Player Matchup

Fenrir
Fenrir
LunarFlower11
Fenrir
Level 147
God Stats
3W - 4L
1,418 SR
Queue Stats
89W - 81L
1,597 Elo+
Party 1
Terra
Terra
Val_Vanstone
Terra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Sol
Sol
Yaoibby
Sol
Level 28
God Stats
9W - 1L
1,794 SR
Queue Stats
410W - 177L
1,800 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,638 Elo+

VS

Team Averages
Level 66
1,404 SR
1,284 Elo+
Cu Chulainn
Cu Chulainn
BeastOrtiz
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 308L
1,281 Elo+
Party 2
Anubis
Anubis
Macdaddyswag1
Anubis
Level 47
God Stats
17W - 32L
1,377 SR
Queue Stats
273W - 391L
1,279 Elo+
Party 2
Neith
Neith
Pureballn
Neith
Level 66
God Stats
16W - 24L
1,336 SR
Queue Stats
222W - 358L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 13
15,109
795
17,449
21,961
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 14
13,136
691
6,718
21,398
21,321
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
20
24 / 2 / 6
18,584
978
36,869
18,160
9,917
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeastOrtiz
Cu Chulainn
16
2 / 12 / 12
12,897
679
10,984
27,141
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 13 / 4
13,686
720
16,239
26,187
13,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Pureballn
Neith
16
4 / 8 / 9
12,986
683
12,852
19,241
6,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
33
Kills
17
17
Deaths
33
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeastOrtiz
Cu Chulainn
2
12
12
0.67
W
8
10
13
1.45
L
11
13
4
1
L
Neith
Pureballn
Neith
4
8
9
1.06
W
1
5
14
1.6
W
Sol
24
2
6
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,036
Damage
40,075
61,519
Taken
72,569
40,020
Mitigated
49,814
27,948
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeastOrtiz
Cu Chulainn
10,984
3,005
207
2,515
27,141
30,169
479
13,867
13,274
140
41,552
W
17,449
9,111
388
5,382
21,961
8,782
1,072
6,319
15,642
0
45,407
L
16,239
213
0
4,580
26,187
13,075
576
16,758
9,429
46,998
0
L
Neith
Pureballn
Neith
12,852
4,761
0
1,201
19,241
6,570
608
9,551
9,690
0
37,372
W
6,718
466
1,703
8,829
21,398
21,321
354
7,676
13,722
23,183
0
W
Sol
36,869
20,036
110
11,536
18,160
9,917
2,919
3,445
14,715
114,642
12,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
39,569
214
Minions Killed
138
14
Camps Cleared
1
842,125
Distance Traveled
761,558
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,897
679
40
2
1
293,288
0
W
Fenrir
15,109
795
42
2
1
271,382
0
L
Anubis
13,686
720
53
3
0
233,040
3
L
Neith
12,986
683
45
2
0
235,230
0
W
Terra
13,136
691
24
1
2
262,978
0
W
Sol
18,584
978
148
8
11
307,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role