Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FireCascade4557
Cupid
Level 80
God Stats
1W - 1L
1,302 SR
Queue Stats
77W - 84L
1,379 Elo+
Party 2
Vamana
Vamana
Punisher265
Vamana
Level 66
God Stats
1W - 1L
1,270 SR
Queue Stats
174W - 206L
1,365 Elo+
Party 2
He Bo
He Bo
Renagade201
He Bo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Umoms
Kuzenbo
Level 67
God Stats
5W - 5L
1,581 SR
Queue Stats
208W - 219L
1,402 Elo+
Solo
Team Averages
Level 85
1,431 SR
1,422 Elo+

VS

Team Averages
Level 100
1,493 SR
1,380 Elo+
Medusa
Medusa
DLS1998
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 151L
1,277 Elo+
Party 1
Bakasura
Bakasura
Doing Work O24
Bakasura
Level 127
God Stats
1W - 3L
1,355 SR
Queue Stats
189W - 231L
1,410 Elo+
Party 3
Shiva
Shiva
HEAVYTHRUST O24
Shiva
Level 123
God Stats
5W - 3L
1,612 SR
Queue Stats
349W - 422L
1,453 Elo+
Party 3
Khepri
Khepri
Trevor588
Khepri
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 238L
1,348 Elo+
Party 1
Rama
Rama
Yo Im Murder
Rama
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 3 / 13
11,179
860
20,354
8,926
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 2 / 15
11,146
857
14,989
9,750
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
16
1 / 2 / 23
9,739
749
9,805
17,043
10,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
9 / 3 / 14
11,332
872
12,765
10,857
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Umoms
Kuzenbo
17
2 / 2 / 19
10,061
774
6,956
16,360
27,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DLS1998
Medusa
14
2 / 10 / 6
8,901
685
12,927
15,863
6,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
1 / 7 / 4
9,331
718
5,167
21,738
16,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 3 / 2
9,974
767
12,361
13,373
11,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Trevor588
Khepri
15
3 / 3 / 2
8,854
681
7,061
10,385
11,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 5 / 2
8,562
659
6,192
10,765
4,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
27
Kills
12
12
Deaths
28
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
13
4.17
L
Medusa
DLS1998
Medusa
2
10
6
0.5
L
Bakasura
1
7
4
0.43
W
9
2
15
8.25
L
5
3
2
2
W
Vamana
1
2
23
6.25
W
9
3
14
5.33
L
Khepri
Trevor588
Khepri
3
3
2
1.33
W
Kuzenbo
Umoms
Kuzenbo
2
2
19
5.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
43,708
62,936
Taken
72,124
51,728
Mitigated
50,032
21,181
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,354
1,527
1,114
264
8,926
4,160
534
723
7,890
49,391
0
L
Medusa
DLS1998
Medusa
12,927
5,809
569
1,044
15,863
6,658
0
9,686
6,177
0
20,418
L
Bakasura
5,167
3,165
3,655
6,321
21,738
16,232
0
10,759
10,979
0
11,812
W
14,989
8,442
2,614
1,626
9,750
4,656
2,589
1,715
7,571
0
36,698
L
12,361
860
1,427
3,340
13,373
11,310
0
8,509
4,864
0
22,282
W
Vamana
9,805
4,342
2,956
6,935
17,043
10,328
1,362
1,248
13,814
0
18,087
W
12,765
575
1,447
1,412
10,857
5,330
949
1,087
9,449
23,934
0
L
Khepri
Trevor588
Khepri
7,061
446
421
645
10,385
11,763
0
5,709
4,676
18,168
0
W
Kuzenbo
Umoms
Kuzenbo
6,956
2,739
1,001
1,812
16,360
27,254
221
2,288
13,313
10,436
0
L
6,192
5,619
941
1,328
10,765
4,069
0
5,412
5,353
0
20,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
45,622
154
Minions Killed
123
0
Camps Cleared
0
1,301,452
Distance Traveled
1,111,347
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,179
860
59
5
0
223,167
0
L
Medusa
8,901
685
7
1
0
198,833
0
L
Bakasura
9,331
718
34
3
0
232,702
0
W
Cupid
11,146
857
53
4
0
244,070
0
L
Shiva
9,974
767
16
1
0
272,941
1
W
Vamana
9,739
749
10
1
0
302,041
0
W
He Bo
11,332
872
28
2
0
258,103
0
L
Khepri
8,854
681
20
2
0
194,599
1
W
Kuzenbo
10,061
774
4
0
0
274,071
0
L
Rama
8,562
659
46
4
0
212,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role