Party 2
Hel
Hel
valeri1233
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,434 Elo+
Solo
Team Averages
Level 95
1,441 SR
1,359 Elo+

VS

Team Averages
Level 93
1,558 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MAJ BuGGaNuTzZ
Nemesis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,429 Elo+
Solo
Artemis
Artemis
One---Above-All
Artemis
Level 63
God Stats
7W - 7L
1,206 SR
Queue Stats
105W - 107L
1,365 Elo+
Solo
Loki
Loki
UnknownArtist17
Loki
Level 103
God Stats
23W - 7L
1,676 SR
Queue Stats
200W - 159L
1,528 Elo+
Party 1
Chiron
Chiron
timcicc_
Chiron
Level 102
God Stats
7W - 0L
1,908 SR
Queue Stats
149W - 167L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,137
514
4,387
7,781
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
UpsIdidItAgain96
Erlang Shen
9
1 / 2 / 0
5,023
502
4,006
7,598
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
9
2 / 3 / 1
5,661
566
4,788
5,874
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,030
503
3,335
5,987
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,584
458
1,074
5,378
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 2
5,926
593
5,686
7,356
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 2 / 1
5,962
596
3,097
6,545
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 1
5,830
583
4,318
6,546
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 0 / 0
5,068
507
3,060
4,306
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
timcicc_
Chiron
10
1 / 0 / 2
5,638
564
6,212
5,681
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
2
1
L
1
2
1
0.75
W
4
2
1
2.25
W
2
1
1
2.5
W
2
0
0
2
L
Erlang Shen
UpsIdidItAgain96
Erlang Shen
1
2
0
0.5
L
Hades
2
3
1
0.83
L
0
0
0
0
W
Chiron
timcicc_
Chiron
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
22,373
32,618
Taken
30,434
12,471
Mitigated
12,439
13,292
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,686
1,234
0
5,095
7,356
4,660
1,014
0
7,356
35,533
0
L
4,387
2,739
0
1,076
7,781
2,264
0
753
7,028
0
26,877
W
3,097
1,385
0
642
6,545
3,160
0
1,678
4,867
0
28,089
W
4,318
2,353
0
3,101
6,546
2,065
855
2,566
3,980
0
29,772
W
3,060
300
0
1,730
4,306
1,110
0
1,089
3,217
0
19,083
L
Erlang Shen
UpsIdidItAgain96
Erlang Shen
4,006
2,499
0
3,785
7,598
4,020
0
4,933
2,665
0
20,576
L
Hades
4,788
302
0
1,905
5,874
2,527
174
0
5,874
27,428
0
L
3,335
1,303
0
2,690
5,987
1,586
0
0
5,987
0
31,633
W
Chiron
timcicc_
Chiron
6,212
1,655
205
2,524
5,681
1,444
607
529
5,152
0
36,139
L
1,074
321
1,425
2,411
5,378
2,074
0
0
5,378
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
28,424
251
Minions Killed
299
0
Camps Cleared
0
893,555
Distance Traveled
927,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,926
593
83
8
0
155,806
0
L
Mercury
5,137
514
44
4
0
219,312
0
W
Nemesis
5,962
596
56
6
0
222,335
0
W
Artemis
5,830
583
60
6
0
170,777
1
W
Loki
5,068
507
36
4
0
200,663
1
L
Erlang Shen
5,023
502
49
5
0
159,473
0
L
Hades
5,661
566
69
7
0
196,356
3
L
Neith
5,030
503
61
6
0
171,508
2
W
Chiron
5,638
564
64
6
0
178,106
2
L
Hel
4,584
458
28
3
0
146,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role