Player Matchup

Pele
Pele
BigCheekyWalrus
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,555 Elo+
Solo
Tiamat
Tiamat
Daryl21dixon
Tiamat
Level 146
God Stats
3W - 5L
1,269 SR
Queue Stats
397W - 387L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
MunchieSlayer
Danzaburou
Level 158
God Stats
12W - 11L
1,466 SR
Queue Stats
676W - 724L
1,452 Elo+
Solo
Shiva
Shiva
TheMightyCor
Shiva
Level 68
God Stats
2W - 3L
1,501 SR
Queue Stats
29W - 34L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
yoshida96
Kumbhakarna
Level 127
God Stats
1W - 3L
1,311 SR
Queue Stats
276W - 299L
1,400 Elo+
Party 2
Team Averages
Level 119
1,409 SR
1,439 Elo+

VS

Team Averages
Level 110
1,511 SR
1,403 Elo+
Cerberus
Cerberus
CCMATT
Cerberus
Level 81
God Stats
1W - 0L
1,825 SR
Queue Stats
10W - 18L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diminish Her
Tsukuyomi
Level 109
God Stats
2W - 9L
1,035 SR
Queue Stats
189W - 220L
1,467 Elo+
Solo
Merlin
Merlin
GHOSTKILLER24xX
Merlin
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 31L
1,371 Elo+
Solo
Olorun
Olorun
Ke-Be-2000
Olorun
Level 124
God Stats
5W - 4L
1,912 SR
Queue Stats
459W - 478L
1,458 Elo+
Solo
Artio
Artio
ToxicTatorTot
Artio
Level 86
God Stats
1W - 1L
1,498 SR
Queue Stats
7W - 24L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
11,319
666
33,313
24,617
12,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
18
1 / 4 / 5
10,508
618
22,683
17,728
14,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MunchieSlayer
Danzaburou
18
2 / 6 / 6
11,356
668
28,201
16,265
6,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 7 / 4
9,713
571
22,299
23,996
23,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
yoshida96
Kumbhakarna
17
2 / 6 / 5
10,636
626
5,738
32,594
29,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCMATT
Cerberus
18
2 / 3 / 21
12,091
711
16,403
43,912
44,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Diminish Her
Tsukuyomi
20
15 / 2 / 11
13,327
784
34,567
21,341
14,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 1 / 18
11,812
695
26,041
14,084
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ke-Be-2000
Olorun
18
2 / 2 / 17
11,103
653
12,723
18,751
10,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 2 / 19
13,093
770
10,749
31,570
52,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
10
Kills
27
27
Deaths
10
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Cerberus
CCMATT
Cerberus
2
3
21
4.17
L
Tiamat
1
4
5
0.88
W
Tsukuyomi
Diminish Her
Tsukuyomi
15
2
11
10.25
W
3
1
18
12
W
Olorun
Ke-Be-2000
Olorun
2
2
17
5.25
L
Danzaburou
MunchieSlayer
Danzaburou
2
6
6
0.83
L
1
7
4
0.43
W
5
2
19
7.25
L
Kumbhakarna
yoshida96
Kumbhakarna
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,234
Damage
100,483
115,200
Taken
129,658
87,853
Mitigated
129,535
46,161
Healing
81,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,313
4,520
1,705
9,679
24,617
12,810
108
14,874
9,743
0
52,301
W
Cerberus
CCMATT
Cerberus
16,403
1,091
3,474
21,287
43,912
44,670
573
8,400
35,107
27,036
0
L
Tiamat
22,683
1,491
3,496
5,578
17,728
14,487
214
11,278
6,450
41,904
0
W
Tsukuyomi
Diminish Her
Tsukuyomi
34,567
5,219
2,544
8,727
21,341
14,259
1,138
4,625
16,466
0
61,553
W
26,041
1,420
7,724
2,574
14,084
7,514
1,434
3,212
10,872
57,825
0
W
Olorun
Ke-Be-2000
Olorun
12,723
5,221
8,921
7,031
18,751
10,639
1,937
3,941
14,658
22,477
0
L
Danzaburou
MunchieSlayer
Danzaburou
28,201
8,637
845
3,037
16,265
6,978
956
9,967
6,298
0
51,543
L
22,299
1,246
1,837
9,013
23,996
23,636
54
12,879
11,117
297
32,568
W
10,749
406
9,189
10,193
31,570
52,453
815
8,510
22,602
18,117
0
L
Kumbhakarna
yoshida96
Kumbhakarna
5,738
323
2,062
8,909
32,594
29,942
494
16,918
15,676
11,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
61,426
163
Minions Killed
223
0
Camps Cleared
0
1,552,073
Distance Traveled
1,563,621
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,319
666
44
3
0
363,282
1
W
Cerberus
12,091
711
35
2
0
315,031
4
L
Tiamat
10,508
618
36
2
0
320,343
3
W
Tsukuyomi
13,327
784
51
3
0
355,864
1
W
Merlin
11,812
695
84
5
0
313,518
6
W
Olorun
11,103
653
41
2
0
250,550
0
L
Danzaburou
11,356
668
53
3
0
272,672
3
L
Shiva
9,713
571
16
1
0
299,447
0
W
Artio
13,093
770
12
1
0
328,658
0
L
Kumbhakarna
10,636
626
14
1
0
296,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role