Player Matchup

Ares
Ares
Diamond I
CiscoTheSav
Ares
Diamond I
Level 145
God Stats
7W - 5L
1,715 SR
Queue Stats
214W - 198L
2,578 MMR
Solo
Jormungandr
Jormungandr
Masters
DU5TIN 916
Jormungandr
Masters
Level 160
God Stats
265W - 230L
1,764 SR
Queue Stats
374W - 336L
2,723 MMR
Party 1
Ullr
Ullr
Masters
Hashirà
Ullr
Masters
Level 135
God Stats
18W - 6L
1,787 SR
Queue Stats
53W - 30L
2,831 MMR
Solo
Ah Puch
Ah Puch
Masters
JulioElMatador32
Ah Puch
Masters
Level 116
God Stats
3W - 1L
1,897 SR
Queue Stats
109W - 99L
2,893 MMR
Solo
Heimdallr
Heimdallr
Masters
haloboys
Heimdallr
Masters
Level 152
God Stats
3W - 11L
1,289 SR
Queue Stats
376W - 339L
2,584 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 142
1,690 SR
2,722 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,685 SR
2,694 MMR
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Grandmaster
Gyómei
Susano
Grandmaster
Level 140
God Stats
10W - 5L
1,589 SR
Queue Stats
91W - 57L
3,406 MMR
Party 2
Anhur
Anhur
Masters
Haileous
Anhur
Masters
Level 158
God Stats
8W - 2L
1,831 SR
Queue Stats
190W - 160L
2,713 MMR
Party 3
Apollo
Apollo
Diamond I
PhrostTea
Apollo
Diamond I
Level 149
God Stats
17W - 15L
1,787 SR
Queue Stats
132W - 112L
2,588 MMR
Party 3
Chang'e
Chang'e
Masters
l Saix I
Chang'e
Masters
Level 129
God Stats
126W - 88L
1,716 SR
Queue Stats
1,046W - 1,005L
3,262 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
11,054
425
13,657
27,760
34,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
DU5TIN 916
Jormungandr
20
1 / 4 / 3
13,158
506
11,136
24,136
29,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
20
2 / 8 / 2
12,197
469
10,066
19,845
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 2
12,828
493
21,688
21,545
11,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
haloboys
Heimdallr
20
4 / 6 / 1
13,848
533
14,806
16,414
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetCliodhnaPersephoneShiva

VS

Bans
ThothLokiAtlasDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 1 / 18
14,187
546
7,885
22,502
35,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Gyómei
Susano
20
7 / 2 / 13
15,641
602
27,616
28,530
27,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Haileous
Anhur
20
5 / 3 / 3
15,299
588
13,475
21,817
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
PhrostTea
Apollo
20
10 / 3 / 7
15,505
596
14,265
19,324
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
l Saix I
Chang'e
20
6 / 3 / 9
14,902
573
16,902
18,790
9,319
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
30
30
Deaths
12
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
18
11
L
1
7
4
0.43
L
Jormungandr
DU5TIN 916
Jormungandr
1
4
3
0.63
W
Susano
Gyómei
Susano
7
2
13
6.75
W
Anhur
Haileous
Anhur
5
3
3
2.17
L
Ullr
2
8
2
0.38
L
4
5
2
1
W
Apollo
PhrostTea
Apollo
10
3
7
4.5
L
Heimdallr
haloboys
Heimdallr
4
6
1
0.75
W
Chang'e
l Saix I
Chang'e
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
80,143
109,700
Taken
110,963
91,094
Mitigated
89,980
25,053
Healing
43,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,885
1,039
0
5,418
22,502
35,255
757
9,556
12,946
30,735
0
L
13,657
1,265
0
5,766
27,760
34,490
0
9,817
17,943
34,655
0
L
Jormungandr
DU5TIN 916
Jormungandr
11,136
4,443
0
3,399
24,136
29,486
1,567
5,112
19,024
105,828
0
W
Susano
Gyómei
Susano
27,616
9,560
0
11,420
28,530
27,007
524
11,774
16,227
0
96,358
W
Anhur
Haileous
Anhur
13,475
7,708
0
9,470
21,817
10,139
8,637
7,985
13,831
0
135,453
L
Ullr
10,066
4,515
0
4,025
19,845
9,123
0
2,478
17,367
0
108,972
L
21,688
493
0
7,615
21,545
11,549
0
4,662
16,883
113,409
0
W
Apollo
PhrostTea
Apollo
14,265
5,445
0
1,463
19,324
8,260
6,581
6,444
12,880
0
112,488
L
Heimdallr
haloboys
Heimdallr
14,806
6,238
0
4,248
16,414
6,446
1,664
2,718
13,696
0
121,734
W
Chang'e
l Saix I
Chang'e
16,902
783
6,145
9,293
18,790
9,319
2,215
12,167
6,623
114,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,085
Gold Earned
75,534
771
Minions Killed
745
0
Camps Cleared
0
2,241,332
Distance Traveled
2,706,642
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,187
546
39
2
0
539,993
1
L
Ares
11,054
425
38
1
0
403,153
3
L
Jormungandr
13,158
506
198
8
0
438,688
6
W
Susano
15,641
602
153
6
0
572,867
1
W
Anhur
15,299
588
213
8
0
480,290
11
L
Ullr
12,197
469
166
6
0
472,834
3
L
Ah Puch
12,828
493
176
7
0
474,796
10
W
Apollo
15,505
596
159
6
0
590,955
7
L
Heimdallr
13,848
533
193
7
0
451,861
8
W
Chang'e
14,902
573
181
7
0
522,537
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role