Player Matchup

Cabrakan
Cabrakan
CaReAwaY
Cabrakan
Level 146
God Stats
28W - 14L
1,716 SR
Queue Stats
472W - 462L
1,555 Elo+
Party 3
Neith
Neith
DaBoogMan
Neith
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 149L
1,410 Elo+
Party 4
Geb
Geb
Litbean
Geb
Level 17
God Stats
16W - 18L
1,562 SR
Queue Stats
134W - 145L
1,420 Elo+
Party 4
Cliodhna
Cliodhna
abhi98arora
Cliodhna
Level 45
God Stats
1W - 1L
1,898 SR
Queue Stats
117W - 82L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
bluejaem
Gilgamesh
Level 96
God Stats
6W - 7L
1,418 SR
Queue Stats
453W - 473L
1,464 Elo+
Party 4
Team Averages
Level 74
1,619 SR
1,477 Elo+

VS

Team Averages
Level 64
1,627 SR
1,465 Elo+
Izanami
Izanami
Dayxx
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 2
Mulan
Mulan
Kelkaven
Mulan
Level 98
God Stats
1W - 1L
1,743 SR
Queue Stats
30W - 34L
1,513 Elo+
Party 1
Zeus
Zeus
SentientWisper
Zeus
Level 128
God Stats
2W - 2L
1,649 SR
Queue Stats
35W - 33L
1,590 Elo+
Party 1
Artio
Artio
divher
Artio
Level 39
God Stats
0W - 1L
1,742 SR
Queue Stats
7W - 19L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
trunkflipper
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaReAwaY
Cabrakan
8
3 / 0 / 3
4,958
708
3,400
4,077
2,935
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DaBoogMan
Neith
7
1 / 1 / 4
4,419
631
3,308
2,519
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
6
2 / 2 / 0
4,199
600
1,932
4,982
1,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
abhi98arora
Cliodhna
11
8 / 0 / 1
6,420
917
5,371
4,495
1,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
bluejaem
Gilgamesh
8
1 / 0 / 1
4,564
652
1,808
3,587
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dayxx
Izanami
6
0 / 3 / 2
3,834
548
2,345
3,906
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Kelkaven
Mulan
5
0 / 3 / 0
3,777
540
1,763
3,896
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 0
4,070
581
1,335
4,065
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
divher
Artio
6
0 / 1 / 2
3,924
561
1,321
6,173
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
trunkflipper
Heimdallr
7
2 / 4 / 0
4,227
604
2,044
5,786
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
2
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CaReAwaY
Cabrakan
3
0
3
4.5
W
Neith
DaBoogMan
Neith
1
1
4
3
L
Izanami
Dayxx
Izanami
0
3
2
0.33
L
Mulan
Kelkaven
Mulan
0
3
0
0
W
Geb
2
2
0
1
L
0
4
0
0
W
Cliodhna
abhi98arora
Cliodhna
8
0
1
8.5
W
Gilgamesh
bluejaem
Gilgamesh
1
0
1
1.5
L
Artio
divher
Artio
0
1
2
1
L
Heimdallr
trunkflipper
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
8,808
19,660
Taken
23,826
8,168
Mitigated
7,668
8,495
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CaReAwaY
Cabrakan
3,400
618
0
2,509
4,077
2,935
0
253
3,614
18,378
0
W
Neith
DaBoogMan
Neith
3,308
861
0
790
2,519
885
982
188
2,331
0
18,491
L
Izanami
Dayxx
Izanami
2,345
1,718
0
948
3,906
909
0
782
3,124
0
16,182
L
Mulan
Kelkaven
Mulan
1,763
325
0
1,207
3,896
1,592
0
2,349
1,547
0
13,210
W
Geb
1,932
227
150
1,201
4,982
1,849
0
793
4,189
6,861
0
L
1,335
298
0
480
4,065
876
0
0
4,065
19,638
0
W
Cliodhna
abhi98arora
Cliodhna
5,371
1,059
0
1,372
4,495
1,403
0
1,422
3,073
0
36,563
W
Gilgamesh
bluejaem
Gilgamesh
1,808
739
0
2,473
3,587
1,096
0
0
3,565
0
18,848
L
Artio
divher
Artio
1,321
162
89
1,542
6,173
2,625
0
1,656
4,517
5,760
0
L
Heimdallr
trunkflipper
Heimdallr
2,044
805
0
1,772
5,786
1,666
0
545
5,241
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
19,832
224
Minions Killed
154
0
Camps Cleared
0
784,738
Distance Traveled
646,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,958
708
42
6
0
165,083
0
W
Neith
4,419
631
44
6
0
125,862
2
L
Izanami
3,834
548
34
5
0
124,324
2
L
Mulan
3,777
540
35
5
0
98,172
0
W
Geb
4,199
600
10
1
0
121,702
1
L
Zeus
4,070
581
41
6
0
133,634
2
W
Cliodhna
6,420
917
83
12
0
191,576
2
W
Gilgamesh
4,564
652
45
6
0
180,515
1
L
Artio
3,924
561
11
2
0
138,932
0
L
Heimdallr
4,227
604
33
5
0
151,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role