Player Matchup

Jing Wei
Jing Wei
DruzioV
Jing Wei
Level 48
God Stats
2W - 3L
1,701 SR
Queue Stats
5W - 19L
1,418 Elo+
Party 1
Atlas
Atlas
P00H Shiezty
Atlas
Level 3
God Stats
0W - 9L
1,332 SR
Queue Stats
0W - 15L
1,500 Elo+
Party 1
Raijin
Raijin
stupidmamii
Raijin
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 9L
1,457 Elo+
Party 1
Team Averages
Level 19
1,455 SR
1,458 Elo+

VS

Team Averages
Level 58
1,462 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Strykman101
Kumbhakarna
Level 24
God Stats
3W - 3L
1,520 SR
Queue Stats
45W - 58L
1,448 Elo+
Party 2
Arachne
Arachne
THORNSVEK
Arachne
Level 66
God Stats
15W - 12L
1,577 SR
Queue Stats
183W - 224L
1,492 Elo+
Solo
Scylla
Scylla
bdsw81
Scylla
Level 84
God Stats
9W - 13L
1,289 SR
Queue Stats
391W - 455L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DruzioV
Jing Wei
11
1 / 8 / 0
7,898
608
4,784
13,255
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 1
7,937
611
3,953
16,190
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
12
1 / 10 / 1
8,162
628
7,344
12,448
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Strykman101
Kumbhakarna
13
2 / 2 / 21
10,285
791
4,467
14,269
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
THORNSVEK
Arachne
17
11 / 0 / 10
10,946
842
11,063
11,436
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bdsw81
Scylla
16
14 / 1 / 10
11,336
872
21,726
8,127
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
27
27
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DruzioV
Jing Wei
1
8
0
0.13
L
0
9
1
0.06
W
Kumbhakarna
Strykman101
Kumbhakarna
2
2
21
6.25
W
Arachne
THORNSVEK
Arachne
11
0
10
16
W
Scylla
bdsw81
Scylla
14
1
10
19
L
Raijin
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
37,256
41,893
Taken
33,832
19,921
Mitigated
21,253
1,193
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DruzioV
Jing Wei
4,784
3,633
0
122
13,255
4,173
280
7,758
5,497
0
29,219
L
3,953
1,879
0
551
16,190
11,848
0
10,080
6,110
17,574
0
W
Kumbhakarna
Strykman101
Kumbhakarna
4,467
482
0
4,288
14,269
12,462
26
5,797
8,080
9,671
0
W
Arachne
THORNSVEK
Arachne
11,063
8,082
0
7,629
11,436
5,611
1,104
3,855
7,383
0
40,307
W
Scylla
bdsw81
Scylla
21,726
1,919
0
3,013
8,127
3,180
1,087
2,257
5,776
56,205
0
L
Raijin
7,344
1,120
0
520
12,448
3,900
0
8,783
3,665
14,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
32,567
119
Minions Killed
137
2
Camps Cleared
9
564,681
Distance Traveled
758,841
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,898
608
63
5
2
219,353
0
L
Atlas
7,937
611
26
2
0
187,916
0
W
Kumbhakarna
10,285
791
6
0
2
236,724
3
W
Arachne
10,946
842
60
5
7
277,367
2
W
Scylla
11,336
872
71
5
0
244,750
1
L
Raijin
8,162
628
30
2
0
157,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role