Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Oinkasaurus
Ares
Level 139
God Stats
4W - 2L
1,721 SR
Queue Stats
153W - 155L
1,469 Elo+
Solo
Poseidon
Poseidon
Shi1n3
Poseidon
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
535W - 551L
1,501 Elo+
Solo
Hun Batz
Hun Batz
oMao Soka
Hun Batz
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
413W - 422L
1,475 Elo+
Solo
Cernunnos
Cernunnos
owen2013514
Cernunnos
Level 67
God Stats
2W - 3L
1,492 SR
Queue Stats
223W - 234L
1,412 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,471 Elo+

VS

Team Averages
Level 106
1,496 SR
1,491 Elo+
Apollo
Apollo
Dirtycash14
Apollo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 69L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Furyshot1
Nu Wa
Level 105
God Stats
3W - 1L
1,491 SR
Queue Stats
73W - 77L
1,444 Elo+
Solo
Athena
Athena
Varagarde
Athena
Level 129
God Stats
4W - 3L
1,487 SR
Queue Stats
195W - 186L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Zazion
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,621 Elo+
Party 1
Cliodhna
Cliodhna
aatgy
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 80L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
6 / 4 / 7
10,380
865
13,803
11,894
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 7
8,494
708
6,438
16,876
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
Shi1n3
Poseidon
18
8 / 4 / 4
11,047
921
14,741
8,127
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
oMao Soka
Hun Batz
13
0 / 8 / 8
8,036
670
10,969
12,859
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
owen2013514
Cernunnos
13
0 / 7 / 8
7,893
658
9,182
12,677
4,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
7 / 3 / 15
10,686
891
15,432
14,516
7,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Furyshot1
Nu Wa
15
4 / 4 / 12
9,582
799
8,132
8,977
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Varagarde
Athena
17
5 / 2 / 18
10,733
894
8,637
17,148
18,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Zazion
Jormungandr
17
7 / 3 / 17
11,080
923
11,781
16,976
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
aatgy
Cliodhna
18
4 / 3 / 15
10,546
879
10,589
10,586
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
14
Kills
27
29
Deaths
15
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
4
7
2.38
W
Apollo
7
3
15
4.83
W
Nu Wa
Furyshot1
Nu Wa
4
4
12
2.5
L
0
6
7
0.58
L
Poseidon
Shi1n3
Poseidon
8
4
4
2.5
W
Athena
Varagarde
Athena
5
2
18
7
W
Jormungandr
Zazion
Jormungandr
7
3
17
5.17
W
Cliodhna
aatgy
Cliodhna
4
3
15
3.83
L
Hun Batz
oMao Soka
Hun Batz
0
8
8
0.5
L
Cernunnos
owen2013514
Cernunnos
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
54,571
62,433
Taken
68,203
35,583
Mitigated
58,268
11,789
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,803
5,375
502
2,638
11,894
4,984
1,279
5,262
6,418
0
33,897
W
Apollo
15,432
6,551
1,281
3,457
14,516
7,895
2,383
4,875
9,641
0
36,208
W
Nu Wa
Furyshot1
Nu Wa
8,132
1,916
1,834
1,435
8,977
4,139
1,377
4,309
4,668
19,141
0
L
6,438
617
805
1,791
16,876
16,509
0
5,519
11,183
12,700
0
L
Poseidon
Shi1n3
Poseidon
14,741
1,542
763
274
8,127
3,329
609
4,492
3,581
29,149
0
W
Athena
Varagarde
Athena
8,637
2,140
3,359
3,025
17,148
18,661
397
3,462
13,686
12,161
0
W
Jormungandr
Zazion
Jormungandr
11,781
2,611
1,751
2,178
16,976
19,419
379
4,403
12,573
25,243
0
W
Cliodhna
aatgy
Cliodhna
10,589
608
1,241
2,031
10,586
8,154
1,084
4,130
6,456
0
28,340
L
Hun Batz
oMao Soka
Hun Batz
10,969
854
998
535
12,859
5,791
0
6,801
5,978
0
22,406
L
Cernunnos
owen2013514
Cernunnos
9,182
4,188
1,094
2,389
12,677
4,970
0
5,800
6,723
0
18,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
52,627
130
Minions Killed
136
0
Camps Cleared
0
954,319
Distance Traveled
1,132,101
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,380
865
43
4
0
179,468
1
W
Apollo
10,686
891
42
4
0
235,616
1
W
Nu Wa
9,582
799
19
2
0
180,855
0
L
Ares
8,494
708
5
0
0
193,346
0
L
Poseidon
11,047
921
49
4
0
203,243
1
W
Athena
10,733
894
8
1
0
253,101
0
W
Jormungandr
11,080
923
19
2
0
220,590
0
W
Cliodhna
10,546
879
48
4
0
241,939
1
L
Hun Batz
8,036
670
20
2
0
189,033
0
L
Cernunnos
7,893
658
13
1
0
189,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role