Player Matchup

Artemis
Artemis
HowDoYouDo2
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,175 Elo+
Party 1
Thor
Thor
I Markoh I
Thor
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 40L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Jonnybro5602
Guan Yu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,558 Elo+
Party 1
Merlin
Merlin
Kennenhunter
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Splatterkill109
Sun Wukong
Level 58
God Stats
1W - 0L
1,308 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 1
Team Averages
Level 129
1,462 SR
1,450 Elo+

VS

Team Averages
Level 94
1,499 SR
1,484 Elo+
Set
Set
DarkViperVII
Set
Level 129
God Stats
7W - 8L
1,419 SR
Queue Stats
430W - 448L
1,560 Elo+
Solo
Artemis
Artemis
Lord Aragon7445
Artemis
Level 108
God Stats
6W - 4L
1,828 SR
Queue Stats
219W - 211L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Uotunn
Cthulhu
Level 68
God Stats
20W - 21L
1,478 SR
Queue Stats
530W - 508L
1,499 Elo+
Solo
Neith
Neith
julioguerrero14j
Neith
Level 68
God Stats
17W - 29L
1,365 SR
Queue Stats
344W - 409L
1,404 Elo+
Solo
Ra
Ra
theprettiboij
Ra
Level 99
God Stats
4W - 8L
1,405 SR
Queue Stats
45W - 46L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HowDoYouDo2
Artemis
15
2 / 8 / 5
9,283
464
4,079
12,739
3,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 11
9,970
499
12,896
13,041
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Jonnybro5602
Guan Yu
17
5 / 2 / 3
10,443
522
11,013
18,730
15,795
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
19
11 / 2 / 2
11,912
596
14,661
10,038
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Splatterkill109
Sun Wukong
15
3 / 1 / 4
9,516
476
4,537
13,844
7,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,518
476
8,024
15,867
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 5 / 3
11,262
563
15,306
15,001
5,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Uotunn
Cthulhu
16
0 / 3 / 2
9,665
483
6,777
15,455
16,906
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 4 / 1
10,776
539
9,239
11,402
3,668
12
1 / 6 / 5
8,274
414
2,938
11,596
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
16
16
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Artemis
HowDoYouDo2
Artemis
2
8
5
0.56
W
2
3
11
2.5
W
Guan Yu
Jonnybro5602
Guan Yu
5
2
3
3.25
W
Merlin
11
2
2
6
L
10
5
3
2.3
W
Sun Wukong
Splatterkill109
Sun Wukong
3
1
4
5
L
Cthulhu
Uotunn
Cthulhu
0
3
2
0.33
L
3
4
1
0.88
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
42,284
68,392
Taken
69,321
33,769
Mitigated
36,193
13,477
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,024
4,411
0
3,674
15,867
5,427
0
1,390
14,477
0
68,509
W
Artemis
HowDoYouDo2
Artemis
4,079
1,621
0
3,070
12,739
3,496
1,185
228
12,511
0
45,963
W
12,896
2,782
0
158
13,041
4,232
960
1,435
11,606
0
74,909
W
Guan Yu
Jonnybro5602
Guan Yu
11,013
2,472
310
5,425
18,730
15,795
633
6,328
12,402
0
66,520
W
Merlin
14,661
618
0
3,365
10,038
3,217
0
750
9,288
80,485
0
L
15,306
8,014
0
3,432
15,001
5,432
616
3,199
11,802
0
63,150
W
Sun Wukong
Splatterkill109
Sun Wukong
4,537
980
0
1,149
13,844
7,029
155
974
12,870
0
44,023
L
Cthulhu
Uotunn
Cthulhu
6,777
680
68
2,449
15,455
16,906
314
1,300
14,155
57,085
0
L
9,239
3,760
0
2,622
11,402
3,668
2,724
5,352
6,050
0
66,577
L
2,938
447
523
1,382
11,596
4,760
123
3,420
8,176
36,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
49,495
512
Minions Killed
538
0
Camps Cleared
0
1,868,136
Distance Traveled
1,574,099
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,518
476
105
5
0
304,074
4
W
Artemis
9,283
464
72
4
0
320,410
1
W
Thor
9,970
499
106
5
0
392,328
4
W
Guan Yu
10,443
522
121
6
0
377,450
1
W
Merlin
11,912
596
146
7
0
378,925
6
L
Artemis
11,262
563
119
6
0
332,551
3
W
Sun Wukong
9,516
476
67
3
0
399,023
0
L
Cthulhu
9,665
483
129
6
0
358,532
3
L
Neith
10,776
539
122
6
0
276,343
11
L
Ra
8,274
414
63
3
0
302,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role