Player Matchup

Rama
Rama
Jarou
Rama
Level 49
God Stats
4W - 1L
1,684 SR
Queue Stats
50W - 56L
1,433 Elo+
Party 1
Olorun
Olorun
PsyLeNT1
Olorun
Level 66
God Stats
3W - 3L
1,521 SR
Queue Stats
78W - 96L
1,383 Elo+
Solo
Bellona
Bellona
Sekaides
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,409 Elo+
Party 1
Janus
Janus
dark_king_2030
Janus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 164L
1,258 Elo+
Party 2
Thanatos
Thanatos
saman2023
Thanatos
Level 66
God Stats
286W - 326L
1,428 SR
Queue Stats
418W - 535L
1,335 Elo+
Party 2
Team Averages
Level 51
1,526 SR
1,364 Elo+

VS

Team Averages
Level 83
1,454 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Apache375
Zhong Kui
Level 85
God Stats
2W - 8L
1,403 SR
Queue Stats
201W - 210L
1,401 Elo+
Solo
Anhur
Anhur
DEL1JA
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo
Izanami
Izanami
bellacro
Izanami
Level 89
God Stats
24W - 31L
1,482 SR
Queue Stats
49W - 75L
1,317 Elo+
Solo
Thanatos
Thanatos
Легушкер
Thanatos
Level 94
God Stats
0W - 2L
1,384 SR
Queue Stats
77W - 63L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jarou
Rama
9
2 / 1 / 6
5,698
570
5,653
5,204
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
PsyLeNT1
Olorun
10
3 / 0 / 8
6,150
615
4,575
3,250
977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sekaides
Bellona
11
4 / 1 / 3
6,527
653
6,568
7,383
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
5 / 3 / 5
5,721
572
6,485
5,068
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
saman2023
Thanatos
11
8 / 0 / 5
6,710
671
4,759
6,511
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
2 / 5 / 0
4,761
476
2,570
11,083
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Apache375
Zhong Kui
6
0 / 5 / 1
4,204
420
3,061
5,526
2,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
DEL1JA
Anhur
7
0 / 1 / 3
4,438
444
2,420
5,085
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
bellacro
Izanami
9
1 / 5 / 0
5,386
539
5,206
8,538
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 6 / 0
4,578
458
2,436
7,059
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
5
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
0
0.4
L
Zhong Kui
Apache375
Zhong Kui
0
5
1
0.1
L
Anhur
DEL1JA
Anhur
0
1
3
1.5
W
Rama
Jarou
Rama
2
1
6
5
W
Olorun
PsyLeNT1
Olorun
3
0
8
7
W
Bellona
Sekaides
Bellona
4
1
3
5.5
L
Izanami
bellacro
Izanami
1
5
0
0.2
W
5
3
5
2.5
W
Thanatos
saman2023
Thanatos
8
0
5
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
15,693
27,416
Taken
37,291
9,504
Mitigated
13,212
15,667
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,570
88
107
2,921
11,083
5,352
0
4,185
6,898
9,729
0
L
Zhong Kui
Apache375
Zhong Kui
3,061
285
0
683
5,526
2,475
0
1,735
3,791
13,538
0
L
Anhur
DEL1JA
Anhur
2,420
1,679
0
1,283
5,085
1,213
0
2,727
2,358
0
16,341
W
Rama
Jarou
Rama
5,653
4,863
0
2,948
5,204
1,297
1,951
1,964
3,240
0
27,748
W
Olorun
PsyLeNT1
Olorun
4,575
1,730
196
1,606
3,250
977
1,481
1,043
2,207
22,612
0
W
Bellona
Sekaides
Bellona
6,568
1,656
0
3,132
7,383
3,588
828
499
6,884
0
27,701
L
Izanami
bellacro
Izanami
5,206
3,688
0
2,966
8,538
2,097
688
62
8,476
0
29,045
W
6,485
824
0
1,450
5,068
955
400
1,724
3,344
21,932
0
W
Thanatos
saman2023
Thanatos
4,759
1,148
0
6,335
6,511
2,687
0
401
6,110
0
29,150
L
2,436
457
0
1,929
7,059
2,075
0
2,351
4,708
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
23,367
255
Minions Killed
148
0
Camps Cleared
0
934,745
Distance Traveled
737,766
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,761
476
8
1
0
161,978
2
L
Zhong Kui
4,204
420
27
3
0
116,876
0
L
Anhur
4,438
444
32
3
0
142,790
3
W
Rama
5,698
570
52
5
0
153,798
0
W
Olorun
6,150
615
55
6
0
192,292
3
W
Bellona
6,527
653
54
5
0
213,198
3
L
Izanami
5,386
539
58
6
0
140,100
3
W
Janus
5,721
572
36
4
0
162,579
0
W
Thanatos
6,710
671
58
6
0
212,878
0
L
Thanatos
4,578
458
23
2
0
176,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role