Player Matchup

Vamana
Vamana
AgentAbraxas
Vamana
Level 125
God Stats
71W - 37L
1,725 SR
Queue Stats
455W - 275L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
AgentVenom10
Cthulhu
Level 160
God Stats
42W - 35L
1,740 SR
Queue Stats
520W - 389L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jalovack
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,712 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Team Averages
Level 131
1,726 SR
1,503 Elo+

VS

Team Averages
Level 115
1,553 SR
1,550 Elo+
Skadi
Skadi
DeathStroke15
Skadi
Level 83
God Stats
4W - 9L
1,611 SR
Queue Stats
17W - 20L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
ManlikeSix
Baron Samedi
Level 118
God Stats
10W - 6L
1,633 SR
Queue Stats
94W - 95L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
loloqzz
Gilgamesh
Level 144
God Stats
4W - 6L
1,416 SR
Queue Stats
265W - 235L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 3 / 5
12,208
718
17,882
24,688
26,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
AgentVenom10
Cthulhu
16
4 / 4 / 5
11,854
697
19,817
24,174
31,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Jalovack
Morgan Le Fay
13
1 / 8 / 5
9,820
578
12,229
16,696
15,664
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,693
629
12,782
15,804
6,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ManlikeSix
Baron Samedi
18
6 / 3 / 7
12,192
717
22,759
21,072
13,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
loloqzz
Gilgamesh
19
7 / 2 / 6
12,695
747
23,059
26,094
21,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
10
Kills
15
15
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
3
5
2.5
L
Cthulhu
AgentVenom10
Cthulhu
4
4
5
1.63
W
2
5
4
0.8
L
Morgan Le Fay
Jalovack
Morgan Le Fay
1
8
5
0.44
W
Baron Samedi
ManlikeSix
Baron Samedi
6
3
7
3.17
W
Gilgamesh
loloqzz
Gilgamesh
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
58,600
65,558
Taken
62,970
73,283
Mitigated
41,820
13,281
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
17,882
10,296
1,275
7,954
24,688
26,337
133
8,349
16,339
0
35,972
L
Cthulhu
AgentVenom10
Cthulhu
19,817
729
1,700
1,700
24,174
31,282
0
8,977
15,197
51,643
0
W
12,782
7,957
0
3,314
15,804
6,080
563
8,623
7,181
0
51,049
L
Morgan Le Fay
Jalovack
Morgan Le Fay
12,229
2,180
0
652
16,696
15,664
250
5,640
11,056
29,312
0
W
Baron Samedi
ManlikeSix
Baron Samedi
22,759
2,613
5,578
11,648
21,072
13,913
556
9,614
11,458
63,009
0
W
Gilgamesh
loloqzz
Gilgamesh
23,059
8,416
0
7,537
26,094
21,827
2,104
14,943
11,151
304
54,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
35,580
151
Minions Killed
202
1
Camps Cleared
13
841,855
Distance Traveled
922,761
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,208
718
34
2
1
320,890
5
L
Cthulhu
11,854
697
72
4
0
298,093
2
W
Skadi
10,693
629
68
4
8
268,713
3
L
Morgan Le Fay
9,820
578
45
3
0
222,872
0
W
Baron Samedi
12,192
717
67
4
3
303,124
7
W
Gilgamesh
12,695
747
67
4
2
350,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role