Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HenryNewGen
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
KoruSenpai
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,742 Elo+
Party 1
Nemesis
Nemesis
Reaperz020
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
kevbruhhh
Mercury
Level 92
God Stats
1W - 2L
1,735 SR
Queue Stats
86W - 88L
1,509 Elo+
Party 1
Team Averages
Level 30
1,547 SR
1,550 Elo+

VS

Team Averages
Level 67
1,681 SR
1,463 Elo+
Arachne
Arachne
Chunka81
Arachne
Level 50
God Stats
5W - 2L
1,748 SR
Queue Stats
141W - 156L
1,456 Elo+
Solo
Cupid
Cupid
Dayxx
Cupid
Level 49
God Stats
2W - 2L
1,776 SR
Queue Stats
2W - 7L
1,280 Elo+
Party 2
Loki
Loki
JEBUSRAPTOR
Loki
Level 43
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 10L
1,706 Elo+
Party 3
Agni
Agni
MrDucksIII
Agni
Level 152
God Stats
3W - 3L
1,663 SR
Queue Stats
248W - 218L
1,604 Elo+
Party 3
Ganesha
Ganesha
divher
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
8 / 0 / 6
8,188
744
8,330
11,009
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
HenryNewGen
Guan Yu
11
1 / 2 / 1
6,223
566
3,007
6,412
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 1 / 3
7,804
709
4,650
5,045
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Reaperz020
Nemesis
11
3 / 3 / 10
6,718
611
2,934
5,043
3,497
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
kevbruhhh
Mercury
13
6 / 2 / 4
7,588
690
4,538
7,776
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chunka81
Arachne
9
2 / 6 / 1
6,038
549
3,190
9,331
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Dayxx
Cupid
9
2 / 8 / 1
5,719
520
3,486
8,648
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,378
580
3,768
6,794
1,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 1
6,955
632
4,798
6,533
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
divher
Ganesha
6
0 / 3 / 2
4,737
431
1,110
7,139
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
24
Kills
8
8
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
0
6
11
L
Arachne
Chunka81
Arachne
2
6
1
0.42
L
Cupid
Dayxx
Cupid
2
8
1
0.31
W
Guan Yu
HenryNewGen
Guan Yu
1
2
1
0.75
L
1
2
1
0.75
W
6
1
3
7.5
L
3
5
1
0.7
W
Nemesis
Reaperz020
Nemesis
3
3
10
2.67
L
Ganesha
divher
Ganesha
0
3
2
0.33
W
Mercury
kevbruhhh
Mercury
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
16,352
35,285
Taken
38,445
18,794
Mitigated
11,233
12,767
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,330
2,238
2,399
7,363
11,009
6,798
1,370
1,300
9,709
40,206
13,210
L
Arachne
Chunka81
Arachne
3,190
1,832
0
1,821
9,331
3,146
0
3,502
5,829
0
23,406
L
Cupid
Dayxx
Cupid
3,486
2,021
72
1,095
8,648
1,789
0
4,658
3,990
0
21,444
W
Guan Yu
HenryNewGen
Guan Yu
3,007
579
88
2,002
6,412
4,371
50
0
6,412
2,516
17,155
L
3,768
1,482
0
1,782
6,794
1,570
0
679
5,720
0
33,152
W
4,650
779
0
750
5,045
1,654
1,064
1,118
3,927
41,702
0
L
4,798
413
0
730
6,533
1,801
0
1,807
4,726
39,708
0
W
Nemesis
Reaperz020
Nemesis
2,934
994
0
0
5,043
3,497
323
1,756
3,287
0
11,726
L
Ganesha
divher
Ganesha
1,110
321
0
840
7,139
2,927
0
1,967
5,172
6,454
0
W
Mercury
kevbruhhh
Mercury
4,538
2,145
0
165
7,776
2,474
125
1,734
6,042
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
29,827
328
Minions Killed
244
0
Camps Cleared
0
1,191,819
Distance Traveled
1,010,111
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,188
744
78
7
0
190,754
0
L
Arachne
6,038
549
45
4
0
218,472
1
L
Cupid
5,719
520
53
5
0
193,914
1
W
Guan Yu
6,223
566
48
4
0
249,537
0
L
Loki
6,378
580
65
6
0
236,706
1
W
Hera
7,804
709
83
8
0
244,252
6
L
Agni
6,955
632
80
7
0
211,525
2
W
Nemesis
6,718
611
35
3
0
227,135
0
L
Ganesha
4,737
431
1
0
0
149,494
2
W
Mercury
7,588
690
84
8
0
280,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role