Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AusCamSmith
Tsukuyomi
Level 156
God Stats
2W - 0L
1,398 SR
Queue Stats
359W - 399L
1,464 Elo+
Solo
Terra
Terra
Buttercudda
Terra
Level 157
God Stats
34W - 28L
1,546 SR
Queue Stats
660W - 725L
1,501 Elo+
Solo
Zeus
Zeus
Ill-cookie-llI
Zeus
Level 140
God Stats
2W - 0L
1,691 SR
Queue Stats
99W - 110L
1,448 Elo+
Solo
Charybdis
Charybdis
Liefdes
Charybdis
Level 22
God Stats
4W - 11L
1,360 SR
Queue Stats
13W - 33L
1,367 Elo+
Party 2
Team Averages
Level 121
1,499 SR
1,456 Elo+

VS

Team Averages
Level 98
1,468 SR
1,424 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AMG SUSS
Cerberus
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
301W - 395L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
Tannnyy
Cliodhna
Level 44
God Stats
28W - 38L
1,268 SR
Queue Stats
510W - 690L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aSourSnatch
Ah Muzen Cab
Level 68
God Stats
30W - 41L
1,322 SR
Queue Stats
558W - 723L
1,335 Elo+
Party 1
Hades
Hades
sekta32
Hades
Level 116
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 15L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 2 / 2
8,347
556
9,513
12,584
7,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
AusCamSmith
Tsukuyomi
13
1 / 1 / 9
7,576
505
9,683
9,452
2,921
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 7
7,677
512
6,926
13,475
9,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 2
7,662
511
4,397
6,572
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Liefdes
Charybdis
15
6 / 2 / 3
8,834
589
7,822
7,264
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 3 / 3
8,193
546
7,045
9,720
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
AMG SUSS
Cerberus
11
2 / 1 / 2
6,605
440
5,185
13,152
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Tannnyy
Cliodhna
11
0 / 5 / 3
6,673
445
2,139
12,341
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
aSourSnatch
Ah Muzen Cab
12
1 / 6 / 2
6,818
455
7,605
10,457
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
sekta32
Hades
13
2 / 4 / 0
7,854
524
6,886
11,835
5,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
8
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
2
3.5
L
Tiamat
 
Tiamat
3
3
3
1.5
L
Cerberus
AMG SUSS
Cerberus
2
1
2
3
W
Tsukuyomi
AusCamSmith
Tsukuyomi
1
1
9
5.5
W
4
0
7
7.5
W
2
3
2
1
W
Charybdis
Liefdes
Charybdis
6
2
3
3.75
L
Cliodhna
Tannnyy
Cliodhna
0
5
3
0.3
L
Ah Muzen Cab
aSourSnatch
Ah Muzen Cab
1
6
2
0.33
L
Hades
sekta32
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
28,860
49,347
Taken
57,505
24,752
Mitigated
24,135
22,643
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,513
2,847
0
12,880
12,584
7,714
0
7,522
5,036
0
49,952
L
Tiamat
 
Tiamat
7,045
1,134
67
3,458
9,720
5,357
0
3,664
6,056
44,091
0
L
Cerberus
AMG SUSS
Cerberus
5,185
755
108
3,559
13,152
7,696
0
3,066
10,086
22,696
0
W
Tsukuyomi
AusCamSmith
Tsukuyomi
9,683
2,202
0
1,285
9,452
2,921
0
886
8,518
0
44,345
W
6,926
2,242
1,165
2,716
13,475
9,805
0
4,585
8,525
26,828
0
W
4,397
566
0
1,126
6,572
1,985
61
4,000
2,566
46,440
0
W
Charybdis
Liefdes
Charybdis
7,822
3,116
0
3,471
7,264
2,327
644
1,446
5,586
0
61,617
L
Cliodhna
Tannnyy
Cliodhna
2,139
126
0
4,729
12,341
3,205
0
1,402
10,939
0
40,586
L
Ah Muzen Cab
aSourSnatch
Ah Muzen Cab
7,605
3,281
0
2,310
10,457
2,583
0
2,802
7,655
0
44,578
L
Hades
sekta32
Hades
6,886
1,396
143
5,128
11,835
5,294
120
389
11,446
40,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
36,143
425
Minions Killed
392
0
Camps Cleared
0
1,447,917
Distance Traveled
1,417,356
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,347
556
93
6
0
316,592
5
L
Tiamat
8,193
546
89
6
0
282,914
3
L
Cerberus
6,605
440
65
4
0
307,949
4
W
Tsukuyomi
7,576
505
71
5
0
325,761
3
W
Terra
7,677
512
46
3
0
276,645
5
W
Zeus
7,662
511
109
7
0
272,326
3
W
Charybdis
8,834
589
106
7
0
256,593
5
L
Cliodhna
6,673
445
80
5
0
318,356
3
L
Ah Muzen Cab
6,818
455
74
5
0
256,990
1
L
Hades
7,854
524
84
6
0
251,147
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role