Player Matchup

Nu Wa
Nu Wa
Lіght
Nu Wa
Level 128
God Stats
34W - 13L
1,743 SR
Queue Stats
111W - 48L
1,702 Elo+
Party 1
Horus
Horus
Mupiyy
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 139L
1,564 Elo+
Party 1
Hachiman
Hachiman
StepBrother5617
Hachiman
Level 103
God Stats
7W - 7L
1,368 SR
Queue Stats
212W - 197L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Uyuic
Gilgamesh
Level 26
God Stats
5W - 0L
1,970 SR
Queue Stats
91W - 23L
1,765 Elo+
Party 1
Fafnir
Fafnir
XxSalutexMexX
Fafnir
Level 108
God Stats
10W - 4L
1,769 SR
Queue Stats
218W - 179L
1,586 Elo+
Party 1
Team Averages
Level 96
1,670 SR
1,591 Elo+

VS

Team Averages
Level 86
1,608 SR
1,613 Elo+
Ullr
Ullr
Armurh
Ullr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 21L
1,701 Elo+
Party 2
Apollo
Apollo
MajiiinJay
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 26L
1,718 Elo+
Party 2
Artemis
Artemis
OmiRx
Artemis
Level 104
God Stats
0W - 2L
1,656 SR
Queue Stats
61W - 32L
1,678 Elo+
Party 2
Sol
Sol
SenseiChromy770
Sol
Level 68
God Stats
1W - 1L
1,659 SR
Queue Stats
41W - 49L
1,326 Elo+
Solo
Heimdallr
Heimdallr
kezyintheclutch
Heimdallr
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
70W - 45L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lіght
Nu Wa
13
3 / 3 / 3
7,831
559
9,846
5,828
1,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Mupiyy
Horus
12
2 / 3 / 5
7,472
534
6,017
13,052
8,057
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
11
3 / 6 / 1
6,939
496
4,323
8,975
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Uyuic
Gilgamesh
15
7 / 1 / 5
8,983
642
9,793
11,594
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 4
6,584
470
4,793
10,178
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Armurh
Ullr
12
5 / 2 / 5
7,832
559
7,306
10,720
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
MajiiinJay
Apollo
11
2 / 2 / 4
7,145
510
3,009
9,256
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
OmiRx
Artemis
13
6 / 2 / 2
7,886
563
9,383
9,258
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 2
6,632
474
3,744
9,472
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
kezyintheclutch
Heimdallr
12
1 / 5 / 4
7,216
515
7,628
11,815
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
15
15
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
Armurh
Ullr
5
2
5
3.75
W
Nu Wa
Lіght
Nu Wa
3
3
3
1.5
L
Apollo
MajiiinJay
Apollo
2
2
4
2
W
Horus
Mupiyy
Horus
2
3
5
1.5
L
Artemis
OmiRx
Artemis
6
2
2
3.5
L
1
5
2
0.4
W
Hachiman
3
6
1
0.58
W
Gilgamesh
Uyuic
Gilgamesh
7
1
5
9.5
W
1
2
4
1.5
L
Heimdallr
kezyintheclutch
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
31,070
49,627
Taken
50,521
25,091
Mitigated
15,009
7,911
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Armurh
Ullr
7,306
3,286
0
3,267
10,720
2,971
0
3,232
7,488
0
37,881
W
Nu Wa
Lіght
Nu Wa
9,846
2,457
0
504
5,828
1,562
462
525
5,303
52,880
0
L
Apollo
MajiiinJay
Apollo
3,009
1,278
0
2,182
9,256
4,011
420
2,914
6,342
2,938
23,553
W
Horus
Mupiyy
Horus
6,017
2,944
490
1,656
13,052
8,057
378
595
12,457
0
33,121
L
Artemis
OmiRx
Artemis
9,383
4,766
0
4,137
9,258
2,811
584
3,791
5,467
0
45,389
L
3,744
688
0
2,378
9,472
1,797
966
2,665
6,807
33,829
0
W
Hachiman
4,323
1,583
0
1,062
8,975
1,797
0
234
8,741
0
35,291
W
Gilgamesh
Uyuic
Gilgamesh
9,793
1,992
0
2,738
11,594
4,426
372
1,750
9,844
0
55,041
W
4,793
1,189
0
1,461
10,178
9,249
0
1,126
9,052
11,372
4,160
L
Heimdallr
kezyintheclutch
Heimdallr
7,628
2,951
0
3,891
11,815
3,419
289
1,663
10,152
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
36,711
346
Minions Killed
301
0
Camps Cleared
0
1,424,666
Distance Traveled
1,261,741
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,832
559
66
5
0
273,474
0
W
Nu Wa
7,831
559
88
6
0
254,148
5
L
Apollo
7,145
510
54
4
0
239,679
0
W
Horus
7,472
534
63
5
0
285,387
2
L
Artemis
7,886
563
62
4
0
256,493
3
L
Sol
6,632
474
62
4
0
254,290
2
W
Hachiman
6,939
496
67
5
0
246,469
1
W
Gilgamesh
8,983
642
108
8
0
362,608
0
W
Fafnir
6,584
470
20
1
0
276,054
0
L
Heimdallr
7,216
515
57
4
0
237,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role