Player Matchup

Ganesha
Ganesha
Caxxz
Ganesha
Level 108
God Stats
2W - 1L
1,566 SR
Queue Stats
285W - 109L
1,792 Elo+
Party 2
Neith
Neith
DawgFart
Neith
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 63L
1,442 Elo+
Solo
Achilles
Achilles
KumFarmer
Achilles
Level 81
God Stats
12W - 1L
1,934 SR
Queue Stats
171W - 70L
1,808 Elo+
Party 2
Loki
Loki
Lundoom
Loki
Level 143
God Stats
12W - 3L
1,604 SR
Queue Stats
318W - 222L
1,714 Elo+
Party 2
Thoth
Thoth
TemperedBolt
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 89L
1,809 Elo+
Party 2
Team Averages
Level 93
1,621 SR
1,713 Elo+

VS

Team Averages
Level 60
1,468 SR
1,474 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CravingGorilla7
Chronos
Level 11
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
FxyXManiakoX
Shiva
Level 108
God Stats
7W - 10L
1,458 SR
Queue Stats
319W - 382L
1,373 Elo+
Solo
Rama
Rama
Keedryl-TTV
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
PostMasterP
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caxxz
Ganesha
15
1 / 2 / 21
8,338
834
10,635
9,814
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DawgFart
Neith
15
3 / 1 / 10
7,952
795
5,991
5,835
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
KumFarmer
Achilles
16
10 / 0 / 6
8,612
861
10,006
9,304
9,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Lundoom
Loki
17
13 / 0 / 7
9,473
947
11,662
5,936
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 8
7,460
746
6,755
4,265
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 5 / 1
7,153
715
8,537
11,851
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 0
7,030
703
3,517
9,436
2,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,672
667
4,671
8,734
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 1
6,366
637
1,867
9,996
2,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
12
0 / 5 / 1
6,639
664
3,955
12,415
9,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
29
Kills
4
4
Deaths
29
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
W
Ganesha
Caxxz
Ganesha
1
2
21
5.75
L
2
8
0
0.25
W
Neith
DawgFart
Neith
3
1
10
8
L
0
3
1
0.17
L
0
8
1
0.06
W
Achilles
KumFarmer
Achilles
10
0
6
13
W
Loki
Lundoom
Loki
13
0
7
16.5
L
Vamana
0
5
1
0.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
22,547
35,154
Taken
52,432
25,213
Mitigated
27,428
7,277
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,537
394
574
3,602
11,851
4,034
0
3,474
8,377
19,845
0
W
Ganesha
Caxxz
Ganesha
10,635
448
183
1,842
9,814
9,606
0
4,245
5,288
24,575
0
L
3,517
1,729
0
836
9,436
2,317
163
3,667
5,769
10,186
0
W
Neith
DawgFart
Neith
5,991
1,689
268
2,454
5,835
2,393
700
1,737
3,942
0
21,485
L
4,671
382
0
577
8,734
8,479
0
2,768
5,966
0
21,527
L
1,867
933
0
286
9,996
2,958
0
3,452
6,544
0
8,919
W
Achilles
KumFarmer
Achilles
10,006
1,583
0
2,030
9,304
9,040
46
1,795
7,105
0
22,396
W
Loki
Lundoom
Loki
11,662
3,230
0
370
5,936
2,544
514
1,006
4,724
0
34,889
L
Vamana
3,955
789
0
2,531
12,415
9,640
0
4,029
8,386
0
15,823
W
6,755
304
0
130
4,265
1,630
378
2,524
1,515
18,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
33,860
179
Minions Killed
129
0
Camps Cleared
0
1,057,939
Distance Traveled
880,745
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,153
715
26
3
0
192,039
2
W
Ganesha
8,338
834
0
0
0
190,517
1
L
Chronos
7,030
703
25
3
0
140,795
0
W
Neith
7,952
795
56
6
0
191,636
1
L
Shiva
6,672
667
39
4
0
200,675
1
L
Rama
6,366
637
14
1
0
156,768
0
W
Achilles
8,612
861
38
4
0
241,782
1
W
Loki
9,473
947
56
6
0
230,305
0
L
Vamana
6,639
664
25
3
0
190,468
2
W
Thoth
7,460
746
29
3
0
203,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role