Player Matchup

Mercury
Mercury
AmuseAlex
Mercury
Level 87
God Stats
0W - 1L
1,761 SR
Queue Stats
36W - 24L
1,447 Elo+
Party 1
Izanami
Izanami
ZlatanSaimovic
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,445 Elo+
Party 1
Nox
Nox
mguiam
Nox
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 78L
1,437 Elo+
Party 1
King Arthur
King Arthur
n1MaD
King Arthur
Level 21
God Stats
1W - 2L
1,602 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 1
Cabrakan
Cabrakan
swaggiemcgee21
Cabrakan
Level 22
God Stats
4W - 2L
1,562 SR
Queue Stats
23W - 12L
1,482 Elo+
Party 1
Team Averages
Level 64
1,585 SR
1,433 Elo+

VS

Team Averages
Level 58
1,470 SR
1,498 Elo+
Janus
Janus
H i z c r
Janus
Level 160
God Stats
5W - 5L
1,539 SR
Queue Stats
175W - 119L
1,621 Elo+
Party 2
Eset
Eset
JessyUwwU
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,572 Elo+
Party 2
Neith
Neith
Klxplz
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,263 Elo+
Party 3
Cupid
Cupid
ValerieUwwU
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,572 Elo+
Party 2
Vamana
Vamana
boxincheta97
Vamana
Level 95
God Stats
3W - 4L
1,309 SR
Queue Stats
163W - 160L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmuseAlex
Mercury
12
2 / 4 / 0
7,221
451
4,035
12,395
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
7,518
470
4,726
9,381
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
mguiam
Nox
11
1 / 3 / 2
6,775
423
5,716
7,855
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
n1MaD
King Arthur
12
1 / 7 / 1
7,188
449
5,503
17,139
11,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
8
0 / 4 / 1
5,856
366
2,719
13,617
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H i z c r
Janus
16
4 / 2 / 6
9,027
564
8,491
7,309
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
13
4 / 1 / 8
8,185
512
8,761
8,774
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Klxplz
Neith
14
5 / 0 / 4
8,976
561
10,861
6,607
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 2
9,038
565
5,384
7,518
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
14
3 / 3 / 8
9,007
563
11,247
12,788
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
19
19
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
AmuseAlex
Mercury
2
4
0
0.5
W
Janus
H i z c r
Janus
4
2
6
3.5
W
Eset
4
1
8
8
W
Neith
Klxplz
Neith
5
0
4
7
W
3
0
2
4
L
2
1
1
2.5
W
Vamana
3
3
8
2.33
L
Nox
mguiam
Nox
1
3
2
0.67
L
King Arthur
n1MaD
King Arthur
1
7
1
0.21
L
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
44,744
60,387
Taken
42,996
33,521
Mitigated
24,442
10,321
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AmuseAlex
Mercury
4,035
2,493
0
1,481
12,395
4,541
0
4,127
8,229
0
42,770
W
Janus
H i z c r
Janus
8,491
675
0
3,504
7,309
2,380
0
859
6,450
70,457
0
W
Eset
8,761
1,597
254
2,028
8,774
7,146
23
2,272
6,502
29,141
0
W
Neith
Klxplz
Neith
10,861
5,476
0
3,042
6,607
2,553
2,341
3,139
3,468
0
55,408
W
5,384
3,261
170
4,819
7,518
2,667
57
1,104
6,414
0
56,316
L
4,726
3,674
0
3,765
9,381
2,877
0
2,096
7,285
0
44,483
W
Vamana
11,247
5,031
0
5,643
12,788
9,696
1,052
1,061
11,727
0
58,335
L
Nox
mguiam
Nox
5,716
484
0
850
7,855
3,051
0
2,775
5,001
34,966
0
L
King Arthur
n1MaD
King Arthur
5,503
962
0
1,912
17,139
11,887
0
3,768
12,754
0
37,930
L
Cabrakan
2,719
551
0
2,313
13,617
11,165
0
4,486
9,054
6,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
44,233
317
Minions Killed
475
0
Camps Cleared
0
1,550,985
Distance Traveled
1,523,496
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,221
451
78
5
0
352,210
1
W
Janus
9,027
564
131
8
0
350,530
1
W
Eset
8,185
512
30
2
0
313,568
2
W
Neith
8,976
561
100
6
0
285,821
2
W
Cupid
9,038
565
102
6
0
286,184
0
L
Izanami
7,518
470
88
6
0
294,500
4
W
Vamana
9,007
563
112
7
0
287,393
0
L
Nox
6,775
423
62
4
0
318,124
1
L
King Arthur
7,188
449
80
5
0
283,719
0
L
Cabrakan
5,856
366
9
1
0
302,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role