Player Matchup

Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MostafaKh
Cthulhu
Level 102
God Stats
13W - 7L
1,851 SR
Queue Stats
372W - 373L
1,441 Elo+
Solo
Anhur
Anhur
SzenoPL
Anhur
Level 138
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 8L
1,543 Elo+
Solo
Nox
Nox
kikboxser
Nox
Level 129
God Stats
5W - 10L
1,341 SR
Queue Stats
515W - 502L
1,541 Elo+
Solo
Nu Wa
Nu Wa
天菜小坑
Nu Wa
Level 129
God Stats
2W - 3L
1,624 SR
Queue Stats
98W - 83L
1,528 Elo+
Party 1
Team Averages
Level 126
1,612 SR
1,510 Elo+

VS

Team Averages
Level 118
1,513 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kødx
Hercules
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 39L
1,547 Elo+
Solo
Poseidon
Poseidon
Shabreena
Poseidon
Level 86
God Stats
5W - 3L
1,363 SR
Queue Stats
329W - 279L
1,542 Elo+
Solo
Khepri
Khepri
gayosaorus
Khepri
Level 106
God Stats
1W - 0L
1,703 SR
Queue Stats
35W - 21L
1,600 Elo+
Solo
Artemis
Artemis
kingspooon
Artemis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 104L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 5
8,567
857
10,250
11,592
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MostafaKh
Cthulhu
13
0 / 4 / 6
8,129
813
5,465
10,533
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
SzenoPL
Anhur
15
5 / 3 / 2
9,035
904
7,565
7,260
2,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 6
8,125
813
6,598
5,756
2,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
7,491
749
6,841
6,745
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 2 / 9
9,239
924
7,981
9,837
9,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Kødx
Hercules
14
2 / 1 / 12
8,317
832
3,106
12,011
9,392
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Shabreena
Poseidon
16
5 / 2 / 9
9,341
934
9,233
5,992
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
gayosaorus
Khepri
15
2 / 2 / 10
9,072
907
6,517
12,957
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
kingspooon
Artemis
15
2 / 2 / 12
8,803
880
11,948
6,193
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
9
Kills
16
16
Deaths
9
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
5
2.25
W
Mercury
 
Mercury
5
2
9
4.75
W
Hercules
Kødx
Hercules
2
1
12
8
L
Cthulhu
MostafaKh
Cthulhu
0
4
6
0.75
W
Poseidon
Shabreena
Poseidon
5
2
9
4.75
L
Anhur
SzenoPL
Anhur
5
3
2
2
W
Khepri
gayosaorus
Khepri
2
2
10
3.5
L
1
3
6
1.33
W
Artemis
kingspooon
Artemis
2
2
12
4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
38,785
41,886
Taken
46,990
28,215
Mitigated
43,171
16,520
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,250
4,626
1,864
5,941
11,592
4,977
1,235
4,555
6,766
0
29,972
W
Mercury
 
Mercury
7,981
1,790
2,224
2,118
9,837
9,471
885
2,601
7,236
0
17,598
W
Hercules
Kødx
Hercules
3,106
275
837
5,222
12,011
9,392
572
5,163
6,848
0
11,453
L
Cthulhu
MostafaKh
Cthulhu
5,465
36
1,636
1,556
10,533
15,471
304
4,040
6,175
10,399
0
W
Poseidon
Shabreena
Poseidon
9,233
654
1,273
398
5,992
3,481
501
3,333
2,659
38,939
0
L
Anhur
SzenoPL
Anhur
7,565
2,148
1,675
865
7,260
2,960
1,736
2,648
4,427
0
10,361
W
Khepri
gayosaorus
Khepri
6,517
13
1,708
2,605
12,957
17,045
64
5,010
7,947
12,552
0
L
6,598
161
1,017
859
5,756
2,374
336
2,126
3,598
10,625
0
W
Artemis
kingspooon
Artemis
11,948
2,265
1,626
944
6,193
3,782
2,956
2,797
3,396
0
23,724
L
6,841
943
755
352
6,745
2,433
0
2,381
4,324
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
44,772
103
Minions Killed
135
0
Camps Cleared
0
964,976
Distance Traveled
1,053,950
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,567
857
52
5
0
203,558
1
W
Mercury
9,239
924
17
2
0
246,040
1
W
Hercules
8,317
832
17
2
0
187,670
0
L
Cthulhu
8,129
813
14
1
0
201,256
0
W
Poseidon
9,341
934
49
5
0
210,081
1
L
Anhur
9,035
904
8
1
0
188,567
3
W
Khepri
9,072
907
16
2
0
218,105
0
L
Nox
8,125
813
15
2
0
188,143
5
W
Artemis
8,803
880
36
4
0
192,054
2
L
Nu Wa
7,491
749
14
1
0
183,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role