Player Matchup

King Arthur
King Arthur
Gold III
CR20 Christian
King Arthur
Gold III
Level 156
God Stats
1W - 2L
1,365 SR
Queue Stats
126W - 120L
1,529 MMR
Party 1
Ymir
Ymir
Gold I
nadamasxbox
Ymir
Gold I
Level 160
God Stats
10W - 13L
1,529 SR
Queue Stats
153W - 156L
1,713 MMR
Party 1
Kukulkan
Kukulkan
Gold II
pFc Titan 79
Kukulkan
Gold II
Level 160
God Stats
9W - 14L
1,576 SR
Queue Stats
121W - 119L
1,561 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,490 SR
1,601 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,569 SR
1,175 MMR
Medusa
Medusa
Bronze I
K1ddSuavee
Medusa
Bronze I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 112L
499 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
SwainGotGame
Kuzenbo
Gold I
Level 121
God Stats
37W - 29L
1,627 SR
Queue Stats
112W - 121L
1,555 MMR
Party 2
Merlin
Merlin
Gold III
TeflonCon
Merlin
Gold III
Level 125
God Stats
12W - 9L
1,580 SR
Queue Stats
140W - 130L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR20 Christian
King Arthur
14
0 / 7 / 3
9,713
571
7,283
17,321
12,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 1
10,503
618
4,889
16,407
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
pFc Titan 79
Kukulkan
17
2 / 3 / 1
11,418
672
9,332
8,592
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BastetArtioHeraAtlasShiva

VS

Bans
AchillesGuan YuGilgameshHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K1ddSuavee
Medusa
17
5 / 1 / 3
12,114
713
7,747
7,434
2,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
SwainGotGame
Kuzenbo
17
1 / 0 / 13
11,531
678
10,098
16,229
22,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
TeflonCon
Merlin
18
8 / 2 / 6
12,607
742
18,766
7,523
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CR20 Christian
King Arthur
0
7
3
0.21
W
Medusa
K1ddSuavee
Medusa
5
1
3
6.5
W
Kuzenbo
SwainGotGame
Kuzenbo
1
0
13
7.5
W
Merlin
TeflonCon
Merlin
8
2
6
5.5
L
1
4
1
0.38
L
Kukulkan
pFc Titan 79
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
36,611
42,320
Taken
31,186
32,046
Mitigated
28,134
4,007
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CR20 Christian
King Arthur
7,283
504
0
1,535
17,321
12,003
0
11,800
5,521
5,519
22,635
W
Medusa
K1ddSuavee
Medusa
7,747
3,702
0
470
7,434
2,929
622
4,713
2,721
0
45,304
W
Kuzenbo
SwainGotGame
Kuzenbo
10,098
3,601
240
1,548
16,229
22,056
600
7,488
8,741
37,586
0
W
Merlin
TeflonCon
Merlin
18,766
999
0
450
7,523
3,149
1,131
3,932
3,591
63,103
0
L
4,889
916
0
2,000
16,407
17,497
0
11,377
5,030
17,898
0
L
Kukulkan
pFc Titan 79
Kukulkan
9,332
264
0
472
8,592
2,546
24
6,198
2,394
59,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
36,252
195
Minions Killed
222
6
Camps Cleared
11
915,788
Distance Traveled
895,146
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,713
571
40
2
3
308,150
4
W
Medusa
12,114
713
70
4
5
291,677
0
W
Kuzenbo
11,531
678
54
3
3
327,806
0
W
Merlin
12,607
742
98
6
3
275,663
1
L
Ymir
10,503
618
35
2
1
274,522
1
L
Kukulkan
11,418
672
120
7
2
333,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role