Player Matchup

Olorun
Olorun
BobRalfington22
Olorun
Level 136
God Stats
14W - 3L
1,902 SR
Queue Stats
403W - 191L
1,793 Elo+
Party 1
Erlang Shen
Erlang Shen
BoogieWoogie161
Erlang Shen
Level 160
God Stats
3W - 2L
1,620 SR
Queue Stats
525W - 250L
1,766 Elo+
Party 1
Zeus
Zeus
BuSsY oHs
Zeus
Level 16
God Stats
3W - 0L
1,596 SR
Queue Stats
21W - 3L
1,959 Elo+
Party 1
Team Averages
Level 104
1,706 SR
1,839 Elo+

VS

Team Averages
Level 77
1,368 SR
1,409 Elo+
Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 82
God Stats
494W - 1,057L
1,456 SR
Queue Stats
629W - 1,356L
1,337 Elo+
Solo
Janus
Janus
iM Immortal333
Janus
Level 86
God Stats
8W - 13L
1,149 SR
Queue Stats
204W - 288L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,466
941
11,823
6,917
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
BoogieWoogie161
Erlang Shen
11
2 / 2 / 6
7,056
784
4,707
8,837
5,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zeus
10
3 / 1 / 7
7,163
796
8,411
6,586
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 1
6,487
721
5,792
14,134
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 1
6,581
731
5,859
9,778
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
5,167
574
1,799
5,067
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
1
0.5
W
7
0
5
9.5
W
Erlang Shen
BoogieWoogie161
Erlang Shen
2
2
6
2.5
W
Zeus
3
1
7
6.5
L
2
4
1
0.63
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
13,450
22,340
Taken
28,979
10,153
Mitigated
18,018
7,313
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,792
1,023
189
2,405
14,134
12,489
0
9,329
4,805
9,996
0
W
11,823
7,468
286
3,916
6,917
2,413
1,781
4,811
1,919
42,914
0
W
Erlang Shen
BoogieWoogie161
Erlang Shen
4,707
1,631
180
2,207
8,837
5,931
292
4,054
4,539
0
12,612
W
Zeus
8,411
871
0
724
6,586
1,809
235
4,303
2,038
25,460
0
L
5,859
341
454
585
9,778
3,823
0
7,165
2,613
28,166
0
L
1,799
0
27
1,002
5,067
1,706
0
4,065
1,002
5,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
18,235
118
Minions Killed
52
7
Camps Cleared
2
503,489
Distance Traveled
441,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,487
721
8
1
0
179,475
1
W
Olorun
8,466
941
66
7
4
155,635
2
W
Erlang Shen
7,056
784
17
2
2
185,824
1
W
Zeus
7,163
796
35
4
1
162,030
1
L
Ra
6,581
731
32
4
1
179,491
1
L
Janus
5,167
574
12
1
1
82,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role