Player Matchup

Baron Samedi
Baron Samedi
CraftixCosplays
Baron Samedi
Level 12
God Stats
6W - 25L
1,084 SR
Queue Stats
12W - 51L
1,026 Elo+
Party 2
Da Ji
Da Ji
Kriegito
Da Ji
Level 43
God Stats
5W - 7L
1,386 SR
Queue Stats
198W - 208L
1,521 Elo+
Solo
Nox
Nox
PeachyBeach1973
Nox
Level 40
God Stats
1W - 6L
1,709 SR
Queue Stats
12W - 52L
1,017 Elo+
Party 2
Bacchus
Bacchus
bronsonbandy
Bacchus
Level 62
God Stats
10W - 20L
1,292 SR
Queue Stats
226W - 342L
1,257 Elo+
Party 1
Hachiman
Hachiman
l0t0l
Hachiman
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 92L
1,230 Elo+
Party 1
Team Averages
Level 33
1,394 SR
1,210 Elo+

VS

Team Averages
Level 56
1,500 SR
1,430 Elo+
Cliodhna
Cliodhna
BigKhray
Cliodhna
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
20W - 24L
1,211 Elo+
Party 3
King Arthur
King Arthur
CalamityCoyote
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,488 Elo+
Solo
Ymir
Ymir
Chokolatestick
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,211 Elo+
Party 3
Bellona
Bellona
MimiCs173
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 3
The Morrigan
The Morrigan
ShadowFlashX703
The Morrigan
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 68L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraftixCosplays
Baron Samedi
18
0 / 9 / 6
12,616
360
9,888
19,139
12,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Kriegito
Da Ji
20
27 / 7 / 1
18,778
537
45,427
32,829
22,060
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 6 / 3
12,575
359
13,633
15,001
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
bronsonbandy
Bacchus
18
1 / 2 / 11
14,334
410
14,134
24,472
31,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
l0t0l
Hachiman
15
3 / 11 / 4
11,761
336
13,683
22,354
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigKhray
Cliodhna
20
9 / 7 / 15
15,183
434
23,983
26,025
9,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CalamityCoyote
King Arthur
20
8 / 8 / 12
17,179
491
21,289
39,898
37,378
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
1 / 6 / 17
12,904
369
6,523
23,720
24,108
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
MimiCs173
Bellona
19
6 / 6 / 13
14,074
402
15,937
32,603
26,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
ShadowFlashX703
The Morrigan
20
11 / 6 / 9
17,929
512
22,540
17,528
8,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
33
Kills
35
35
Deaths
33
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigKhray
Cliodhna
9
7
15
2.36
W
King Arthur
CalamityCoyote
King Arthur
8
8
12
1.75
W
1
6
17
1.58
L
Baron Samedi
CraftixCosplays
Baron Samedi
0
9
6
0.33
L
Da Ji
Kriegito
Da Ji
27
7
1
3.93
W
Bellona
MimiCs173
Bellona
6
6
13
2.08
L
2
6
3
0.58
W
The Morrigan
ShadowFlashX703
The Morrigan
11
6
9
2.58
L
Bacchus
bronsonbandy
Bacchus
1
2
11
3.25
L
Hachiman
l0t0l
Hachiman
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,765
Damage
90,272
113,795
Taken
139,774
79,754
Mitigated
105,758
25,783
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigKhray
Cliodhna
23,983
2,266
0
9,237
26,025
9,255
2,362
6,577
19,218
0
92,903
W
King Arthur
CalamityCoyote
King Arthur
21,289
1,194
0
3,361
39,898
37,378
428
8,039
31,609
985
114,276
W
6,523
1,297
0
2,443
23,720
24,108
899
5,786
17,718
26,990
0
L
Baron Samedi
CraftixCosplays
Baron Samedi
9,888
1,144
878
744
19,139
12,373
1,403
7,332
11,799
61,817
0
L
Da Ji
Kriegito
Da Ji
45,427
10,866
0
11,274
32,829
22,060
1,001
7,432
25,385
0
195,114
W
Bellona
MimiCs173
Bellona
15,937
2,913
0
9,199
32,603
26,505
1,130
10,189
22,280
0
63,171
L
13,633
1,102
700
607
15,001
5,951
1,539
3,344
11,651
70,539
0
W
The Morrigan
ShadowFlashX703
The Morrigan
22,540
3,675
195
1,830
17,528
8,512
1,851
6,157
11,182
110,225
2,875
L
Bacchus
bronsonbandy
Bacchus
14,134
915
1,439
6,672
24,472
31,833
693
6,762
17,705
50,797
0
L
Hachiman
l0t0l
Hachiman
13,683
7,481
0
3,469
22,354
7,537
1,719
3,136
19,218
0
55,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,064
Gold Earned
77,269
578
Minions Killed
548
0
Camps Cleared
0
2,829,386
Distance Traveled
3,298,396
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,183
434
98
3
0
654,246
0
W
King Arthur
17,179
491
195
6
0
674,685
9
W
Ymir
12,904
369
35
1
0
618,763
0
L
Baron Samedi
12,616
360
108
3
0
547,103
0
L
Da Ji
18,778
537
211
6
0
659,268
1
W
Bellona
14,074
402
69
2
0
735,449
4
L
Nox
12,575
359
119
3
0
498,227
0
W
The Morrigan
17,929
512
151
4
0
615,253
3
L
Bacchus
14,334
410
46
1
0
663,290
2
L
Hachiman
11,761
336
94
3
0
461,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role